Player Matchup

Freya
Freya
 
Freya
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Deyowham
Apollo
Level 100
God Stats
2W - 3L
1,179 SR
Queue Stats
133W - 130L
1,472 Elo+
Party 1
Jormungandr
Jormungandr
Mythchief
Jormungandr
Level 109
God Stats
6W - 1L
1,694 SR
Queue Stats
155W - 168L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
PsyYyCoo
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Party 1
Raijin
Raijin
PublicWC94
Raijin
Level 134
God Stats
16W - 9L
1,684 SR
Queue Stats
1,124W - 1,156L
1,547 Elo+
Party 1
Team Averages
Level 104
1,512 SR
1,426 Elo+

VS

Team Averages
Level 72
1,556 SR
1,496 Elo+
King Arthur
King Arthur
Alfahunter24
King Arthur
Level 83
God Stats
0W - 1L
1,626 SR
Queue Stats
2W - 1L
1,690 Elo+
Party 2
Mulan
Mulan
Annitalon
Mulan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,414 Elo+
Party 2
Achilles
Achilles
Bloodevil83
Achilles
Level 97
God Stats
0W - 1L
1,655 SR
Queue Stats
5W - 4L
1,663 Elo+
Party 2
Olorun
Olorun
SoDamnTweeked
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,402 Elo+
Party 3
Anhur
Anhur
Spoon3674
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
13 / 3 / 13
12,060
928
25,623
13,681
8,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
Deyowham
Apollo
16
2 / 5 / 18
10,131
779
11,190
14,017
6,678
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Mythchief
Jormungandr
17
4 / 4 / 22
10,973
844
12,245
21,936
28,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
PsyYyCoo
Baron Samedi
17
2 / 2 / 20
9,871
759
9,630
9,801
5,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
PublicWC94
Raijin
19
11 / 4 / 15
11,586
891
29,065
13,935
14,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alfahunter24
King Arthur
17
7 / 7 / 5
10,615
817
12,161
20,371
23,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Annitalon
Mulan
17
4 / 8 / 10
10,111
778
13,141
22,682
11,858
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Bloodevil83
Achilles
16
4 / 6 / 8
9,010
693
9,663
25,162
22,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 5 / 10
8,514
655
10,377
12,343
4,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Spoon3674
Anhur
17
2 / 6 / 10
9,203
708
8,204
12,134
4,539
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
61
32
Kills
18
18
Deaths
32
88
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
13
3
13
6.5
L
King Arthur
Alfahunter24
King Arthur
7
7
5
1.36
L
Mulan
Annitalon
Mulan
4
8
10
1.13
L
Achilles
Bloodevil83
Achilles
4
6
8
1.33
W
Apollo
Deyowham
Apollo
2
5
18
2.2
W
Jormungandr
Mythchief
Jormungandr
4
4
22
3.75
W
Baron Samedi
PsyYyCoo
Baron Samedi
2
2
20
6
W
Raijin
PublicWC94
Raijin
11
4
15
4.63
L
1
5
10
1.2
L
Anhur
Spoon3674
Anhur
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,753
Damage
53,546
73,370
Taken
92,692
62,985
Mitigated
67,132
24,667
Healing
29,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
25,623
8,817
120
4,008
13,681
8,087
1,506
858
12,823
40,201
0
L
King Arthur
Alfahunter24
King Arthur
12,161
1,183
1,071
4,220
20,371
23,227
0
14,278
6,093
0
20,906
L
Mulan
Annitalon
Mulan
13,141
1,794
438
4,061
22,682
11,858
0
19,751
2,931
0
19,373
L
Achilles
Bloodevil83
Achilles
9,663
943
1,468
6,711
25,162
22,735
0
20,302
4,860
4,034
12,598
W
Apollo
Deyowham
Apollo
11,190
7,687
963
3,004
14,017
6,678
1,540
2,504
11,513
0
22,125
W
Jormungandr
Mythchief
Jormungandr
12,245
3,021
1,257
4,853
21,936
28,723
356
4,827
17,109
28,852
0
W
Baron Samedi
PsyYyCoo
Baron Samedi
9,630
1,039
4,887
2,034
9,801
5,478
1,632
1,519
8,282
22,081
0
W
Raijin
PublicWC94
Raijin
29,065
2,698
1,905
1,636
13,935
14,019
266
2,736
11,199
45,023
0
L
10,377
3,288
4,952
3,672
12,343
4,773
0
11,316
1,027
25,085
0
L
Anhur
Spoon3674
Anhur
8,204
4,186
1,090
2,175
12,134
4,539
0
10,916
1,218
0
22,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,621
Gold Earned
47,453
136
Minions Killed
118
0
Camps Cleared
0
1,205,666
Distance Traveled
1,123,630
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,060
928
28
2
0
257,401
1
L
King Arthur
10,615
817
20
2
0
224,619
1
L
Mulan
10,111
778
10
1
0
229,010
0
L
Achilles
9,010
693
18
1
0
236,187
0
W
Apollo
10,131
779
28
2
0
221,287
1
W
Jormungandr
10,973
844
24
2
0
247,782
0
W
Baron Samedi
9,871
759
19
1
0
252,135
0
W
Raijin
11,586
891
37
3
0
227,061
0
L
Olorun
8,514
655
35
3
0
225,170
0
L
Anhur
9,203
708
35
3
0
208,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role