Player Matchup

Chronos
Chronos
Gold II
Val3ncianx
Chronos
Gold II
Level 120
God Stats
7W - 1L
1,749 SR
Queue Stats
79W - 81L
1,471 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,749 SR
1,471 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,651 SR
1,300 MMR
Kuzenbo
Kuzenbo
Bronze III
TRIPEL_SHOOTER
Kuzenbo
Bronze III
Level 81
God Stats
0W - 2L
1,651 SR
Queue Stats
1W - 8L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Val3ncianx
Chronos
13
2 / 2 / 0
7,774
864
8,164
7,201
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
KaliHe BoHeimdallrOlorunBellona

VS

Bans
SolOsirisNeithUllrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,777
753
4,509
11,292
8,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Chronos
Val3ncianx
Chronos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,164
Damage
4,509
7,201
Taken
11,292
3,719
Mitigated
8,888
3,331
Healing
2,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,509
1,851
0
2,511
11,292
8,888
0
7,280
4,012
26,130
0
W
Chronos
Val3ncianx
Chronos
8,164
3,415
0
3,331
7,201
3,719
2,240
4,713
2,488
37,940
4,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,774
Gold Earned
6,777
83
Minions Killed
51
4
Camps Cleared
3
155,926
Distance Traveled
178,537
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,777
753
51
6
3
178,537
2
W
Chronos
7,774
864
83
9
4
155,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role