Player Matchup

Atlas
Atlas
Conkeldurr39
Atlas
Level 134
God Stats
95W - 84L
1,537 SR
Queue Stats
1,207W - 1,207L
1,488 Elo+
Solo
Charybdis
Charybdis
Der7mmHannes
Charybdis
Level 68
God Stats
30W - 20L
1,451 SR
Queue Stats
194W - 182L
1,537 Elo+
Party 3
Baron Samedi
Baron Samedi
Mikkiiiis
Baron Samedi
Level 89
God Stats
37W - 31L
1,558 SR
Queue Stats
412W - 379L
1,422 Elo+
Party 1
Horus
Horus
Naturmilch65
Horus
Level 71
God Stats
44W - 37L
1,481 SR
Queue Stats
240W - 234L
1,540 Elo+
Party 3
Ymir
Ymir
ealanen
Ymir
Level 82
God Stats
51W - 20L
1,686 SR
Queue Stats
281W - 263L
1,472 Elo+
Party 1
Team Averages
Level 89
1,543 SR
1,492 Elo+

VS

Team Averages
Level 73
1,405 SR
1,460 Elo+
Agni
Agni
Jamal_KR6
Agni
Level 61
God Stats
2W - 2L
1,488 SR
Queue Stats
141W - 172L
1,446 Elo+
Party 2
Atlas
Atlas
Krutsatus
Atlas
Level 99
God Stats
5W - 9L
1,423 SR
Queue Stats
195W - 171L
1,518 Elo+
Solo
Neith
Neith
Lanaxer
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,460 Elo+
Solo
Loki
Loki
MaMereEstBonne
Loki
Level 109
God Stats
7W - 11L
1,371 SR
Queue Stats
589W - 576L
1,463 Elo+
Solo
Cupid
Cupid
tappo1202
Cupid
Level 55
God Stats
1W - 6L
1,241 SR
Queue Stats
30W - 39L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 3
4,626
661
1,634
4,954
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Der7mmHannes
Charybdis
8
4 / 1 / 3
5,062
723
4,665
4,235
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Mikkiiiis
Baron Samedi
10
3 / 0 / 2
5,413
773
2,502
3,225
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
3 / 0 / 4
5,240
749
3,102
6,264
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
ealanen
Ymir
9
0 / 0 / 0
4,925
704
1,941
3,930
1,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
7
0 / 4 / 0
4,037
577
1,123
3,588
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Krutsatus
Atlas
7
1 / 2 / 0
4,260
609
1,304
4,847
1,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Lanaxer
Neith
7
0 / 0 / 0
4,017
574
1,842
3,534
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 2 / 0
3,629
518
1,195
2,804
742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
tappo1202
Cupid
7
0 / 4 / 1
4,024
575
3,437
6,222
885

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Charybdis
Der7mmHannes
Charybdis
4
1
3
5.5
L
Agni
0
4
0
0
L
Atlas
Krutsatus
Atlas
1
2
0
0.5
L
Neith
Lanaxer
Neith
0
0
0
0
L
0
2
0
0
W
Baron Samedi
Mikkiiiis
Baron Samedi
3
0
2
4
W
3
0
4
5
W
Ymir
ealanen
Ymir
0
0
0
0
L
Cupid
tappo1202
Cupid
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,844
Damage
8,901
22,608
Taken
20,995
8,446
Mitigated
5,485
9,346
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,634
546
0
707
4,954
1,712
0
291
4,629
16,263
0
W
Charybdis
Der7mmHannes
Charybdis
4,665
2,234
0
1,805
4,235
884
764
363
3,872
0
23,868
L
Agni
1,123
103
0
371
3,588
1,118
0
2,759
829
16,368
0
L
Atlas
Krutsatus
Atlas
1,304
572
268
1,322
4,847
1,653
0
446
4,401
8,668
0
L
Neith
Lanaxer
Neith
1,842
882
0
1,800
3,534
1,087
200
1,903
1,377
0
16,383
L
1,195
256
0
517
2,804
742
0
715
2,089
0
13,148
W
Baron Samedi
Mikkiiiis
Baron Samedi
2,502
208
61
1,921
3,225
950
0
1,126
1,941
27,204
0
W
3,102
1,235
314
2,944
6,264
3,024
122
455
5,809
0
8,811
W
Ymir
ealanen
Ymir
1,941
419
0
1,594
3,930
1,876
0
0
3,930
25,961
0
L
Cupid
tappo1202
Cupid
3,437
1,616
0
1,384
6,222
885
0
0
6,222
0
17,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,266
Gold Earned
19,967
222
Minions Killed
156
0
Camps Cleared
0
724,186
Distance Traveled
640,509
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,626
661
39
6
0
160,225
2
W
Charybdis
5,062
723
42
6
0
145,403
2
L
Agni
4,037
577
42
6
0
128,438
0
L
Atlas
4,260
609
20
3
0
144,990
1
L
Neith
4,017
574
37
5
0
123,043
2
L
Loki
3,629
518
28
4
0
109,565
1
W
Baron Samedi
5,413
773
55
8
0
134,947
3
W
Horus
5,240
749
22
3
0
149,592
2
W
Ymir
4,925
704
64
9
0
134,019
2
L
Cupid
4,024
575
29
4
0
134,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role