Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Lynkies
Guan Yu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 24L
1,220 Elo+
Party 4
Cthulhu
Cthulhu
WilliamCo
Cthulhu
Level 6
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 5L
1,115 Elo+
Party 2
Tyr
Tyr
ps oogway
Tyr
Level 46
God Stats
5W - 9L
1,358 SR
Queue Stats
104W - 185L
1,270 Elo+
Party 2
Agni
Agni
yavuzp58
Agni
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 27L
1,282 Elo+
Party 4
Team Averages
Level 28
1,412 SR
1,277 Elo+

VS

Team Averages
Level 62
1,367 SR
1,419 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Maurizio264
Izanami
Level 41
God Stats
4W - 4L
1,395 SR
Queue Stats
49W - 53L
1,447 Elo+
Party 3
Tyr
Tyr
Whooligan
Tyr
Level 29
God Stats
4W - 2L
1,261 SR
Queue Stats
71W - 66L
1,476 Elo+
Party 3
Merlin
Merlin
Wild_Jacob61
Merlin
Level 53
God Stats
80W - 111L
1,410 SR
Queue Stats
102W - 136L
1,338 Elo+
Party 1
Cliodhna
Cliodhna
patiabcd
Cliodhna
Level 58
God Stats
1W - 1L
1,270 SR
Queue Stats
105W - 150L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 0 / 5
7,294
521
5,609
5,585
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Lynkies
Guan Yu
12
1 / 2 / 0
6,588
471
4,712
9,325
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
WilliamCo
Cthulhu
9
0 / 5 / 0
5,918
423
1,532
8,962
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 1
6,269
448
2,074
7,171
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
14
8 / 2 / 3
8,755
625
8,271
7,734
2,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 1 / 1
7,342
524
4,868
6,224
5,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Maurizio264
Izanami
14
7 / 0 / 2
8,835
631
9,778
5,965
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 4
7,168
512
1,311
4,038
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
12
3 / 6 / 0
7,946
568
3,320
8,398
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
patiabcd
Cliodhna
12
1 / 5 / 0
7,182
513
3,107
11,464
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
12
Kills
12
12
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
0
5
4.5
W
Ra
 
Ra
0
1
1
0.5
L
Guan Yu
Lynkies
Guan Yu
1
2
0
0.5
W
Izanami
Maurizio264
Izanami
7
0
2
8
W
1
0
4
3
W
Merlin
3
6
0
0.5
L
Cthulhu
WilliamCo
Cthulhu
0
5
0
0
W
Cliodhna
patiabcd
Cliodhna
1
5
0
0.2
L
1
3
1
0.5
L
Agni
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,198
Damage
22,384
38,777
Taken
36,089
17,752
Mitigated
17,680
12,366
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,609
600
0
3,002
5,585
1,744
0
638
4,947
0
40,343
W
Ra
 
Ra
4,868
338
163
1,520
6,224
5,298
398
201
5,600
45,411
0
L
Guan Yu
Lynkies
Guan Yu
4,712
761
42
3,354
9,325
6,012
0
4,944
4,317
0
29,972
W
Izanami
Maurizio264
Izanami
9,778
6,977
0
2,798
5,965
2,084
1,662
2,218
3,747
0
68,237
W
1,311
178
107
2,239
4,038
3,923
695
608
3,430
0
17,818
W
Merlin
3,320
146
0
2,105
8,398
2,549
812
3,888
4,468
31,969
0
L
Cthulhu
WilliamCo
Cthulhu
1,532
214
0
177
8,962
4,678
50
0
8,962
13,667
0
W
Cliodhna
patiabcd
Cliodhna
3,107
197
0
3,170
11,464
3,826
0
2,888
8,510
0
44,732
L
2,074
270
0
2,158
7,171
2,490
0
319
6,852
0
35,891
L
Agni
8,271
878
0
3,633
7,734
2,828
826
2,053
5,511
46,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,824
Gold Earned
38,473
348
Minions Killed
397
0
Camps Cleared
0
1,333,782
Distance Traveled
1,255,561
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,294
521
80
6
0
298,307
2
W
Ra
7,342
524
74
5
0
232,400
0
L
Guan Yu
6,588
471
80
6
0
276,493
0
W
Izanami
8,835
631
130
9
0
267,004
1
W
Tyr
7,168
512
24
2
0
288,973
2
W
Merlin
7,946
568
75
5
0
195,926
1
L
Cthulhu
5,918
423
33
2
0
224,148
0
W
Cliodhna
7,182
513
94
7
0
271,258
2
L
Tyr
6,269
448
67
5
0
265,369
0
L
Agni
8,755
625
88
6
0
269,465
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role