Player Matchup

He Bo
He Bo
BePrime
He Bo
Level 160
God Stats
1W - 3L
1,459 SR
Queue Stats
277W - 251L
1,560 Elo+
Solo
Hel
Hel
Falaweed
Hel
Level 120
God Stats
2W - 2L
1,743 SR
Queue Stats
151W - 153L
1,554 Elo+
Solo
Skadi
Skadi
Koenigser
Skadi
Level 122
God Stats
4W - 2L
1,801 SR
Queue Stats
141W - 116L
1,561 Elo+
Party 2
Poseidon
Poseidon
Pwnihof
Poseidon
Level 139
God Stats
1W - 6L
1,190 SR
Queue Stats
645W - 610L
1,445 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
vosk123
Ah Muzen Cab
Level 96
God Stats
6W - 4L
1,707 SR
Queue Stats
752W - 738L
1,512 Elo+
Solo
Team Averages
Level 127
1,580 SR
1,526 Elo+

VS

Team Averages
Level 100
1,528 SR
1,555 Elo+
Atlas
Atlas
FrenzyLord
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
651W - 393L
1,590 Elo+
Party 1
Merlin
Merlin
ob10mov
Merlin
Level 144
God Stats
6W - 4L
1,537 SR
Queue Stats
411W - 365L
1,587 Elo+
Solo
Aphrodite
Aphrodite
slav888
Aphrodite
Level 110
God Stats
4W - 1L
1,547 SR
Queue Stats
238W - 220L
1,540 Elo+
Solo
Hercules
Hercules
superkroksjo2
Hercules
Level 69
God Stats
5W - 2L
1,555 SR
Queue Stats
223W - 203L
1,467 Elo+
Solo
Bastet
Bastet
ЩАпукну
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 13L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BePrime
He Bo
14
3 / 4 / 3
10,043
670
8,682
10,712
7,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 8
11,495
766
18,681
14,366
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Koenigser
Skadi
18
2 / 3 / 7
10,782
719
17,574
14,767
6,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Pwnihof
Poseidon
18
4 / 4 / 7
10,750
717
18,634
13,238
4,869
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
vosk123
Ah Muzen Cab
17
3 / 6 / 9
10,959
731
23,724
21,349
8,317
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
1 / 3 / 17
11,590
773
11,278
21,606
30,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
ob10mov
Merlin
20
7 / 4 / 8
12,006
800
18,728
15,591
8,030
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
slav888
Aphrodite
18
5 / 3 / 8
10,803
720
8,203
15,632
16,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
superkroksjo2
Hercules
20
5 / 2 / 13
11,442
763
13,105
28,150
40,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 5 / 12
11,031
735
17,286
18,752
8,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
80
17
Kills
22
22
Deaths
17
34
Assists
58
Player
Kills
Deaths
Assists
KDA
L
He Bo
BePrime
He Bo
3
4
3
1.13
L
5
5
8
1.8
W
Atlas
1
3
17
3.17
L
Skadi
Koenigser
Skadi
2
3
7
1.83
L
Poseidon
Pwnihof
Poseidon
4
4
7
1.88
W
Merlin
ob10mov
Merlin
7
4
8
2.75
W
Aphrodite
slav888
Aphrodite
5
3
8
3
W
Hercules
superkroksjo2
Hercules
5
2
13
5.75
L
Ah Muzen Cab
vosk123
Ah Muzen Cab
3
6
9
1.25
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,295
Damage
68,600
74,432
Taken
99,731
33,655
Mitigated
104,748
38,623
Healing
43,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BePrime
He Bo
8,682
301
2,314
2,134
10,712
7,796
374
5,051
5,661
12,571
0
L
18,681
257
11,893
6,420
14,366
6,278
178
6,233
8,133
38,686
0
W
Atlas
11,278
2,655
932
2,336
21,606
30,828
385
7,989
13,403
18,970
0
L
Skadi
Koenigser
Skadi
17,574
6,893
1,606
2,823
14,767
6,395
1,815
7,532
7,235
0
33,535
L
Poseidon
Pwnihof
Poseidon
18,634
1,127
1,716
1,459
13,238
4,869
1,021
7,517
5,721
27,610
0
W
Merlin
ob10mov
Merlin
18,728
198
2,078
1,162
15,591
8,030
1,489
5,796
9,715
52,888
0
W
Aphrodite
slav888
Aphrodite
8,203
1,372
13,600
7,482
15,632
16,638
923
8,295
7,133
25,748
0
W
Hercules
superkroksjo2
Hercules
13,105
3,249
1,365
7,832
28,150
40,316
503
12,862
15,006
1,400
22,104
L
Ah Muzen Cab
vosk123
Ah Muzen Cab
23,724
8,841
571
7,687
21,349
8,317
102
12,438
8,911
0
39,584
W
17,286
2,847
2,671
3,754
18,752
8,936
1,358
10,169
8,477
0
27,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,029
Gold Earned
56,872
164
Minions Killed
180
0
Camps Cleared
0
1,365,063
Distance Traveled
1,465,456
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,043
670
18
1
0
192,198
4
L
Hel
11,495
766
43
3
0
289,559
0
W
Atlas
11,590
773
17
1
0
313,542
3
L
Skadi
10,782
719
32
2
0
293,419
0
L
Poseidon
10,750
717
30
2
0
304,835
0
W
Merlin
12,006
800
82
5
0
256,581
3
W
Aphrodite
10,803
720
46
3
0
277,680
4
W
Hercules
11,442
763
23
2
0
304,316
0
L
Ah Muzen Cab
10,959
731
41
3
0
285,052
0
W
Bastet
11,031
735
12
1
0
313,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role