Player Matchup

Nox
Nox
Silver IV
CheatahC4
Nox
Silver IV
Level 137
God Stats
3W - 10L
1,198 SR
Queue Stats
503W - 594L
665 MMR
Solo
Fenrir
Fenrir
Silver III
Dgatt21
Fenrir
Silver III
Level 89
God Stats
10W - 8L
1,450 SR
Queue Stats
80W - 101L
594 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
LutherJR12
Sun Wukong
Silver III
Level 143
God Stats
12W - 11L
1,602 SR
Queue Stats
238W - 282L
804 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,417 SR
688 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,517 SR
725 MMR
Kukulkan
Kukulkan
Silver IV
DocMercy666
Kukulkan
Silver IV
Level 107
God Stats
6W - 10L
1,470 SR
Queue Stats
91W - 102L
883 MMR
Solo
Sylvanus
Sylvanus
Silver III
Kobusmaaan
Sylvanus
Silver III
Level 107
God Stats
24W - 32L
1,426 SR
Queue Stats
50W - 73L
880 MMR
Solo
Anhur
Anhur
Bronze II
N64Broke
Anhur
Bronze II
Level 48
God Stats
1W - 1L
1,657 SR
Queue Stats
118W - 181L
411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 16
15,891
636
24,579
15,823
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Dgatt21
Fenrir
19
10 / 6 / 10
17,237
689
22,286
26,672
31,372
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
LutherJR12
Sun Wukong
19
9 / 2 / 12
16,016
641
13,658
25,824
27,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshZeusCliodhnaChaacAthena

VS

Bans
BacchusBastetMedusaLokiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DocMercy666
Kukulkan
19
5 / 8 / 2
15,539
622
24,347
20,961
8,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Kobusmaaan
Sylvanus
18
3 / 1 / 3
14,847
594
8,931
23,408
35,540
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
N64Broke
Anhur
15
0 / 14 / 4
13,079
523
8,569
23,120
7,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
23
Kills
8
8
Deaths
23
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
16
12
W
Fenrir
Dgatt21
Fenrir
10
6
10
2.5
L
Kukulkan
DocMercy666
Kukulkan
5
8
2
0.75
L
Sylvanus
Kobusmaaan
Sylvanus
3
1
3
4.5
W
Sun Wukong
LutherJR12
Sun Wukong
9
2
12
7.5
L
Anhur
N64Broke
Anhur
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,523
Damage
41,847
68,319
Taken
67,489
64,385
Mitigated
51,187
24,627
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,579
2,490
0
7,214
15,823
5,229
754
11,087
4,736
113,986
0
W
Fenrir
Dgatt21
Fenrir
22,286
2,817
0
10,189
26,672
31,372
2,117
12,219
14,453
0
54,838
L
Kukulkan
DocMercy666
Kukulkan
24,347
634
0
3,711
20,961
8,623
54
9,276
11,685
102,184
0
L
Sylvanus
Kobusmaaan
Sylvanus
8,931
624
849
3,669
23,408
35,540
44
10,591
12,817
34,332
0
W
Sun Wukong
LutherJR12
Sun Wukong
13,658
3,144
0
7,224
25,824
27,784
144
11,113
14,711
0
66,479
L
Anhur
N64Broke
Anhur
8,569
3,833
574
1,477
23,120
7,024
40
5,511
17,609
0
32,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,144
Gold Earned
43,465
316
Minions Killed
263
17
Camps Cleared
4
1,474,966
Distance Traveled
1,203,839
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,891
636
177
7
7
496,167
11
W
Fenrir
17,237
689
45
2
7
482,791
0
L
Kukulkan
15,539
622
158
6
2
399,134
6
L
Sylvanus
14,847
594
37
1
1
418,351
2
W
Sun Wukong
16,016
641
94
4
3
496,008
5
L
Anhur
13,079
523
68
3
1
386,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role