Player Matchup

Khepri
Khepri
Platinum V
Muñonsitos
Khepri
Platinum V
Level 157
God Stats
4W - 5L
1,408 SR
Queue Stats
78W - 74L
1,768 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Yuuzek
Sun Wukong
Platinum V
Level 154
God Stats
3W - 7L
1,346 SR
Queue Stats
103W - 104L
1,732 MMR
Solo
Cliodhna
Cliodhna
Platinum III
ililis2
Cliodhna
Platinum III
Level 160
God Stats
1W - 0L
1,645 SR
Queue Stats
57W - 59L
1,871 MMR
Solo
Medusa
Medusa
Platinum II
krsty
Medusa
Platinum II
Level 160
God Stats
4W - 1L
1,628 SR
Queue Stats
183W - 199L
1,954 MMR
Solo
Agni
Agni
Platinum III
zH3ct8Rz
Agni
Platinum III
Level 123
God Stats
10W - 7L
1,784 SR
Queue Stats
96W - 108L
1,875 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,562 SR
1,840 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,537 SR
1,877 MMR
The Morrigan
The Morrigan
Gold II
ElizabethØlsen
The Morrigan
Gold II
Level 56
God Stats
9W - 7L
1,732 SR
Queue Stats
56W - 41L
2,202 MMR
Solo
Sylvanus
Sylvanus
Gold I
MMessias2
Sylvanus
Gold I
Level 148
God Stats
26W - 25L
1,615 SR
Queue Stats
883W - 876L
1,630 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
Nanukururu
Ne Zha
Platinum II
Level 106
God Stats
0W - 1L
1,255 SR
Queue Stats
107W - 92L
1,757 MMR
Party 1
Bellona
Bellona
Platinum II
altairsv01
Bellona
Platinum II
Level 160
God Stats
2W - 2L
1,609 SR
Queue Stats
46W - 65L
1,921 MMR
Solo
Hachiman
Hachiman
Platinum II
tomas8790
Hachiman
Platinum II
Level 156
God Stats
17W - 28L
1,473 SR
Queue Stats
763W - 773L
1,878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
1 / 3 / 10
12,669
487
5,938
20,100
20,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Yuuzek
Sun Wukong
20
7 / 0 / 6
14,575
561
17,185
22,619
28,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
ililis2
Cliodhna
20
6 / 2 / 6
14,141
544
16,337
19,436
8,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Medusa
krsty
Medusa
20
3 / 2 / 4
15,373
591
16,122
16,412
7,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
20
4 / 2 / 9
13,731
528
22,488
17,752
6,793
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetCamazotz

VS

Bans
AchillesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ElizabethØlsen
The Morrigan
20
3 / 3 / 1
14,045
540
13,696
10,539
4,503
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
MMessias2
Sylvanus
15
0 / 4 / 6
9,964
383
8,776
23,672
27,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Nanukururu
Ne Zha
18
3 / 5 / 3
11,272
434
12,282
23,166
12,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
altairsv01
Bellona
18
1 / 6 / 1
11,804
454
14,883
25,660
22,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
tomas8790
Hachiman
20
2 / 3 / 1
13,292
511
16,275
19,677
8,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
21
Kills
9
9
Deaths
21
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ElizabethØlsen
The Morrigan
3
3
1
1.17
L
Sylvanus
MMessias2
Sylvanus
0
4
6
0.75
W
Khepri
1
3
10
2
L
Ne Zha
Nanukururu
Ne Zha
3
5
3
0.9
W
Sun Wukong
Yuuzek
Sun Wukong
7
0
6
10
L
Bellona
altairsv01
Bellona
1
6
1
0.25
W
Cliodhna
ililis2
Cliodhna
6
2
6
4.5
W
Medusa
krsty
Medusa
3
2
4
2.5
L
Hachiman
tomas8790
Hachiman
2
3
1
0.83
W
Agni
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,070
Damage
65,912
96,319
Taken
102,714
72,128
Mitigated
75,316
36,237
Healing
32,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ElizabethØlsen
The Morrigan
13,696
2,181
0
425
10,539
4,503
0
2,995
7,229
146,843
6,160
L
Sylvanus
MMessias2
Sylvanus
8,776
1,649
3,723
8,568
23,672
27,353
0
9,868
13,407
25,563
0
W
Khepri
5,938
371
1,035
3,449
20,100
20,626
436
6,098
14,002
26,419
0
L
Ne Zha
Nanukururu
Ne Zha
12,282
2,909
0
4,610
23,166
12,989
0
4,495
18,479
0
96,733
W
Sun Wukong
Yuuzek
Sun Wukong
17,185
3,529
1,432
11,974
22,619
28,309
393
2,893
19,726
0
87,336
L
Bellona
altairsv01
Bellona
14,883
5,230
0
6,200
25,660
22,220
0
6,119
18,686
7,193
76,553
W
Cliodhna
ililis2
Cliodhna
16,337
1,122
0
6,465
19,436
8,979
1,859
7,148
11,694
0
108,875
W
Medusa
krsty
Medusa
16,122
8,239
0
8,934
16,412
7,421
6,346
1,322
15,090
0
176,663
L
Hachiman
tomas8790
Hachiman
16,275
9,384
0
8,593
19,677
8,251
107
5,020
14,608
0
140,305
W
Agni
22,488
1,604
0
2,948
17,752
6,793
1,090
5,516
12,236
125,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,489
Gold Earned
60,377
786
Minions Killed
837
0
Camps Cleared
0
2,735,540
Distance Traveled
2,576,448
37
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,045
540
277
11
0
542,791
11
L
Sylvanus
9,964
383
27
1
0
503,055
7
W
Khepri
12,669
487
34
1
0
551,113
11
L
Ne Zha
11,272
434
133
5
0
565,837
2
W
Sun Wukong
14,575
561
165
6
0
544,445
8
L
Bellona
11,804
454
174
7
0
496,715
10
W
Cliodhna
14,141
544
153
6
0
595,417
9
W
Medusa
15,373
591
259
10
0
496,207
5
L
Hachiman
13,292
511
226
9
0
468,050
4
W
Agni
13,731
528
175
7
0
548,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role