Player Matchup

Zeus
Zeus
AlwaysJune24
Zeus
Level 49
God Stats
5W - 1L
1,404 SR
Queue Stats
196W - 201L
1,377 Elo+
Solo
Chaac
Chaac
CogumelosMagicos
Chaac
Level 107
God Stats
12W - 10L
1,480 SR
Queue Stats
462W - 552L
1,343 Elo+
Solo
Danzaburou
Danzaburou
TheGreatGoldar
Danzaburou
Level 66
God Stats
3W - 1L
1,460 SR
Queue Stats
81W - 96L
1,412 Elo+
Solo
Susano
Susano
isibs5
Susano
Level 45
God Stats
1W - 1L
1,218 SR
Queue Stats
49W - 72L
1,345 Elo+
Solo
Atlas
Atlas
saparmurat
Atlas
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,347 Elo+
Solo
Team Averages
Level 63
1,412 SR
1,365 Elo+

VS

Team Averages
Level 64
1,368 SR
1,325 Elo+
Set
Set
 
Set
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Douglas2909
Agni
Level 32
God Stats
0W - 2L
1,273 SR
Queue Stats
37W - 62L
1,287 Elo+
Party 1
Charybdis
Charybdis
TSM TSWIFTY
Charybdis
Level 85
God Stats
2W - 3L
1,335 SR
Queue Stats
331W - 332L
1,452 Elo+
Solo
Scylla
Scylla
desnecessaurro
Scylla
Level 22
God Stats
0W - 1L
1,232 SR
Queue Stats
10W - 24L
1,242 Elo+
Party 1
Achilles
Achilles
djthefoxgod246
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 15
13,377
892
31,320
13,720
5,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 6 / 16
12,403
827
15,447
19,665
26,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TheGreatGoldar
Danzaburou
19
8 / 4 / 23
12,117
808
14,866
15,316
6,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
isibs5
Susano
18
5 / 5 / 20
11,273
752
10,594
13,099
6,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
20
5 / 4 / 26
12,062
804
13,929
17,069
24,266
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
6 / 13 / 8
11,528
769
12,937
22,659
9,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 9 / 4
10,279
685
12,871
15,967
9,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
TSM TSWIFTY
Charybdis
17
2 / 9 / 8
10,613
708
10,398
16,118
5,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 7 / 10
10,712
714
12,548
14,906
5,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
18
7 / 8 / 6
11,177
745
6,206
24,378
18,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
58
46
Kills
22
23
Deaths
46
100
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
6
13
8
0.77
W
15
4
15
5.63
W
13
6
16
3.5
L
3
9
4
0.56
L
Charybdis
TSM TSWIFTY
Charybdis
2
9
8
0.67
W
Danzaburou
TheGreatGoldar
Danzaburou
8
4
23
4.88
L
4
7
10
1.29
L
Achilles
7
8
6
1.25
W
Susano
isibs5
Susano
5
5
20
3
W
Atlas
5
4
26
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,156
Damage
54,960
78,869
Taken
94,028
69,954
Mitigated
48,164
31,204
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
12,937
6,954
1,046
3,951
22,659
9,513
0
7,050
15,609
0
21,152
W
31,320
6,249
3,090
4,457
13,720
5,871
437
3,273
10,447
50,947
0
W
15,447
2,398
1,829
5,785
19,665
26,995
90
5,497
14,168
0
30,448
L
12,871
541
967
2,140
15,967
9,152
0
7,857
8,110
24,005
0
L
Charybdis
TSM TSWIFTY
Charybdis
10,398
3,351
223
1,111
16,118
5,908
0
6,092
10,026
0
27,708
W
Danzaburou
TheGreatGoldar
Danzaburou
14,866
6,919
2,255
5,235
15,316
6,803
3,352
4,658
10,658
0
33,037
L
12,548
767
160
1,994
14,906
5,456
0
7,265
7,641
25,232
0
L
Achilles
6,206
1,391
367
3,366
24,378
18,135
0
16,985
7,393
0
12,770
W
Susano
isibs5
Susano
10,594
3,402
2,226
2,661
13,099
6,019
690
4,580
8,519
0
17,967
W
Atlas
13,929
4,586
1,456
2,210
17,069
24,266
471
7,175
9,658
27,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,232
Gold Earned
54,309
146
Minions Killed
112
0
Camps Cleared
0
1,288,457
Distance Traveled
1,049,012
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,528
769
14
1
0
199,474
4
W
Zeus
13,377
892
41
3
0
248,924
1
W
Chaac
12,403
827
32
2
0
252,916
0
L
Agni
10,279
685
25
2
0
209,932
0
L
Charybdis
10,613
708
39
3
0
201,029
0
W
Danzaburou
12,117
808
32
2
0
274,394
1
L
Scylla
10,712
714
16
1
0
205,311
0
L
Achilles
11,177
745
18
1
0
233,266
1
W
Susano
11,273
752
22
1
0
241,683
1
W
Atlas
12,062
804
19
1
0
270,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role