Player Matchup

Sobek
Sobek
 
Sobek
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
MartinDev
Raijin
Level 128
God Stats
7W - 6L
1,605 SR
Queue Stats
214W - 208L
1,467 Elo+
Party 2
Set
Set
WonderfulMrFox
Set
Level 82
God Stats
41W - 45L
1,518 SR
Queue Stats
429W - 441L
1,533 Elo+
Party 3
Osiris
Osiris
ZukoDotaPlayer
Osiris
Level 69
God Stats
6W - 7L
1,532 SR
Queue Stats
189W - 162L
1,564 Elo+
Party 2
Chiron
Chiron
maeco638
Chiron
Level 143
God Stats
1W - 1L
1,848 SR
Queue Stats
131W - 132L
1,551 Elo+
Solo
Team Averages
Level 101
1,601 SR
1,523 Elo+

VS

Team Averages
Level 120
1,598 SR
1,532 Elo+
Zeus
Zeus
Crispylolol
Zeus
Level 141
God Stats
14W - 18L
1,464 SR
Queue Stats
451W - 387L
1,544 Elo+
Party 1
Cabrakan
Cabrakan
Jiddle1999
Cabrakan
Level 126
God Stats
5W - 2L
1,667 SR
Queue Stats
298W - 276L
1,523 Elo+
Party 1
Rama
Rama
Prongul
Rama
Level 147
God Stats
2W - 3L
1,633 SR
Queue Stats
343W - 296L
1,541 Elo+
Party 1
Geb
Geb
Spiggg
Geb
Level 104
God Stats
2W - 3L
1,553 SR
Queue Stats
458W - 387L
1,496 Elo+
Party 1
Ymir
Ymir
jouimandamas
Ymir
Level 81
God Stats
25W - 13L
1,674 SR
Queue Stats
53W - 45L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 4 / 0
5,448
454
3,570
10,994
9,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
MartinDev
Raijin
10
1 / 4 / 1
6,133
511
3,552
5,349
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 2
5,731
478
3,309
10,945
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 4 / 0
7,497
625
8,038
9,861
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
maeco638
Chiron
13
0 / 2 / 0
6,950
579
2,674
7,564
2,099
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 2
7,382
615
8,887
3,538
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Jiddle1999
Cabrakan
12
5 / 1 / 9
6,964
580
10,048
7,726
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
Prongul
Rama
13
1 / 0 / 1
7,318
610
3,154
5,970
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
Spiggg
Geb
9
2 / 3 / 4
5,699
475
4,727
9,088
9,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 7
6,865
572
4,079
6,413
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
18
18
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
0
0.25
W
7
1
2
8
W
Cabrakan
Jiddle1999
Cabrakan
5
1
9
9.5
L
Raijin
MartinDev
Raijin
1
4
1
0.38
W
Rama
Prongul
Rama
1
0
1
1.5
W
Geb
Spiggg
Geb
2
3
4
1.33
L
0
4
2
0.25
L
3
4
0
0.75
W
3
0
7
6.5
L
Chiron
maeco638
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,143
Damage
30,895
44,713
Taken
32,735
23,299
Mitigated
22,516
9,809
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,570
277
0
2,691
10,994
9,211
0
8,106
2,552
8,422
0
W
8,887
754
0
300
3,538
1,205
438
1,536
1,934
50,082
0
W
Cabrakan
Jiddle1999
Cabrakan
10,048
836
0
2,998
7,726
4,640
0
2,752
4,863
31,963
0
L
Raijin
MartinDev
Raijin
3,552
463
0
500
5,349
1,764
0
3,786
1,393
35,744
0
W
Rama
Prongul
Rama
3,154
2,620
0
3,071
5,970
1,567
0
267
5,703
0
54,867
W
Geb
Spiggg
Geb
4,727
743
93
3,021
9,088
9,145
0
181
8,907
19,053
0
L
3,309
1,251
0
698
10,945
3,439
0
7,928
2,736
0
27,577
L
8,038
2,833
0
2,849
9,861
6,786
536
6,077
3,187
0
44,092
W
4,079
1,239
0
1,732
6,413
5,959
0
2,218
4,052
14,303
0
L
Chiron
maeco638
Chiron
2,674
890
160
2,911
7,564
2,099
0
460
7,104
0
46,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
34,228
368
Minions Killed
321
0
Camps Cleared
0
1,185,720
Distance Traveled
1,183,357
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,448
454
14
1
0
237,902
6
W
Zeus
7,382
615
113
9
0
242,001
6
W
Cabrakan
6,964
580
46
4
0
245,499
3
L
Raijin
6,133
511
90
8
0
229,296
4
W
Rama
7,318
610
109
9
0
241,167
3
W
Geb
5,699
475
37
3
0
200,389
1
L
Set
5,731
478
60
5
0
231,218
4
L
Osiris
7,497
625
95
8
0
240,255
5
W
Ymir
6,865
572
16
1
0
254,301
8
L
Chiron
6,950
579
109
9
0
247,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role