Player Matchup

Cerberus
Cerberus
GrimmChase
Cerberus
Level 160
God Stats
1W - 5L
1,527 SR
Queue Stats
384W - 382L
1,575 Elo+
Party 2
Ravana
Ravana
Sniper King 160
Ravana
Level 127
God Stats
0W - 1L
1,681 SR
Queue Stats
82W - 57L
1,594 Elo+
Solo
Ah Puch
Ah Puch
heinekken
Ah Puch
Level 146
God Stats
0W - 3L
1,720 SR
Queue Stats
93W - 77L
1,601 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iHudar
Ah Muzen Cab
Level 160
God Stats
10W - 10L
1,515 SR
Queue Stats
258W - 223L
1,566 Elo+
Party 2
Vulcan
Vulcan
mutzkî
Vulcan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,635 Elo+
Solo
Team Averages
Level 143
1,588 SR
1,594 Elo+

VS

Team Averages
Level 133
1,524 SR
1,588 Elo+
Nu Wa
Nu Wa
Gingerguygamer3
Nu Wa
Level 121
God Stats
5W - 5L
1,626 SR
Queue Stats
52W - 41L
1,577 Elo+
Solo
Bellona
Bellona
MrMattt7788
Bellona
Level 88
God Stats
6W - 2L
1,664 SR
Queue Stats
230W - 236L
1,510 Elo+
Solo
Rama
Rama
Quixxel
Rama
Level 148
God Stats
3W - 4L
1,436 SR
Queue Stats
23W - 21L
1,543 Elo+
Solo
Ganesha
Ganesha
SGTGrudgeSF
Ganesha
Level 156
God Stats
2W - 1L
1,634 SR
Queue Stats
195W - 165L
1,648 Elo+
Party 1
Thanatos
Thanatos
TwilightMinx
Thanatos
Level 154
God Stats
1W - 1L
1,260 SR
Queue Stats
132W - 92L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GrimmChase
Cerberus
16
1 / 1 / 7
9,881
581
9,378
15,387
15,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 3 / 4
10,988
646
9,570
15,557
11,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
heinekken
Ah Puch
19
4 / 6 / 4
12,782
752
15,050
13,330
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
iHudar
Ah Muzen Cab
20
3 / 3 / 3
11,875
699
17,568
11,915
4,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
mutzkî
Vulcan
14
0 / 6 / 1
8,668
510
2,511
8,808
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 10
12,983
764
15,950
10,842
4,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MrMattt7788
Bellona
18
3 / 3 / 6
11,693
688
11,110
18,358
16,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Quixxel
Rama
20
2 / 1 / 3
12,452
732
5,411
12,897
5,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SGTGrudgeSF
Ganesha
19
0 / 2 / 14
12,790
752
8,185
19,901
31,714
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TwilightMinx
Thanatos
19
11 / 2 / 1
14,204
836
18,875
12,456
8,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
10
Kills
19
19
Deaths
10
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Cerberus
GrimmChase
Cerberus
1
1
7
4.5
W
Bellona
MrMattt7788
Bellona
3
3
6
2
W
Rama
Quixxel
Rama
2
1
3
3.5
W
Ganesha
SGTGrudgeSF
Ganesha
0
2
14
3.5
L
2
3
4
1.33
W
Thanatos
TwilightMinx
Thanatos
11
2
1
5.75
L
Ah Puch
heinekken
Ah Puch
4
6
4
1
L
Ah Muzen Cab
iHudar
Ah Muzen Cab
3
3
3
1.5
L
Vulcan
mutzkî
Vulcan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,077
Damage
59,531
64,997
Taken
74,454
39,188
Mitigated
66,800
12,630
Healing
26,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,950
2,184
37
2,792
10,842
4,401
1,088
2,812
7,600
61,643
0
L
Cerberus
GrimmChase
Cerberus
9,378
392
0
4,054
15,387
15,123
0
6,476
8,295
18,534
0
W
Bellona
MrMattt7788
Bellona
11,110
2,183
0
1,422
18,358
16,570
739
7,718
10,194
0
35,486
W
Rama
Quixxel
Rama
5,411
2,839
0
4,959
12,897
5,306
5,413
5,048
7,523
0
70,659
W
Ganesha
SGTGrudgeSF
Ganesha
8,185
492
1,360
5,104
19,901
31,714
387
5,977
13,319
30,910
0
L
9,570
2,251
0
4,624
15,557
11,764
0
5,174
9,824
0
39,886
W
Thanatos
TwilightMinx
Thanatos
18,875
4,133
0
11,122
12,456
8,809
1,735
4,943
7,289
0
41,960
L
Ah Puch
heinekken
Ah Puch
15,050
751
0
290
13,330
4,794
0
3,933
8,962
52,487
0
L
Ah Muzen Cab
iHudar
Ah Muzen Cab
17,568
5,108
0
3,012
11,915
4,798
0
4,744
6,764
0
72,136
L
Vulcan
mutzkî
Vulcan
2,511
2,004
0
650
8,808
2,709
29
3,698
4,868
19,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,194
Gold Earned
64,122
392
Minions Killed
484
5
Camps Cleared
11
1,470,420
Distance Traveled
1,633,027
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,983
764
147
9
3
322,743
5
L
Cerberus
9,881
581
20
1
0
345,618
1
W
Bellona
11,693
688
65
4
2
347,281
4
W
Rama
12,452
732
189
11
2
294,995
6
W
Ganesha
12,790
752
14
1
0
319,298
2
L
Ravana
10,988
646
82
5
2
321,728
5
W
Thanatos
14,204
836
69
4
4
348,710
2
L
Ah Puch
12,782
752
103
6
2
298,124
2
L
Ah Muzen Cab
11,875
699
149
9
1
336,906
2
L
Vulcan
8,668
510
38
2
0
168,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role