Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
KingJorm
Artio
Level 145
God Stats
5W - 2L
1,727 SR
Queue Stats
463W - 474L
1,470 Elo+
Solo
Janus
Janus
LILxKARMA
Janus
Level 109
God Stats
6W - 12L
1,473 SR
Queue Stats
123W - 121L
1,513 Elo+
Party 2
Heimdallr
Heimdallr
SpaceTea
Heimdallr
Level 109
God Stats
10W - 15L
1,484 SR
Queue Stats
672W - 742L
1,493 Elo+
Solo
Khepri
Khepri
iClaassic
Khepri
Level 67
God Stats
17W - 11L
1,696 SR
Queue Stats
113W - 109L
1,498 Elo+
Party 2
Team Averages
Level 113
1,576 SR
1,495 Elo+

VS

Team Averages
Level 105
1,572 SR
1,493 Elo+
Da Ji
Da Ji
Dibadgyal2
Da Ji
Level 118
God Stats
10W - 12L
1,543 SR
Queue Stats
190W - 183L
1,476 Elo+
Party 1
Chang'e
Chang'e
SniffyWeevil
Chang'e
Level 109
God Stats
3W - 6L
1,351 SR
Queue Stats
59W - 51L
1,521 Elo+
Solo
Cabrakan
Cabrakan
TheP4ANDAarmy
Cabrakan
Level 86
God Stats
11W - 8L
1,743 SR
Queue Stats
206W - 218L
1,486 Elo+
Solo
Izanami
Izanami
skhull
Izanami
Level 149
God Stats
18W - 9L
1,717 SR
Queue Stats
495W - 461L
1,477 Elo+
Solo
Nu Wa
Nu Wa
xAutumnReign
Nu Wa
Level 61
God Stats
8W - 7L
1,508 SR
Queue Stats
120W - 139L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 1 / 2
6,179
618
4,402
6,680
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
KingJorm
Artio
5
0 / 0 / 2
4,343
434
888
2,486
1,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
LILxKARMA
Janus
11
4 / 1 / 2
6,615
662
4,305
4,013
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SpaceTea
Heimdallr
8
0 / 2 / 0
4,577
458
5,010
5,619
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
iClaassic
Khepri
8
0 / 2 / 0
4,878
488
1,864
8,245
2,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
0 / 2 / 0
4,909
491
3,395
7,124
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
SniffyWeevil
Chang'e
9
1 / 2 / 0
5,400
540
2,429
4,006
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
TheP4ANDAarmy
Cabrakan
9
1 / 0 / 3
5,335
534
2,971
6,073
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
skhull
Izanami
10
3 / 0 / 1
5,656
566
7,062
4,095
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 2
5,289
529
2,524
4,328
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
6
6
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
1
2
5
W
Da Ji
0
2
0
0
L
Artio
KingJorm
Artio
0
0
2
1
L
Janus
LILxKARMA
Janus
4
1
2
5
W
Chang'e
SniffyWeevil
Chang'e
1
2
0
0.5
L
Heimdallr
SpaceTea
Heimdallr
0
2
0
0
W
Cabrakan
TheP4ANDAarmy
Cabrakan
1
0
3
2.5
L
Khepri
iClaassic
Khepri
0
2
0
0
W
Izanami
skhull
Izanami
3
0
1
3.5
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,469
Damage
18,381
27,043
Taken
25,626
8,285
Mitigated
10,408
10,485
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,402
1,066
0
2,328
6,680
2,114
0
1,683
4,849
0
31,220
W
Da Ji
3,395
689
0
2,852
7,124
1,995
0
2,237
4,681
0
25,237
L
Artio
KingJorm
Artio
888
109
108
1,424
2,486
1,074
0
1,035
1,275
8,504
0
L
Janus
LILxKARMA
Janus
4,305
150
0
1,897
4,013
1,096
0
1,582
2,219
37,307
0
W
Chang'e
SniffyWeevil
Chang'e
2,429
293
47
1,265
4,006
2,171
0
451
3,441
22,831
0
L
Heimdallr
SpaceTea
Heimdallr
5,010
2,924
0
1,382
5,619
1,297
0
1,774
3,845
0
28,506
W
Cabrakan
TheP4ANDAarmy
Cabrakan
2,971
796
0
3,068
6,073
4,148
0
1,049
5,024
13,007
0
L
Khepri
iClaassic
Khepri
1,864
177
1,193
2,153
8,245
2,704
0
1,304
6,931
12,388
0
W
Izanami
skhull
Izanami
7,062
5,306
0
1,880
4,095
1,007
20
864
3,231
0
46,283
W
2,524
983
0
250
4,328
1,087
251
2,013
2,143
22,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
26,589
250
Minions Killed
270
0
Camps Cleared
0
783,018
Distance Traveled
979,287
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,179
618
63
6
0
180,740
0
W
Da Ji
4,909
491
59
6
0
212,949
2
L
Artio
4,343
434
13
1
0
65,976
2
L
Janus
6,615
662
87
9
0
183,811
6
W
Chang'e
5,400
540
49
5
0
168,943
3
L
Heimdallr
4,577
458
69
7
0
165,700
1
W
Cabrakan
5,335
534
16
2
0
215,454
1
L
Khepri
4,878
488
18
2
0
186,791
3
W
Izanami
5,656
566
94
9
0
201,670
1
W
Nu Wa
5,289
529
52
5
0
180,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role