Player Matchup

Thanatos
Thanatos
Achapacha1996
Thanatos
Level 84
God Stats
1W - 2L
1,163 SR
Queue Stats
9W - 7L
1,414 Elo+
Party 1
Cerberus
Cerberus
Frabbit24
Cerberus
Level 80
God Stats
30W - 36L
1,414 SR
Queue Stats
153W - 272L
1,393 Elo+
Party 2
Anubis
Anubis
JagodicaBombica
Anubis
Level 155
God Stats
14W - 15L
1,445 SR
Queue Stats
37W - 31L
1,509 Elo+
Solo
Neith
Neith
SataBi
Neith
Level 112
God Stats
27W - 28L
1,535 SR
Queue Stats
46W - 54L
1,433 Elo+
Party 1
Achilles
Achilles
Waver98
Achilles
Level 80
God Stats
86W - 127L
1,409 SR
Queue Stats
174W - 319L
1,389 Elo+
Party 2
Team Averages
Level 102
1,393 SR
1,428 Elo+

VS

Team Averages
Level 36
1,510 SR
1,347 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
KIMM7523
Nu Wa
Level 26
God Stats
1W - 1L
1,767 SR
Queue Stats
28W - 55L
1,292 Elo+
Party 4
Mulan
Mulan
Lynkies
Mulan
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 24L
1,189 Elo+
Party 3
Ravana
Ravana
yavuzp58
Ravana
Level 32
God Stats
0W - 2L
1,283 SR
Queue Stats
11W - 27L
1,254 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Achapacha1996
Thanatos
18
12 / 3 / 3
12,019
572
9,826
14,013
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Frabbit24
Cerberus
15
2 / 4 / 17
10,849
517
9,195
19,143
17,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
11 / 2 / 6
11,636
554
18,328
15,728
7,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
SataBi
Neith
18
11 / 1 / 9
12,176
580
24,446
9,690
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Waver98
Achilles
15
1 / 4 / 10
10,438
497
7,769
12,469
15,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 4 / 4
9,151
436
9,184
24,646
19,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
 
Agni
13
2 / 7 / 3
8,843
421
7,411
13,200
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
KIMM7523
Nu Wa
11
1 / 11 / 3
7,233
344
5,480
13,475
1,692
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Lynkies
Mulan
13
4 / 8 / 3
8,913
424
9,120
17,345
10,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
yavuzp58
Ravana
12
3 / 7 / 5
8,589
409
6,406
14,720
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
37
Kills
13
14
Deaths
37
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
4
1.25
L
Agni
 
Agni
2
7
3
0.5
W
Thanatos
Achapacha1996
Thanatos
12
3
3
4.5
W
Cerberus
Frabbit24
Cerberus
2
4
17
2.63
W
11
2
6
7
L
Nu Wa
KIMM7523
Nu Wa
1
11
3
0.23
L
Mulan
Lynkies
Mulan
4
8
3
0.69
W
Neith
SataBi
Neith
11
1
9
15.5
W
Achilles
Waver98
Achilles
1
4
10
1.5
L
Ravana
yavuzp58
Ravana
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,564
Damage
37,601
71,043
Taken
83,386
50,550
Mitigated
38,238
38,813
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,184
281
1,687
3,117
24,646
19,627
0
8,790
15,770
32,727
0
L
Agni
 
Agni
7,411
590
0
2,671
13,200
3,132
0
3,558
9,568
36,069
0
W
Thanatos
Achapacha1996
Thanatos
9,826
2,796
0
15,059
14,013
5,482
1,435
3,872
10,065
0
79,415
W
Cerberus
Frabbit24
Cerberus
9,195
378
0
5,502
19,143
17,225
651
6,720
12,002
32,649
0
W
18,328
1,159
0
11,779
15,728
7,947
1,159
5,301
9,938
87,588
0
L
Nu Wa
KIMM7523
Nu Wa
5,480
2,452
111
48
13,475
1,692
0
3,644
9,783
23,418
0
L
Mulan
Lynkies
Mulan
9,120
1,444
0
2,761
17,345
10,361
121
6,958
9,846
9,356
25,554
W
Neith
SataBi
Neith
24,446
11,411
0
4,805
9,690
4,052
6,286
4,941
4,556
0
113,468
W
Achilles
Waver98
Achilles
7,769
2,546
0
1,668
12,469
15,844
1,875
2,667
9,246
5,563
39,882
L
Ravana
yavuzp58
Ravana
6,406
2,643
0
2,864
14,720
3,426
0
5,381
9,243
0
34,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,118
Gold Earned
42,729
578
Minions Killed
271
0
Camps Cleared
0
1,948,836
Distance Traveled
1,797,083
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,151
436
40
2
0
383,563
14
L
Agni
8,843
421
61
3
0
375,753
11
W
Thanatos
12,019
572
118
6
0
412,734
9
W
Cerberus
10,849
517
57
3
0
416,216
3
W
Anubis
11,636
554
127
6
0
363,244
6
L
Nu Wa
7,233
344
29
1
0
306,244
2
L
Mulan
8,913
424
80
4
0
358,367
0
W
Neith
12,176
580
185
9
0
345,520
4
W
Achilles
10,438
497
91
4
0
411,122
4
L
Ravana
8,589
409
61
3
0
373,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role