Player Matchup

Ymir
Ymir
GregoZay
Ymir
Level 24
God Stats
0W - 3L
1,195 SR
Queue Stats
31W - 40L
1,421 Elo+
Party 2
Neith
Neith
GuessWeLostThen
Neith
Level 69
God Stats
8W - 6L
1,716 SR
Queue Stats
68W - 50L
1,582 Elo+
Party 1
Pele
Pele
NohairDontcare
Pele
Level 109
God Stats
4W - 8L
1,310 SR
Queue Stats
116W - 97L
1,526 Elo+
Party 1
Anubis
Anubis
Rynerlu1e
Anubis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 185L
1,455 Elo+
Party 2
Bellona
Bellona
Zunfiz
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 55
1,444 SR
1,497 Elo+

VS

Team Averages
Level 82
1,684 SR
1,544 Elo+
Izanami
Izanami
AuRisPULL
Izanami
Level 89
God Stats
1W - 0L
1,566 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
DonUccello
Zhong Kui
Level 48
God Stats
3W - 1L
1,859 SR
Queue Stats
58W - 58L
1,456 Elo+
Solo
Xing Tian
Xing Tian
Fushz
Xing Tian
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,579 Elo+
Party 3
Ne Zha
Ne Zha
LyLyaYa13
Ne Zha
Level 122
God Stats
2W - 0L
1,785 SR
Queue Stats
67W - 53L
1,570 Elo+
Party 3
Baron Samedi
Baron Samedi
iTsRealiity
Baron Samedi
Level 108
God Stats
1W - 0L
1,709 SR
Queue Stats
32W - 16L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 9 / 2
7,081
393
5,370
21,997
18,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 5 / 2
10,121
562
16,829
15,635
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 8 / 1
9,090
505
11,294
19,603
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Rynerlu1e
Anubis
13
3 / 9 / 1
8,561
476
5,189
15,383
5,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zunfiz
Bellona
13
0 / 5 / 2
7,869
437
3,716
15,473
12,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AuRisPULL
Izanami
16
5 / 5 / 11
10,272
571
12,887
11,976
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
DonUccello
Zhong Kui
18
5 / 1 / 8
11,304
628
13,027
12,191
12,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Fushz
Xing Tian
14
3 / 1 / 21
9,869
548
7,028
17,017
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
LyLyaYa13
Ne Zha
17
8 / 3 / 16
10,791
600
15,956
16,102
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
iTsRealiity
Baron Samedi
17
15 / 2 / 10
11,689
649
20,063
9,095
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
102
12
Kills
36
36
Deaths
12
8
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
AuRisPULL
Izanami
5
5
11
2.1
W
Zhong Kui
DonUccello
Zhong Kui
5
1
8
9
W
Xing Tian
Fushz
Xing Tian
3
1
21
13.5
L
Ymir
0
9
2
0.11
L
6
5
2
1.4
W
Ne Zha
LyLyaYa13
Ne Zha
8
3
16
5.33
L
3
8
1
0.44
L
Anubis
Rynerlu1e
Anubis
3
9
1
0.39
L
Bellona
Zunfiz
Bellona
0
5
2
0.2
W
Baron Samedi
iTsRealiity
Baron Samedi
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,398
Damage
68,961
88,091
Taken
66,381
49,577
Mitigated
41,584
20,159
Healing
30,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AuRisPULL
Izanami
12,887
8,040
0
2,211
11,976
4,200
4,001
1,911
10,065
0
76,768
W
Zhong Kui
DonUccello
Zhong Kui
13,027
1,433
773
5,032
12,191
12,040
3,184
1,224
10,572
64,749
0
W
Xing Tian
Fushz
Xing Tian
7,028
994
570
3,491
17,017
16,287
165
2,478
14,496
19,110
0
L
Ymir
5,370
730
0
1,560
21,997
18,478
0
11,313
10,684
20,532
0
L
16,829
5,738
0
6,562
15,635
5,603
498
5,277
10,358
0
81,735
W
Ne Zha
LyLyaYa13
Ne Zha
15,956
5,087
0
7,408
16,102
5,578
0
2,366
13,693
0
68,552
L
11,294
3,024
0
5,605
19,603
7,000
0
8,382
11,221
0
59,983
L
Anubis
Rynerlu1e
Anubis
5,189
499
0
4,500
15,383
5,916
1,145
6,992
8,391
39,084
0
L
Bellona
Zunfiz
Bellona
3,716
808
0
1,932
15,473
12,580
454
8,375
7,098
0
23,890
W
Baron Samedi
iTsRealiity
Baron Samedi
20,063
2,489
5,994
4,697
9,095
3,479
440
2,580
6,472
81,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,722
Gold Earned
53,925
397
Minions Killed
487
0
Camps Cleared
0
1,498,955
Distance Traveled
1,779,808
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,272
571
136
8
0
323,855
2
W
Zhong Kui
11,304
628
119
7
0
319,624
2
W
Xing Tian
9,869
548
22
1
0
368,960
10
L
Ymir
7,081
393
15
1
0
289,234
10
L
Neith
10,121
562
157
9
0
307,493
6
W
Ne Zha
10,791
600
108
6
0
408,929
4
L
Pele
9,090
505
97
5
0
312,642
7
L
Anubis
8,561
476
68
4
0
274,915
7
L
Bellona
7,869
437
60
3
0
314,671
2
W
Baron Samedi
11,689
649
102
6
0
358,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role