Player Matchup

Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bycarlox
Ymir
Level 106
God Stats
1W - 6L
1,094 SR
Queue Stats
440W - 448L
1,547 Elo+
Solo
Achilles
Achilles
Piugpiug
Achilles
Level 128
God Stats
29W - 30L
1,558 SR
Queue Stats
949W - 989L
1,555 Elo+
Solo
Raijin
Raijin
Schoeni87
Raijin
Level 128
God Stats
2W - 5L
1,444 SR
Queue Stats
664W - 666L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
p1nh3ad3
Ah Muzen Cab
Level 53
God Stats
5W - 6L
1,667 SR
Queue Stats
150W - 108L
1,578 Elo+
Solo
Team Averages
Level 113
1,453 SR
1,548 Elo+

VS

Team Averages
Level 121
1,548 SR
1,584 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CallYGray
Tyr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,554 Elo+
Party 1
Chernobog
Chernobog
JOKER2395
Chernobog
Level 141
God Stats
2W - 0L
1,780 SR
Queue Stats
19W - 18L
1,644 Elo+
Party 2
Athena
Athena
Molendro
Athena
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,644 Elo+
Party 2
Bakasura
Bakasura
newbie20578
Bakasura
Level 81
God Stats
2W - 2L
1,458 SR
Queue Stats
150W - 125L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 5 / 0
9,574
532
12,574
12,069
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
1 / 5 / 7
7,886
438
3,581
16,459
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Piugpiug
Achilles
13
5 / 8 / 1
8,130
452
8,183
17,089
9,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Schoeni87
Raijin
11
0 / 7 / 1
6,768
376
5,076
11,736
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
p1nh3ad3
Ah Muzen Cab
15
4 / 3 / 5
9,254
514
15,425
11,346
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
13 / 1 / 6
12,020
668
19,219
12,527
6,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 4 / 5
9,690
538
9,255
17,790
17,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
JOKER2395
Chernobog
15
4 / 5 / 5
9,883
549
7,028
14,622
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Molendro
Athena
15
3 / 2 / 14
10,145
564
9,483
16,517
18,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
newbie20578
Bakasura
18
5 / 3 / 7
11,201
622
7,992
13,478
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
15
Kills
28
28
Deaths
15
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
5
0
1
W
Anubis
 
Anubis
13
1
6
16
L
Ymir
1
5
7
0.9
W
3
4
5
1.38
W
Chernobog
JOKER2395
Chernobog
4
5
5
1.3
W
Athena
Molendro
Athena
3
2
14
5
L
Achilles
Piugpiug
Achilles
5
8
1
0.69
L
Raijin
Schoeni87
Raijin
0
7
1
0.07
W
Bakasura
newbie20578
Bakasura
5
3
7
2.83
L
Ah Muzen Cab
p1nh3ad3
Ah Muzen Cab
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,839
Damage
52,977
68,699
Taken
74,934
35,528
Mitigated
52,250
16,140
Healing
28,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
12,574
3,333
0
3,171
12,069
5,233
0
3,864
7,289
0
51,969
W
Anubis
 
Anubis
19,219
1,421
0
9,013
12,527
6,741
701
2,241
9,921
93,292
0
L
Ymir
3,581
393
0
2,259
16,459
15,709
0
9,024
7,053
15,288
0
W
9,255
822
0
8,324
17,790
17,963
91
831
15,876
10,120
43,998
W
Chernobog
JOKER2395
Chernobog
7,028
5,759
0
4,849
14,622
3,389
1,177
1,196
13,390
0
62,970
W
Athena
Molendro
Athena
9,483
2,356
0
2,338
16,517
18,521
242
2,569
13,618
37,519
0
L
Achilles
Piugpiug
Achilles
8,183
1,915
0
3,825
17,089
9,226
0
6,650
9,377
0
45,135
L
Raijin
Schoeni87
Raijin
5,076
531
63
1,730
11,736
2,857
0
7,889
3,497
36,532
0
W
Bakasura
newbie20578
Bakasura
7,992
5,534
0
3,559
13,478
5,636
1,831
1,261
11,991
0
66,143
L
Ah Muzen Cab
p1nh3ad3
Ah Muzen Cab
15,425
8,804
0
5,092
11,346
2,503
864
3,339
7,932
0
70,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,612
Gold Earned
52,939
405
Minions Killed
575
0
Camps Cleared
0
1,603,476
Distance Traveled
1,839,915
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,574
532
83
5
0
351,641
5
W
Anubis
12,020
668
165
9
0
314,473
5
L
Ymir
7,886
438
16
1
0
317,262
8
W
Tyr
9,690
538
97
5
0
374,114
2
W
Chernobog
9,883
549
126
7
0
324,212
4
W
Athena
10,145
564
50
3
0
403,538
1
L
Achilles
8,130
452
85
5
0
314,267
4
L
Raijin
6,768
376
80
4
0
300,783
4
W
Bakasura
11,201
622
137
8
0
423,578
5
L
Ah Muzen Cab
9,254
514
141
8
0
319,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role