Player Matchup

Sylvanus
Sylvanus
GaBBuuM
Sylvanus
Level 67
God Stats
1W - 4L
1,403 SR
Queue Stats
54W - 69L
1,451 Elo+
Party 3
Hachiman
Hachiman
MasterNys
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,476 Elo+
Party 3
Medusa
Medusa
TvoiKrash
Medusa
Level 38
God Stats
19W - 29L
1,444 SR
Queue Stats
32W - 35L
1,505 Elo+
Party 4
Tyr
Tyr
strumbalumb
Tyr
Level 48
God Stats
0W - 5L
1,266 SR
Queue Stats
84W - 89L
1,476 Elo+
Party 3
Zhong Kui
Zhong Kui
Похуистичный
Zhong Kui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,485 Elo+
Party 4
Team Averages
Level 78
1,423 SR
1,479 Elo+

VS

Team Averages
Level 82
1,540 SR
1,566 Elo+
Da Ji
Da Ji
 
Da Ji
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cruiseso
Nu Wa
Level 69
God Stats
1W - 1L
1,354 SR
Queue Stats
150W - 146L
1,496 Elo+
Party 1
Odin
Odin
Paolobernal2
Odin
Level 38
God Stats
3W - 1L
1,797 SR
Queue Stats
88W - 78L
1,507 Elo+
Party 2
Mulan
Mulan
XenixRazer
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,755 Elo+
Party 1
Charybdis
Charybdis
tarnicaen
Charybdis
Level 155
God Stats
7W - 4L
1,547 SR
Queue Stats
718W - 670L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GaBBuuM
Sylvanus
14
0 / 4 / 2
8,030
446
7,577
16,330
7,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MasterNys
Hachiman
14
0 / 5 / 0
7,966
443
5,372
11,798
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
TvoiKrash
Medusa
11
2 / 8 / 3
7,284
405
3,657
10,321
2,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 4 / 0
8,606
478
6,279
17,142
14,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 10 / 2
8,079
449
13,643
18,400
13,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
10 / 0 / 2
10,556
586
11,541
11,775
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Cruiseso
Nu Wa
16
3 / 0 / 10
9,837
547
12,399
7,854
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
10 / 3 / 10
9,826
546
11,203
13,964
7,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
16
2 / 1 / 5
9,862
548
12,397
13,034
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
tarnicaen
Charybdis
15
6 / 4 / 7
9,930
552
12,476
13,264
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
8
Kills
31
31
Deaths
8
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
0
2
11
W
Nu Wa
Cruiseso
Nu Wa
3
0
10
8
L
Sylvanus
GaBBuuM
Sylvanus
0
4
2
0.25
L
Hachiman
MasterNys
Hachiman
0
5
0
0
W
10
3
10
5
L
Medusa
TvoiKrash
Medusa
2
8
3
0.44
W
Mulan
2
1
5
4.5
L
1
4
0
0.25
W
Charybdis
tarnicaen
Charybdis
6
4
7
2.38
L
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,528
Damage
60,016
73,991
Taken
59,891
40,508
Mitigated
30,354
23,974
Healing
21,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,541
2,644
0
4,564
11,775
4,901
0
3,118
8,657
0
69,892
W
Nu Wa
Cruiseso
Nu Wa
12,399
2,913
0
2,550
7,854
2,810
90
3,534
4,320
72,097
0
L
Sylvanus
GaBBuuM
Sylvanus
7,577
1,589
1,214
6,117
16,330
7,433
0
4,491
11,605
53,806
0
L
Hachiman
MasterNys
Hachiman
5,372
2,163
0
3,319
11,798
2,725
894
1,674
9,865
0
59,022
W
11,203
3,504
420
2,949
13,964
7,555
0
5,706
8,169
0
45,157
L
Medusa
TvoiKrash
Medusa
3,657
1,144
0
610
10,321
2,012
0
1,191
8,998
0
23,475
W
Mulan
12,397
1,783
0
6,871
13,034
10,235
598
2,006
10,226
1,045
62,862
L
6,279
385
0
6,509
17,142
14,538
0
1,427
14,512
0
46,653
W
Charybdis
tarnicaen
Charybdis
12,476
7,228
0
4,494
13,264
4,853
3,910
6,856
6,408
0
63,097
L
13,643
2,294
0
6,205
18,400
13,800
0
3,068
15,032
41,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,965
Gold Earned
50,011
443
Minions Killed
584
0
Camps Cleared
0
1,517,608
Distance Traveled
1,724,068
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,556
586
106
6
0
386,792
1
W
Nu Wa
9,837
547
131
7
0
328,621
3
L
Sylvanus
8,030
446
110
6
0
313,907
0
L
Hachiman
7,966
443
117
7
0
308,159
1
W
Odin
9,826
546
75
4
0
366,120
0
L
Medusa
7,284
405
40
2
0
276,225
3
W
Mulan
9,862
548
156
9
0
326,401
0
L
Tyr
8,606
478
116
6
0
348,304
5
W
Charybdis
9,930
552
116
6
0
316,134
1
L
Zhong Kui
8,079
449
60
3
0
271,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role