Player Matchup

King Arthur
King Arthur
DTB_LS3J
King Arthur
Level 32
God Stats
1W - 1L
1,599 SR
Queue Stats
10W - 8L
1,531 Elo+
Solo
Chronos
Chronos
Danieltr_05
Chronos
Level 86
God Stats
1W - 2L
1,214 SR
Queue Stats
58W - 54L
1,459 Elo+
Party 2
Bacchus
Bacchus
Rocket UR Self
Bacchus
Level 42
God Stats
21W - 25L
1,555 SR
Queue Stats
121W - 136L
1,444 Elo+
Solo
Medusa
Medusa
soulzdriftz
Medusa
Level 36
God Stats
0W - 1L
1,296 SR
Queue Stats
120W - 106L
1,543 Elo+
Solo
Bastet
Bastet
xXSR BURGUER2Xx
Bastet
Level 28
God Stats
0W - 2L
1,327 SR
Queue Stats
38W - 36L
1,453 Elo+
Party 2
Team Averages
Level 45
1,398 SR
1,486 Elo+

VS

Team Averages
Level 55
1,472 SR
1,509 Elo+
Ratatoskr
Ratatoskr
GrayIce man65
Ratatoskr
Level 44
God Stats
7W - 3L
1,468 SR
Queue Stats
49W - 35L
1,588 Elo+
Party 1
Tyr
Tyr
InnerNoob5981
Tyr
Level 48
God Stats
4W - 5L
1,519 SR
Queue Stats
186W - 157L
1,556 Elo+
Solo
Sol
Sol
NC ARTHUR1438
Sol
Level 44
God Stats
18W - 10L
1,499 SR
Queue Stats
119W - 146L
1,394 Elo+
Solo
Ullr
Ullr
PTG x Wheezy
Ullr
Level 98
God Stats
2W - 4L
1,343 SR
Queue Stats
59W - 52L
1,558 Elo+
Party 1
Athena
Athena
XxCrose20xX
Athena
Level 42
God Stats
5W - 2L
1,530 SR
Queue Stats
45W - 42L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DTB_LS3J
King Arthur
11
0 / 7 / 0
7,095
373
3,835
14,707
8,328
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Danieltr_05
Chronos
14
3 / 6 / 2
8,684
457
8,114
15,351
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 5
7,852
413
6,443
17,816
14,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
5 / 6 / 2
8,186
431
12,813
14,468
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 5 / 1
9,464
498
8,772
16,302
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GrayIce man65
Ratatoskr
18
13 / 1 / 8
11,723
617
15,055
13,684
7,104
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
7 / 1 / 5
11,698
616
15,260
16,852
19,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 4 / 8
10,674
562
10,793
11,325
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 3 / 9
9,568
504
12,688
10,811
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
14
1 / 5 / 8
8,865
467
4,755
19,870
17,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
14
Kills
30
30
Deaths
14
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DTB_LS3J
King Arthur
0
7
0
0
L
Chronos
Danieltr_05
Chronos
3
6
2
0.67
W
Ratatoskr
GrayIce man65
Ratatoskr
13
1
8
17
W
7
1
5
9.5
W
6
4
8
2.5
W
3
3
9
2.5
L
1
6
5
0.58
W
Athena
1
5
8
1
L
Medusa
5
6
2
1
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,977
Damage
58,551
78,644
Taken
72,542
39,454
Mitigated
52,383
15,024
Healing
25,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DTB_LS3J
King Arthur
3,835
260
0
600
14,707
8,328
0
1,552
13,155
934
34,413
L
Chronos
Danieltr_05
Chronos
8,114
2,840
0
2,472
15,351
6,490
0
4,875
10,476
47,433
4,268
W
Ratatoskr
GrayIce man65
Ratatoskr
15,055
6,479
167
5,123
13,684
7,104
237
2,390
11,294
0
73,141
W
15,260
969
0
6,790
16,852
19,761
0
1,338
15,514
19,956
73,973
W
10,793
3,573
0
5,999
11,325
4,484
4,355
2,323
9,002
62,695
7,744
W
12,688
4,909
0
1,633
10,811
3,898
1,588
2,700
8,111
0
61,443
L
6,443
861
255
4,093
17,816
14,345
28
5,770
12,046
27,402
0
W
Athena
4,755
1,086
942
4,453
19,870
17,136
429
5,445
14,425
23,128
0
L
Medusa
12,813
5,940
0
3,472
14,468
4,553
609
2,246
12,222
0
52,546
L
8,772
1,318
0
4,132
16,302
5,738
0
3,365
12,937
0
55,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
52,528
389
Minions Killed
510
0
Camps Cleared
0
1,744,277
Distance Traveled
1,964,444
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,095
373
69
4
0
305,224
0
L
Chronos
8,684
457
107
6
0
359,316
0
W
Ratatoskr
11,723
617
108
6
0
460,284
0
W
Tyr
11,698
616
147
8
0
396,912
4
W
Sol
10,674
562
115
6
0
355,218
2
W
Ullr
9,568
504
118
6
0
361,171
2
L
Bacchus
7,852
413
32
2
0
354,510
1
W
Athena
8,865
467
22
1
0
390,859
2
L
Medusa
8,186
431
75
4
0
320,570
1
L
Bastet
9,464
498
106
6
0
404,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role