Player Matchup

Skadi
Skadi
Argonoide
Skadi
Level 61
God Stats
6W - 2L
1,537 SR
Queue Stats
76W - 78L
1,377 Elo+
Solo
Cerberus
Cerberus
I TNS I SOUL
Cerberus
Level 100
God Stats
1W - 2L
1,110 SR
Queue Stats
316W - 399L
1,440 Elo+
Party 2
Chaac
Chaac
Luca_Bong7
Chaac
Level 123
God Stats
9W - 10L
1,452 SR
Queue Stats
277W - 281L
1,546 Elo+
Solo
Ah Puch
Ah Puch
Sr nice8997
Ah Puch
Level 116
God Stats
3W - 5L
1,431 SR
Queue Stats
496W - 623L
1,452 Elo+
Party 2
Loki
Loki
eggmolhado
Loki
Level 81
God Stats
41W - 26L
1,543 SR
Queue Stats
264W - 300L
1,406 Elo+
Party 2
Team Averages
Level 96
1,415 SR
1,444 Elo+

VS

Team Averages
Level 88
1,444 SR
1,458 Elo+
Achilles
Achilles
Cezars
Achilles
Level 104
God Stats
19W - 18L
1,562 SR
Queue Stats
334W - 354L
1,417 Elo+
Solo
Chernobog
Chernobog
Manuelito76543
Chernobog
Level 64
God Stats
4W - 2L
1,619 SR
Queue Stats
261W - 329L
1,415 Elo+
Solo
Ratatoskr
Ratatoskr
ZYR0I_
Ratatoskr
Level 103
God Stats
27W - 31L
1,414 SR
Queue Stats
709W - 725L
1,504 Elo+
Party 1
Fenrir
Fenrir
eljuancho7
Fenrir
Level 103
God Stats
9W - 8L
1,548 SR
Queue Stats
639W - 622L
1,540 Elo+
Party 1
Nox
Nox
thesaikOMG
Nox
Level 68
God Stats
0W - 5L
1,079 SR
Queue Stats
199W - 196L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Argonoide
Skadi
9
0 / 4 / 4
5,533
503
4,141
6,017
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
I TNS I SOUL
Cerberus
10
1 / 2 / 6
5,520
502
3,730
9,061
6,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
12
0 / 0 / 3
6,917
629
5,956
9,468
5,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Sr nice8997
Ah Puch
13
6 / 0 / 3
7,777
707
5,650
3,946
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 4 / 5
7,998
727
9,209
7,407
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cezars
Achilles
12
1 / 2 / 1
6,641
604
7,195
10,426
6,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Manuelito76543
Chernobog
10
2 / 3 / 4
6,088
553
3,942
6,358
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
ZYR0I_
Ratatoskr
10
6 / 5 / 0
6,629
603
5,051
10,259
3,251
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
eljuancho7
Fenrir
10
1 / 2 / 4
6,007
546
4,254
8,878
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 1
6,542
595
1,252
5,123
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
15
Kills
10
10
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
Argonoide
Skadi
0
4
4
0.5
L
Achilles
Cezars
Achilles
1
2
1
0.75
W
Cerberus
I TNS I SOUL
Cerberus
1
2
6
2
W
Chaac
0
0
3
1.5
L
Chernobog
Manuelito76543
Chernobog
2
3
4
1.33
W
Ah Puch
Sr nice8997
Ah Puch
6
0
3
7.5
L
Ratatoskr
ZYR0I_
Ratatoskr
6
5
0
1.2
W
8
4
5
2.63
L
Fenrir
eljuancho7
Fenrir
1
2
4
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,686
Damage
21,694
35,899
Taken
41,044
16,803
Mitigated
16,435
13,933
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Argonoide
Skadi
4,141
2,104
0
862
6,017
1,688
1,101
0
6,017
0
32,189
L
Achilles
Cezars
Achilles
7,195
2,585
0
4,378
10,426
6,212
0
0
10,426
0
39,688
W
Cerberus
I TNS I SOUL
Cerberus
3,730
415
0
1,443
9,061
6,446
344
0
9,061
15,528
0
W
Chaac
5,956
1,383
89
7,277
9,468
5,252
0
0
8,856
0
42,072
L
Chernobog
Manuelito76543
Chernobog
3,942
2,443
0
1,463
6,358
1,520
108
1,824
4,534
0
32,430
W
Ah Puch
Sr nice8997
Ah Puch
5,650
327
0
1,670
3,946
1,452
0
861
3,085
43,413
0
L
Ratatoskr
ZYR0I_
Ratatoskr
5,051
1,407
0
2,740
10,259
3,251
0
2,527
7,732
0
26,736
W
9,209
3,579
0
2,592
7,407
1,965
0
391
6,914
0
44,315
L
Fenrir
eljuancho7
Fenrir
4,254
1,190
149
2,937
8,878
3,676
158
2,891
5,987
0
19,142
L
1,252
319
0
999
5,123
1,776
0
2,290
2,833
36,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,745
Gold Earned
31,907
388
Minions Killed
352
0
Camps Cleared
0
1,123,875
Distance Traveled
1,090,764
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,533
503
70
6
0
197,012
3
L
Achilles
6,641
604
87
8
0
196,187
1
W
Cerberus
5,520
502
32
3
0
225,117
0
W
Chaac
6,917
629
104
9
0
219,578
4
L
Chernobog
6,088
553
76
7
0
218,718
1
W
Ah Puch
7,777
707
102
9
0
234,535
2
L
Ratatoskr
6,629
603
60
5
0
241,869
0
W
Loki
7,998
727
80
7
0
247,633
3
L
Fenrir
6,007
546
36
3
0
241,527
2
L
Nox
6,542
595
93
8
0
192,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role