Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
 
Kali
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CallYGray
Ymir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,530 Elo+
Party 1
Cupid
Cupid
YagoCabezas
Cupid
Level 83
God Stats
5W - 0L
1,478 SR
Queue Stats
124W - 125L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
newbie20578
Cu Chulainn
Level 81
God Stats
5W - 0L
1,765 SR
Queue Stats
150W - 125L
1,566 Elo+
Solo
Team Averages
Level 112
1,549 SR
1,524 Elo+

VS

Team Averages
Level 125
1,657 SR
1,570 Elo+
Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Minzex
Bacchus
Level 127
God Stats
5W - 3L
1,627 SR
Queue Stats
392W - 366L
1,575 Elo+
Solo
Danzaburou
Danzaburou
Nateroni
Danzaburou
Level 98
God Stats
9W - 7L
1,589 SR
Queue Stats
204W - 193L
1,576 Elo+
Party 3
Bastet
Bastet
joelcolo10
Bastet
Level 121
God Stats
1W - 1L
1,864 SR
Queue Stats
37W - 36L
1,606 Elo+
Solo
Pele
Pele
joshconex
Pele
Level 127
God Stats
2W - 1L
1,704 SR
Queue Stats
227W - 212L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 2
7,674
640
4,936
3,533
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
 
Kali
13
4 / 1 / 3
7,532
628
4,965
9,466
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
3 / 1 / 3
6,616
551
2,495
8,507
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 3
7,447
621
5,650
6,137
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
newbie20578
Cu Chulainn
12
1 / 2 / 2
6,784
565
6,945
8,438
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 4 / 1
5,564
464
2,301
6,752
2,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Minzex
Bacchus
9
0 / 3 / 4
5,524
460
4,178
8,613
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Nateroni
Danzaburou
11
2 / 3 / 1
6,750
563
3,149
5,624
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
joelcolo10
Bastet
13
2 / 0 / 1
7,088
591
5,091
6,821
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
10
2 / 5 / 1
6,015
501
4,285
9,000
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
6
6
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
2
5
W
Kali
 
Kali
4
1
3
5.5
L
Ra
 
Ra
0
4
1
0.13
W
Ymir
3
1
3
4.5
L
Bacchus
Minzex
Bacchus
0
3
4
0.67
L
Danzaburou
Nateroni
Danzaburou
2
3
1
0.83
W
3
2
3
2.25
L
Bastet
joelcolo10
Bastet
2
0
1
2.5
L
Pele
2
5
1
0.5
W
Cu Chulainn
newbie20578
Cu Chulainn
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,991
Damage
19,004
36,081
Taken
36,810
18,936
Mitigated
15,553
15,773
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,936
595
0
1,333
3,533
1,001
504
1,369
2,164
51,519
0
W
Kali
 
Kali
4,965
1,925
0
5,758
9,466
3,354
0
1,488
7,939
0
48,625
L
Ra
 
Ra
2,301
633
446
2,454
6,752
2,041
0
2,608
3,876
33,564
0
W
Ymir
2,495
694
0
1,798
8,507
5,823
0
1,765
6,699
12,569
0
L
Bacchus
Minzex
Bacchus
4,178
415
0
1,592
8,613
6,305
0
2,393
6,053
12,572
0
L
Danzaburou
Nateroni
Danzaburou
3,149
1,306
0
1,062
5,624
1,505
0
891
4,690
0
35,511
W
5,650
2,963
125
2,648
6,137
1,828
174
1,128
5,009
0
49,757
L
Bastet
joelcolo10
Bastet
5,091
1,119
0
1,950
6,821
2,907
0
0
6,353
0
38,521
L
Pele
4,285
1,007
0
2,956
9,000
2,795
0
1,219
7,699
0
30,495
W
Cu Chulainn
newbie20578
Cu Chulainn
6,945
966
32
4,079
8,438
6,930
0
729
7,280
0
41,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,053
Gold Earned
30,941
425
Minions Killed
343
0
Camps Cleared
0
1,251,970
Distance Traveled
1,205,731
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,674
640
111
9
0
262,165
3
W
Kali
7,532
628
108
9
0
283,297
5
L
Ra
5,564
464
79
7
0
228,468
6
W
Ymir
6,616
551
25
2
0
255,954
1
L
Bacchus
5,524
460
17
1
0
229,020
2
L
Danzaburou
6,750
563
78
7
0
222,055
0
W
Cupid
7,447
621
100
8
0
214,959
3
L
Bastet
7,088
591
100
8
0
274,346
5
L
Pele
6,015
501
69
6
0
251,842
3
W
Cu Chulainn
6,784
565
81
7
0
235,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role