Player Matchup

Gilgamesh
Gilgamesh
Explays0
Gilgamesh
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
197W - 225L
1,424 Elo+
Solo
Cerberus
Cerberus
ZEROOOFOX
Cerberus
Level 125
God Stats
7W - 9L
1,601 SR
Queue Stats
681W - 782L
1,438 Elo+
Solo
Thor
Thor
isma0303
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
llTAURUSl
Sylvanus
Level 144
God Stats
7W - 14L
1,331 SR
Queue Stats
425W - 463L
1,425 Elo+
Solo
Cernunnos
Cernunnos
totpocik
Cernunnos
Level 65
God Stats
2W - 3L
1,827 SR
Queue Stats
220W - 283L
1,421 Elo+
Solo
Team Averages
Level 88
1,552 SR
1,442 Elo+

VS

Team Averages
Level 90
1,472 SR
1,473 Elo+
Odin
Odin
AndrewGamingHD
Odin
Level 48
God Stats
1W - 0L
1,408 SR
Queue Stats
34W - 53L
1,401 Elo+
Party 1
Fenrir
Fenrir
Belrris
Fenrir
Level 127
God Stats
9W - 10L
1,520 SR
Queue Stats
61W - 62L
1,509 Elo+
Party 1
Discordia
Discordia
Bufa5Tyga
Discordia
Level 96
God Stats
1W - 2L
1,398 SR
Queue Stats
212W - 224L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
Churrazo69
Baron Samedi
Level 123
God Stats
10W - 7L
1,533 SR
Queue Stats
216W - 220L
1,467 Elo+
Party 1
Medusa
Medusa
SubliminalDentz
Medusa
Level 58
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 65L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Explays0
Gilgamesh
16
2 / 2 / 2
10,281
514
10,273
18,499
10,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
ZEROOOFOX
Cerberus
12
0 / 4 / 2
7,820
391
4,511
19,051
16,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
13
1 / 7 / 2
8,326
416
5,328
15,725
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
llTAURUSl
Sylvanus
14
2 / 6 / 0
8,933
447
8,863
15,648
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
totpocik
Cernunnos
15
1 / 1 / 0
9,301
465
6,395
7,828
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 8
9,674
484
6,565
8,332
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Belrris
Fenrir
19
8 / 1 / 4
11,738
587
10,978
14,290
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Bufa5Tyga
Discordia
17
3 / 2 / 3
10,015
501
7,995
10,097
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Churrazo69
Baron Samedi
18
4 / 2 / 5
11,251
563
15,809
12,829
10,462
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 1 / 2
10,448
522
11,064
15,589
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
20
20
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Fenrir
Belrris
Fenrir
8
1
4
10
W
Discordia
Bufa5Tyga
Discordia
3
2
3
2.25
W
Baron Samedi
Churrazo69
Baron Samedi
4
2
5
3.25
L
Gilgamesh
Explays0
Gilgamesh
2
2
2
1.5
W
3
1
2
4
L
Cerberus
ZEROOOFOX
Cerberus
0
4
2
0.25
L
Thor
1
7
2
0.29
L
Sylvanus
llTAURUSl
Sylvanus
2
6
0
0.33
L
Cernunnos
totpocik
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,370
Damage
52,411
76,751
Taken
61,137
41,992
Mitigated
32,496
20,649
Healing
29,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,565
1,860
0
1,781
8,332
6,543
201
3,212
5,120
6,443
25,056
W
Fenrir
Belrris
Fenrir
10,978
2,986
0
7,878
14,290
6,773
0
1,413
12,877
0
110,675
W
Discordia
Bufa5Tyga
Discordia
7,995
708
0
3,344
10,097
3,580
0
4,217
5,880
71,306
0
W
Baron Samedi
Churrazo69
Baron Samedi
15,809
1,373
1,023
6,316
12,829
10,462
573
2,229
10,600
94,774
0
L
Gilgamesh
Explays0
Gilgamesh
10,273
2,821
0
3,177
18,499
10,545
0
7,100
11,399
2,153
57,695
W
11,064
4,769
0
8,746
15,589
5,138
797
2,211
13,378
0
88,005
L
Cerberus
ZEROOOFOX
Cerberus
4,511
62
365
3,966
19,051
16,344
0
6,784
12,267
27,514
0
L
Thor
5,328
593
0
3,824
15,725
5,155
0
3,949
11,776
0
43,958
L
Sylvanus
llTAURUSl
Sylvanus
8,863
2,581
1,715
4,624
15,648
7,809
200
7,627
8,021
45,964
8,406
L
Cernunnos
totpocik
Cernunnos
6,395
2,272
0
2,978
7,828
2,139
792
64
7,764
0
62,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,661
Gold Earned
53,126
477
Minions Killed
685
0
Camps Cleared
0
1,800,206
Distance Traveled
1,850,955
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,674
484
60
3
0
398,645
2
W
Fenrir
11,738
587
158
8
0
390,577
7
W
Discordia
10,015
501
138
7
0
359,052
3
W
Baron Samedi
11,251
563
174
9
0
335,791
8
L
Gilgamesh
10,281
514
104
5
0
430,621
3
W
Medusa
10,448
522
155
8
0
366,890
6
L
Cerberus
7,820
391
59
3
0
378,215
9
L
Thor
8,326
416
85
4
0
358,706
0
L
Sylvanus
8,933
447
103
5
0
292,617
0
L
Cernunnos
9,301
465
126
6
0
340,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role