Player Matchup

Merlin
Merlin
AsvardFarrell
Merlin
Level 99
God Stats
105W - 106L
1,513 SR
Queue Stats
290W - 317L
1,471 Elo+
Party 2
Cupid
Cupid
GonFriks
Cupid
Level 87
God Stats
4W - 2L
1,602 SR
Queue Stats
215W - 229L
1,441 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Prismar
Ah Muzen Cab
Level 123
God Stats
27W - 28L
1,488 SR
Queue Stats
683W - 696L
1,448 Elo+
Solo
Hun Batz
Hun Batz
TiaReiko
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 177L
1,432 Elo+
Party 2
Ra
Ra
xXCipherXx
Ra
Level 116
God Stats
4W - 2L
1,602 SR
Queue Stats
101W - 86L
1,531 Elo+
Solo
Team Averages
Level 99
1,541 SR
1,465 Elo+

VS

Team Averages
Level 67
1,338 SR
1,419 Elo+
Nike
Nike
Adamuslefaune
Nike
Level 61
God Stats
13W - 11L
1,546 SR
Queue Stats
257W - 262L
1,484 Elo+
Solo
Atlas
Atlas
CoochFrault
Atlas
Level 77
God Stats
0W - 3L
1,191 SR
Queue Stats
107W - 109L
1,457 Elo+
Solo
Kukulkan
Kukulkan
Shapkov93
Kukulkan
Level 22
God Stats
0W - 2L
1,277 SR
Queue Stats
17W - 46L
1,274 Elo+
Party 1
Rama
Rama
mineralna
Rama
Level 88
God Stats
1W - 6L
1,223 SR
Queue Stats
211W - 280L
1,390 Elo+
Party 1
Nemesis
Nemesis
vitalikksk
Nemesis
Level 89
God Stats
24W - 35L
1,454 SR
Queue Stats
358W - 395L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 20
10,832
1,083
19,945
9,729
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
GonFriks
Cupid
17
11 / 1 / 14
11,761
1,176
20,817
11,594
4,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Prismar
Ah Muzen Cab
18
3 / 0 / 20
10,705
1,071
19,402
5,698
2,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
TiaReiko
Hun Batz
17
5 / 1 / 13
9,830
983
11,237
9,851
3,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 0 / 12
10,534
1,053
8,689
7,246
2,479
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

284

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
9,140
914
9,429
20,256
20,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 2
9,691
969
11,798
20,339
23,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Shapkov93
Kukulkan
15
1 / 13 / 0
8,897
890
5,407
18,621
7,563
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
14
0 / 4 / 1
8,156
816
4,052
10,484
4,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
vitalikksk
Nemesis
15
0 / 9 / 3
8,692
869
10,213
19,831
8,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
10
34
Kills
3
3
Deaths
34
79
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
8
1
20
18
L
0
4
2
0.25
W
Cupid
GonFriks
Cupid
11
1
14
18
W
Ah Muzen Cab
Prismar
Ah Muzen Cab
3
0
20
13
L
Kukulkan
Shapkov93
Kukulkan
1
13
0
0.08
W
Hun Batz
TiaReiko
Hun Batz
5
1
13
11.5
L
Rama
0
4
1
0.13
L
Nemesis
vitalikksk
Nemesis
0
9
3
0.17
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,090
Damage
40,899
44,118
Taken
89,531
16,638
Mitigated
63,179
10,985
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,429
656
188
270
20,256
20,002
0
5,653
14,280
0
22,811
W
19,945
1,752
259
2,302
9,729
3,338
0
4,467
5,205
31,821
0
L
11,798
4,340
0
1,258
20,339
23,079
0
5,718
14,307
33,105
0
W
Cupid
GonFriks
Cupid
20,817
15,736
270
2,160
11,594
4,563
0
3,953
7,586
0
40,180
W
Ah Muzen Cab
Prismar
Ah Muzen Cab
19,402
4,637
249
2,208
5,698
2,288
0
2,820
2,878
0
37,460
L
Kukulkan
Shapkov93
Kukulkan
5,407
996
0
0
18,621
7,563
0
6,892
11,477
31,695
0
W
Hun Batz
TiaReiko
Hun Batz
11,237
2,082
0
0
9,851
3,970
0
2,313
7,538
0
16,293
L
Rama
4,052
3,005
50
780
10,484
4,298
0
4,218
6,112
0
15,924
L
Nemesis
vitalikksk
Nemesis
10,213
2,674
0
2,162
19,831
8,237
0
4,918
14,721
0
27,872
W
8,689
419
2,504
1,033
7,246
2,479
0
3,540
3,706
31,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,662
Gold Earned
44,576
180
Minions Killed
212
10
Camps Cleared
3
1,046,063
Distance Traveled
892,796
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,140
914
34
3
0
201,019
3
W
Merlin
10,832
1,083
38
4
0
193,491
1
L
Atlas
9,691
969
42
4
0
181,289
0
W
Cupid
11,761
1,176
42
4
2
198,632
1
W
Ah Muzen Cab
10,705
1,071
30
3
4
208,653
1
L
Kukulkan
8,897
890
69
7
1
151,907
0
W
Hun Batz
9,830
983
12
1
2
217,402
0
L
Rama
8,156
816
29
3
0
154,166
0
L
Nemesis
8,692
869
38
4
2
204,415
1
W
Ra
10,534
1,053
58
6
2
227,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role