Player Matchup

Thor
Thor
FamousJunior
Thor
Level 26
God Stats
3W - 0L
1,692 SR
Queue Stats
64W - 32L
1,713 Elo+
Party 2
Agni
Agni
JamesTheSlaya
Agni
Level 33
God Stats
3W - 5L
1,289 SR
Queue Stats
79W - 84L
1,503 Elo+
Solo
Apollo
Apollo
Mylco
Apollo
Level 132
God Stats
10W - 11L
1,467 SR
Queue Stats
182W - 176L
1,596 Elo+
Party 2
Izanami
Izanami
STRYTERJUNIOR
Izanami
Level 13
God Stats
10W - 2L
1,536 SR
Queue Stats
34W - 17L
1,486 Elo+
Party 2
Cliodhna
Cliodhna
xXxDarkUchiwaxXx
Cliodhna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,578 Elo+
Party 2
Team Averages
Level 44
1,497 SR
1,575 Elo+

VS

Team Averages
Level 45
1,603 SR
1,506 Elo+
Sobek
Sobek
Criispc
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,522 Elo+
Party 1
Tiamat
Tiamat
Dazmir
Tiamat
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 101L
1,496 Elo+
Solo
Loki
Loki
Jonnnnnnn
Loki
Level 65
God Stats
2W - 6L
1,482 SR
Queue Stats
94W - 91L
1,503 Elo+
Party 1
Freya
Freya
WiWBeights
Freya
Level 44
God Stats
6W - 5L
1,832 SR
Queue Stats
27W - 35L
1,507 Elo+
Solo
Amaterasu
Amaterasu
Еndling
Amaterasu
Level 36
God Stats
7W - 2L
1,700 SR
Queue Stats
111W - 110L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
9,264
545
9,473
11,673
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 3 / 8
10,460
615
7,962
7,380
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Mylco
Apollo
17
4 / 4 / 2
10,918
642
11,438
12,867
4,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
17
4 / 1 / 5
10,708
630
8,946
10,897
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 3 / 2
11,515
677
17,859
13,326
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Criispc
Sobek
11
3 / 1 / 1
7,725
454
5,095
16,686
17,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Dazmir
Tiamat
10
0 / 5 / 3
6,623
390
3,009
8,590
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
14
5 / 8 / 4
8,991
529
11,227
17,028
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
11
0 / 7 / 3
7,167
422
3,709
11,859
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Еndling
Amaterasu
14
4 / 6 / 1
8,950
526
9,846
18,702
13,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
27
Kills
12
13
Deaths
27
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
Criispc
Sobek
3
1
1
3.5
L
Tiamat
Dazmir
Tiamat
0
5
3
0.3
W
4
2
10
4.5
W
4
3
8
2.67
L
Loki
5
8
4
0.88
W
Apollo
Mylco
Apollo
4
4
2
1.25
W
Izanami
4
1
5
6.5
L
Freya
0
7
3
0.21
W
11
3
2
4
L
Amaterasu
Еndling
Amaterasu
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,678
Damage
32,886
56,143
Taken
72,865
22,445
Mitigated
44,146
16,683
Healing
19,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Criispc
Sobek
5,095
1,183
337
5,287
16,686
17,503
252
1,428
15,148
21,588
0
L
Tiamat
Dazmir
Tiamat
3,009
395
0
2,070
8,590
3,097
0
0
8,451
27,445
0
W
9,473
2,464
0
2,613
11,673
6,374
0
2,945
8,592
0
25,277
W
7,962
359
0
815
7,380
2,168
624
2,107
5,233
59,751
0
L
Loki
11,227
3,261
0
3,127
17,028
5,320
0
3,053
13,678
0
54,631
W
Apollo
Mylco
Apollo
11,438
7,876
0
4,991
12,867
4,711
5,428
701
12,166
0
74,921
W
Izanami
8,946
4,898
0
4,365
10,897
3,870
108
4,136
6,555
0
89,682
L
Freya
3,709
1,107
0
2,245
11,859
4,571
235
3,057
8,610
29,677
3,323
W
17,859
2,727
0
3,899
13,326
5,322
40
2,391
10,907
0
83,981
L
Amaterasu
Еndling
Amaterasu
9,846
4,553
0
6,468
18,702
13,655
366
424
18,115
851
50,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,865
Gold Earned
39,456
566
Minions Killed
345
0
Camps Cleared
0
1,766,865
Distance Traveled
1,504,297
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,725
454
29
2
0
346,848
8
L
Tiamat
6,623
390
56
3
0
263,083
1
W
Thor
9,264
545
34
2
0
354,558
7
W
Agni
10,460
615
112
7
0
377,359
9
L
Loki
8,991
529
87
5
0
334,327
4
W
Apollo
10,918
642
130
8
0
309,411
1
W
Izanami
10,708
630
160
9
0
328,713
4
L
Freya
7,167
422
68
4
0
262,859
1
W
Cliodhna
11,515
677
130
8
0
396,824
0
L
Amaterasu
8,950
526
105
6
0
297,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role