Player Matchup

Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Eth4niel
Athena
Level 64
God Stats
3W - 2L
1,742 SR
Queue Stats
61W - 67L
1,504 Elo+
Party 3
Poseidon
Poseidon
ImEdstah
Poseidon
Level 159
God Stats
4W - 4L
1,360 SR
Queue Stats
289W - 265L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
Indumentum
Baron Samedi
Level 160
God Stats
16W - 7L
1,768 SR
Queue Stats
264W - 231L
1,560 Elo+
Party 1
Medusa
Medusa
SirHordes
Medusa
Level 159
God Stats
4W - 1L
1,992 SR
Queue Stats
11W - 2L
1,831 Elo+
Party 3
Team Averages
Level 133
1,672 SR
1,588 Elo+

VS

Team Averages
Level 119
1,607 SR
1,588 Elo+
Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Chadderssss
Gilgamesh
Level 108
God Stats
5W - 6L
1,573 SR
Queue Stats
178W - 161L
1,633 Elo+
Party 2
Ares
Ares
PearlHarbor9
Ares
Level 120
God Stats
2W - 3L
1,900 SR
Queue Stats
43W - 42L
1,669 Elo+
Party 4
Hou Yi
Hou Yi
Slazzsz
Hou Yi
Level 108
God Stats
1W - 1L
1,563 SR
Queue Stats
148W - 125L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
9 / 0 / 1
7,193
719
7,338
5,172
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Eth4niel
Athena
9
2 / 0 / 7
5,805
581
1,970
4,728
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
ImEdstah
Poseidon
10
2 / 4 / 3
5,796
580
5,176
4,884
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Indumentum
Baron Samedi
10
0 / 0 / 4
6,010
601
4,081
4,477
2,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
SirHordes
Medusa
11
7 / 0 / 2
6,706
671
7,576
5,080
1,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 3 / 0
5,438
544
2,718
8,601
3,236
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
 
Merlin
9
0 / 4 / 4
5,355
536
1,559
4,775
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Chadderssss
Gilgamesh
9
2 / 3 / 0
5,372
537
4,993
7,762
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 7 / 1
4,297
430
1,403
8,964
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Slazzsz
Hou Yi
10
1 / 3 / 0
5,150
515
3,791
6,281
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
20
Kills
4
4
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
0
1
9.5
L
Tyr
 
Tyr
1
3
0
0.33
L
Merlin
 
Merlin
0
4
4
0.5
L
Gilgamesh
Chadderssss
Gilgamesh
2
3
0
0.67
W
Athena
Eth4niel
Athena
2
0
7
5.5
W
Poseidon
ImEdstah
Poseidon
2
4
3
0.88
W
Baron Samedi
Indumentum
Baron Samedi
0
0
4
2
L
0
7
1
0.07
W
Medusa
SirHordes
Medusa
7
0
2
8
L
Hou Yi
Slazzsz
Hou Yi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,141
Damage
14,464
24,341
Taken
36,383
9,352
Mitigated
14,356
8,130
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,338
1,126
0
2,836
5,172
1,775
0
585
4,571
0
39,962
L
Tyr
 
Tyr
2,718
196
0
2,209
8,601
3,236
0
3,675
4,445
0
26,196
L
Merlin
 
Merlin
1,559
140
0
602
4,775
1,289
0
2,234
2,341
26,505
0
L
Gilgamesh
Chadderssss
Gilgamesh
4,993
2,070
0
807
7,762
2,445
0
1,306
6,324
0
28,959
W
Athena
Eth4niel
Athena
1,970
554
0
1,211
4,728
2,518
25
746
3,982
8,747
0
W
Poseidon
ImEdstah
Poseidon
5,176
816
0
780
4,884
1,131
0
1,142
3,596
35,673
0
W
Baron Samedi
Indumentum
Baron Samedi
4,081
326
151
2,495
4,477
2,596
0
0
4,477
32,649
0
L
1,403
120
0
668
8,964
5,501
0
1,814
7,104
12,047
0
W
Medusa
SirHordes
Medusa
7,576
4,437
0
657
5,080
1,332
1,075
297
4,753
0
41,111
L
Hou Yi
Slazzsz
Hou Yi
3,791
1,904
0
1,814
6,281
1,885
0
1,315
4,942
0
27,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
25,612
344
Minions Killed
261
0
Camps Cleared
0
995,342
Distance Traveled
912,545
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,193
719
77
8
0
255,622
2
L
Tyr
5,438
544
59
6
0
212,589
2
L
Merlin
5,355
536
59
6
0
184,092
3
L
Gilgamesh
5,372
537
62
6
0
197,391
0
W
Athena
5,805
581
16
2
0
183,211
2
W
Poseidon
5,796
580
81
8
0
182,451
3
W
Baron Samedi
6,010
601
87
9
0
189,567
3
L
Ares
4,297
430
23
2
0
153,476
2
W
Medusa
6,706
671
83
8
0
184,491
1
L
Hou Yi
5,150
515
58
6
0
164,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role