Player Matchup

Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum III
AscenTia RezMa
Susano
Platinum III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,897 MMR
Solo
Cerberus
Cerberus
Bronze III
daedragod666
Cerberus
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,435 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,500 SR
1,611 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 93
1,618 SR
1,648 MMR
Nike
Nike
Platinum III
BOEZACH_
Nike
Platinum III
Level 106
God Stats
1W - 0L
1,729 SR
Queue Stats
63W - 55L
1,885 MMR
Party 1
Sylvanus
Sylvanus
Silver III
Kobusmaaan
Sylvanus
Silver III
Level 107
God Stats
24W - 32L
1,411 SR
Queue Stats
50W - 73L
846 MMR
Solo
Aphrodite
Aphrodite
Diamond III
Toxic_lobbyss
Aphrodite
Diamond III
Level 65
God Stats
1W - 0L
1,715 SR
Queue Stats
92W - 69L
2,212 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 1 / 0
8,120
580
7,514
10,046
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 5 / 1
7,519
537
7,591
11,716
3,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
daedragod666
Cerberus
12
0 / 2 / 1
8,572
612
7,023
17,694
16,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
FenrirBastetGebAchillesMulan

VS

Bans
SolSobekThothOdinNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
4 / 0 / 4
9,423
673
17,684
19,359
12,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Sylvanus
Kobusmaaan
Sylvanus
13
1 / 0 / 7
8,782
627
5,277
6,742
6,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Toxic_lobbyss
Aphrodite
14
3 / 1 / 5
9,394
671
8,830
11,013
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
0
1
L
0
5
1
0.1
W
Nike
4
0
4
6
W
Sylvanus
Kobusmaaan
Sylvanus
1
0
7
4.5
W
Aphrodite
Toxic_lobbyss
Aphrodite
3
1
5
5.5
L
Cerberus
daedragod666
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,128
Damage
31,791
39,456
Taken
37,114
27,387
Mitigated
24,362
11,724
Healing
24,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,514
909
0
1,230
10,046
7,748
0
3,649
6,057
3,831
26,211
L
7,591
425
0
833
11,716
3,594
0
4,378
6,838
0
24,218
W
Nike
17,684
2,664
311
5,244
19,359
12,684
816
4,440
14,471
0
49,245
W
Sylvanus
Kobusmaaan
Sylvanus
5,277
477
2,094
2,790
6,742
6,631
357
1,529
5,064
18,139
0
W
Aphrodite
Toxic_lobbyss
Aphrodite
8,830
1,307
6,653
6,950
11,013
5,047
1,075
2,793
8,111
38,999
0
L
Cerberus
daedragod666
Cerberus
7,023
496
352
9,309
17,694
16,045
0
6,316
10,624
20,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,211
Gold Earned
27,599
140
Minions Killed
169
3
Camps Cleared
9
755,254
Distance Traveled
826,111
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,120
580
42
3
2
261,478
3
L
Susano
7,519
537
52
4
1
226,256
1
W
Nike
9,423
673
59
4
2
316,046
3
W
Sylvanus
8,782
627
31
2
1
246,355
0
W
Aphrodite
9,394
671
79
6
6
263,710
5
L
Cerberus
8,572
612
46
3
0
267,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role