Player Matchup

Chiron
Chiron
Anubis_Soul_ITA
Chiron
Level 62
God Stats
2W - 6L
1,235 SR
Queue Stats
50W - 61L
1,304 Elo+
Party 3
Zhong Kui
Zhong Kui
EnKrY_pTeD
Zhong Kui
Level 68
God Stats
3W - 4L
1,175 SR
Queue Stats
209W - 240L
1,386 Elo+
Party 2
Bacchus
Bacchus
darwin_nik17
Bacchus
Level 81
God Stats
8W - 3L
1,815 SR
Queue Stats
240W - 266L
1,406 Elo+
Party 3
Arachne
Arachne
marck16997
Arachne
Level 157
God Stats
15W - 8L
1,685 SR
Queue Stats
239W - 237L
1,462 Elo+
Party 3
Chaac
Chaac
sergioloru2002
Chaac
Level 46
God Stats
25W - 30L
1,424 SR
Queue Stats
149W - 167L
1,381 Elo+
Party 2
Team Averages
Level 83
1,467 SR
1,388 Elo+

VS

Team Averages
Level 32
1,421 SR
1,261 Elo+
Nu Wa
Nu Wa
KiritoKurokami
Nu Wa
Level 65
God Stats
9W - 7L
1,230 SR
Queue Stats
236W - 295L
1,319 Elo+
Party 1
Nike
Nike
PascaL_gm
Nike
Level 16
God Stats
12W - 10L
1,478 SR
Queue Stats
25W - 51L
1,159 Elo+
Party 1
Fenrir
Fenrir
SergioDeBruyne11
Fenrir
Level 48
God Stats
3W - 6L
1,398 SR
Queue Stats
147W - 203L
1,323 Elo+
Party 1
Ymir
Ymir
arturo15rm
Ymir
Level 11
God Stats
4W - 12L
1,332 SR
Queue Stats
9W - 21L
1,148 Elo+
Party 1
Artemis
Artemis
xavielxungo
Artemis
Level 19
God Stats
6W - 3L
1,666 SR
Queue Stats
25W - 32L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 6
6,481
589
8,231
4,670
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
EnKrY_pTeD
Zhong Kui
12
0 / 2 / 5
7,027
639
3,595
5,216
2,605
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
darwin_nik17
Bacchus
10
4 / 0 / 8
6,516
592
4,193
6,314
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
marck16997
Arachne
13
9 / 0 / 3
7,617
692
6,324
5,931
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 1
6,353
578
2,603
7,061
3,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,333
576
5,669
5,936
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
11
0 / 2 / 1
5,728
521
4,204
5,704
2,715
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
2 / 5 / 0
5,283
480
2,360
8,264
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 6 / 0
4,331
394
670
8,673
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
xavielxungo
Artemis
7
0 / 5 / 0
4,793
436
2,393
5,990
1,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
21
Kills
3
3
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
Zhong Kui
EnKrY_pTeD
Zhong Kui
0
2
5
1.25
L
1
4
1
0.38
L
Nike
0
2
1
0.25
L
2
5
0
0.4
L
0
6
0
0
W
Bacchus
darwin_nik17
Bacchus
4
0
8
8
W
Arachne
marck16997
Arachne
9
0
3
10.5
W
1
1
1
1.5
L
Artemis
xavielxungo
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,946
Damage
15,296
29,192
Taken
34,567
13,551
Mitigated
12,118
11,667
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,231
2,003
532
1,912
4,670
1,303
96
1,014
3,552
0
33,132
W
Zhong Kui
EnKrY_pTeD
Zhong Kui
3,595
675
0
1,750
5,216
2,605
360
1,769
3,205
46,938
0
L
5,669
1,431
0
989
5,936
1,908
0
2,017
3,919
41,401
0
L
Nike
4,204
579
0
2,083
5,704
2,715
0
0
5,704
0
29,524
L
2,360
806
0
1,668
8,264
2,378
265
2,231
6,033
0
14,517
L
670
348
0
202
8,673
3,644
0
1,993
6,680
8,164
0
W
Bacchus
darwin_nik17
Bacchus
4,193
545
0
1,566
6,314
4,321
0
1,008
5,252
15,616
0
W
Arachne
marck16997
Arachne
6,324
4,479
0
3,111
5,931
2,285
0
1,438
4,343
0
43,783
W
2,603
685
0
2,796
7,061
3,037
0
488
6,117
0
30,520
L
Artemis
xavielxungo
Artemis
2,393
1,091
0
342
5,990
1,473
0
1,547
4,443
0
18,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,994
Gold Earned
26,468
322
Minions Killed
227
0
Camps Cleared
0
1,126,414
Distance Traveled
1,044,804
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,481
589
52
5
0
223,338
5
W
Zhong Kui
7,027
639
107
10
0
227,560
3
L
Nu Wa
6,333
576
88
8
0
207,396
6
L
Nike
5,728
521
63
6
0
232,765
2
L
Fenrir
5,283
480
24
2
0
236,797
0
L
Ymir
4,331
394
10
1
0
187,412
0
W
Bacchus
6,516
592
21
2
0
215,741
10
W
Arachne
7,617
692
77
7
0
275,923
6
W
Chaac
6,353
578
65
6
0
183,852
3
L
Artemis
4,793
436
42
4
0
180,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role