Player Matchup

Scylla
Scylla
 
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
KonraDtoJA
Thanatos
Level 106
God Stats
1W - 3L
1,344 SR
Queue Stats
83W - 85L
1,448 Elo+
Party 1
Hercules
Hercules
SandonS
Hercules
Level 82
God Stats
4W - 1L
1,259 SR
Queue Stats
81W - 80L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
Tzikin
Cliodhna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 192L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
larssoninho
Cthulhu
Level 131
God Stats
4W - 1L
1,671 SR
Queue Stats
196W - 213L
1,463 Elo+
Solo
Team Averages
Level 102
1,455 SR
1,457 Elo+

VS

Team Averages
Level 110
1,583 SR
1,487 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FliiPzz x
Anhur
Level 108
God Stats
1W - 2L
1,536 SR
Queue Stats
84W - 94L
1,481 Elo+
Solo
Hera
Hera
HitMachineBaby
Hera
Level 69
God Stats
7W - 4L
1,678 SR
Queue Stats
556W - 635L
1,471 Elo+
Solo
Rama
Rama
W1ldk1rsche
Rama
Level 102
God Stats
2W - 1L
1,703 SR
Queue Stats
66W - 64L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 2 / 11
9,163
916
13,689
6,993
2,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
KonraDtoJA
Thanatos
16
12 / 2 / 9
9,940
994
9,786
10,813
5,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
SandonS
Hercules
15
1 / 1 / 12
8,153
815
6,218
14,262
6,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
Tzikin
Cliodhna
15
5 / 2 / 11
8,973
897
9,732
17,247
7,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
larssoninho
Cthulhu
16
2 / 1 / 23
9,489
949
7,909
15,919
16,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 5 / 4
7,107
711
8,822
13,407
10,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
 
Susano
11
1 / 4 / 3
6,982
698
6,754
7,012
3,018
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Anhur
FliiPzz x
Anhur
13
1 / 7 / 5
7,333
733
8,125
11,033
3,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 2
8,436
844
14,912
8,627
3,153
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 6 / 3
7,663
766
12,290
10,509
3,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
27
Kills
8
8
Deaths
27
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
11
6.25
L
Jormungandr
 
Jormungandr
1
5
4
0.6
L
Susano
 
Susano
1
4
3
0.63
L
Anhur
FliiPzz x
Anhur
1
7
5
0.5
L
3
5
2
0.8
W
Thanatos
KonraDtoJA
Thanatos
12
2
9
8.25
W
Hercules
SandonS
Hercules
1
1
12
7
W
Cliodhna
Tzikin
Cliodhna
5
2
11
5.25
L
2
6
3
0.58
W
Cthulhu
larssoninho
Cthulhu
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,334
Damage
50,903
65,234
Taken
50,588
39,036
Mitigated
23,495
32,679
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,689
1,242
1,374
516
6,993
2,781
855
3,118
3,737
26,646
0
L
Jormungandr
 
Jormungandr
8,822
1,106
969
1,501
13,407
10,132
0
5,769
7,638
17,656
0
L
Susano
 
Susano
6,754
540
954
418
7,012
3,018
0
1,396
5,616
0
12,030
L
Anhur
FliiPzz x
Anhur
8,125
3,250
532
1,189
11,033
3,767
0
5,657
5,376
0
14,936
L
14,912
4,223
1,307
1,824
8,627
3,153
0
4,010
4,617
26,055
0
W
Thanatos
KonraDtoJA
Thanatos
9,786
1,609
1,233
7,905
10,813
5,365
1,044
3,098
7,542
0
16,157
W
Hercules
SandonS
Hercules
6,218
1,171
2,650
6,173
14,262
6,748
614
5,100
8,978
0
14,364
W
Cliodhna
Tzikin
Cliodhna
9,732
1,223
1,779
5,715
17,247
7,483
330
7,134
9,995
0
20,634
L
12,290
5,995
818
1,733
10,509
3,425
0
4,766
5,743
0
19,240
W
Cthulhu
larssoninho
Cthulhu
7,909
167
1,103
4,231
15,919
16,659
141
4,499
11,248
22,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,718
Gold Earned
37,521
114
Minions Killed
90
0
Camps Cleared
0
1,097,745
Distance Traveled
883,296
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,163
916
37
4
0
206,409
0
L
Jormungandr
7,107
711
14
1
0
176,306
3
L
Susano
6,982
698
11
1
0
194,038
0
L
Anhur
7,333
733
17
2
0
160,478
0
L
Hera
8,436
844
34
3
0
191,458
0
W
Thanatos
9,940
994
15
2
0
241,973
1
W
Hercules
8,153
815
10
1
0
220,128
0
W
Cliodhna
8,973
897
33
3
0
208,744
0
L
Rama
7,663
766
14
1
0
161,016
4
W
Cthulhu
9,489
949
19
2
0
220,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role