Player Matchup

Cerberus
Cerberus
CriticalAscend
Cerberus
Level 160
God Stats
19W - 11L
1,618 SR
Queue Stats
1,304W - 944L
1,614 Elo+
Party 1
Scylla
Scylla
MindLesstripps
Scylla
Level 160
God Stats
10W - 10L
1,535 SR
Queue Stats
750W - 607L
1,582 Elo+
Party 1
Pele
Pele
ShotgunSSurgeon
Pele
Level 160
God Stats
2W - 1L
1,714 SR
Queue Stats
495W - 387L
1,621 Elo+
Party 1
Bellona
Bellona
Smiles Wins
Bellona
Level 158
God Stats
6W - 5L
1,418 SR
Queue Stats
599W - 417L
1,611 Elo+
Party 1
Neith
Neith
archy6566898
Neith
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,578 Elo+
Party 1
Team Averages
Level 154
1,557 SR
1,601 Elo+

VS

Team Averages
Level 100
1,552 SR
1,465 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cecchetti24
Medusa
Level 84
God Stats
5W - 4L
1,596 SR
Queue Stats
206W - 184L
1,446 Elo+
Solo
Anhur
Anhur
Jolepa
Anhur
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 52L
1,448 Elo+
Solo
Agni
Agni
Lord_Darknraul
Agni
Level 128
God Stats
14W - 19L
1,410 SR
Queue Stats
1,049W - 1,081L
1,471 Elo+
Solo
Raijin
Raijin
poveda5
Raijin
Level 78
God Stats
1W - 1L
1,751 SR
Queue Stats
162W - 154L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
4 / 5 / 22
11,842
697
12,369
25,538
30,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 1 / 16
13,825
813
21,568
11,076
5,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
14 / 5 / 16
14,737
867
22,166
23,533
23,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Smiles Wins
Bellona
17
4 / 4 / 18
12,333
725
10,907
24,288
30,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 2 / 16
12,120
713
19,546
14,357
8,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 6 / 10
12,156
715
15,227
31,183
28,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
18
2 / 9 / 8
10,715
630
17,878
18,807
6,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Jolepa
Anhur
18
2 / 6 / 11
11,278
663
10,346
15,217
5,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 9 / 5
11,165
657
13,838
12,942
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
poveda5
Raijin
19
4 / 9 / 6
11,721
689
15,777
16,061
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
56
39
Kills
16
17
Deaths
39
88
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
10
1.17
L
Medusa
2
9
8
0.67
W
Cerberus
4
5
22
3
L
Anhur
Jolepa
Anhur
2
6
11
1.25
L
6
9
5
0.94
W
12
1
16
20
W
14
5
16
4.4
W
Bellona
Smiles Wins
Bellona
4
4
18
3.25
W
5
2
16
6.5
L
Raijin
poveda5
Raijin
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,556
Damage
73,066
98,792
Taken
94,210
97,601
Mitigated
50,303
37,857
Healing
31,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,227
1,654
1,046
13,522
31,183
28,011
348
9,706
20,816
3,631
35,267
L
Medusa
17,878
9,185
1,422
2,830
18,807
6,948
865
7,522
11,139
0
39,546
W
Cerberus
12,369
503
334
4,301
25,538
30,044
757
9,104
16,434
27,358
0
L
Anhur
Jolepa
Anhur
10,346
5,640
1,818
4,233
15,217
5,236
1,160
6,422
8,697
0
18,933
L
13,838
739
1,370
1,101
12,942
4,219
0
3,668
9,186
22,468
0
W
21,568
402
1,576
3,279
11,076
5,054
1,403
3,948
7,128
46,533
0
W
22,166
3,997
327
8,319
23,533
23,567
904
6,869
16,664
0
45,372
W
Bellona
Smiles Wins
Bellona
10,907
2,308
6,231
6,607
24,288
30,711
1,387
7,878
16,410
1,634
19,711
W
19,546
7,098
2,791
4,092
14,357
8,225
2,863
3,092
11,265
0
43,144
L
Raijin
poveda5
Raijin
15,777
1,078
1,628
2,272
16,061
5,889
0
6,619
9,220
34,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,857
Gold Earned
57,035
200
Minions Killed
160
0
Camps Cleared
0
1,512,787
Distance Traveled
1,232,972
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,156
715
40
2
0
293,993
1
L
Medusa
10,715
630
37
2
0
222,847
0
W
Cerberus
11,842
697
44
3
0
282,080
0
L
Anhur
11,278
663
23
1
0
263,578
2
L
Agni
11,165
657
18
1
0
237,035
1
W
Scylla
13,825
813
57
3
0
337,999
1
W
Pele
14,737
867
38
2
0
308,895
2
W
Bellona
12,333
725
14
1
0
278,639
0
W
Neith
12,120
713
47
3
0
305,174
1
L
Raijin
11,721
689
42
2
0
215,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role