Player Matchup

Anhur
Anhur
ANTONIOIAM
Anhur
Level 160
God Stats
13W - 18L
1,412 SR
Queue Stats
346W - 340L
1,589 Elo+
Solo
Tiamat
Tiamat
BloodyKazuki
Tiamat
Level 149
God Stats
3W - 2L
1,209 SR
Queue Stats
235W - 221L
1,534 Elo+
Solo
Cliodhna
Cliodhna
Raidin
Cliodhna
Level 119
God Stats
12W - 8L
1,608 SR
Queue Stats
248W - 234L
1,607 Elo+
Solo
Ratatoskr
Ratatoskr
Rukinder
Ratatoskr
Level 135
God Stats
4W - 0L
1,940 SR
Queue Stats
345W - 240L
1,713 Elo+
Solo
Khepri
Khepri
TechNonU
Khepri
Level 68
God Stats
2W - 2L
1,488 SR
Queue Stats
265W - 186L
1,694 Elo+
Solo
Team Averages
Level 126
1,531 SR
1,627 Elo+

VS

Team Averages
Level 113
1,652 SR
1,563 Elo+
Bakasura
Bakasura
Bithda
Bakasura
Level 153
God Stats
8W - 2L
1,998 SR
Queue Stats
475W - 251L
1,648 Elo+
Party 1
Nu Wa
Nu Wa
ItsaSmee
Nu Wa
Level 145
God Stats
20W - 11L
1,689 SR
Queue Stats
225W - 116L
1,565 Elo+
Party 1
Neith
Neith
MtothepowerofL
Neith
Level 64
God Stats
11W - 5L
1,533 SR
Queue Stats
120W - 83L
1,549 Elo+
Party 1
Mulan
Mulan
Nomadinau
Mulan
Level 86
God Stats
18W - 18L
1,538 SR
Queue Stats
137W - 103L
1,561 Elo+
Party 1
Osiris
Osiris
ShaZow
Osiris
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 1 / 1
6,027
603
4,035
6,003
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
3 / 0 / 3
6,347
635
3,244
2,909
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Raidin
Cliodhna
9
0 / 0 / 4
5,377
538
3,828
6,435
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ratatoskr
Rukinder
Ratatoskr
13
7 / 0 / 2
7,672
767
8,581
8,067
3,856
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
TechNonU
Khepri
9
1 / 0 / 5
5,532
553
1,968
6,824
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bithda
Bakasura
10
0 / 2 / 0
5,354
535
2,350
8,816
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
ItsaSmee
Nu Wa
9
0 / 2 / 0
4,890
489
4,151
3,774
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 0
4,958
496
2,424
4,756
822
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Nomadinau
Mulan
8
0 / 5 / 0
4,721
472
4,583
8,992
5,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
ShaZow
Osiris
8
1 / 1 / 0
5,121
512
2,994
6,221
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
11
Kills
1
1
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
0
1
1
0.5
L
Bakasura
Bithda
Bakasura
0
2
0
0
W
Tiamat
3
0
3
4.5
L
Nu Wa
ItsaSmee
Nu Wa
0
2
0
0
L
0
1
0
0
L
Mulan
Nomadinau
Mulan
0
5
0
0
W
Cliodhna
Raidin
Cliodhna
0
0
4
2
W
Ratatoskr
Rukinder
Ratatoskr
7
0
2
8
L
Osiris
ShaZow
Osiris
1
1
0
1
W
Khepri
TechNonU
Khepri
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,656
Damage
16,502
30,238
Taken
32,559
13,410
Mitigated
12,454
15,079
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,035
2,403
0
1,972
6,003
1,615
255
257
5,715
0
43,842
L
Bakasura
Bithda
Bakasura
2,350
1,490
0
5,146
8,816
2,855
0
1,358
7,249
0
19,191
W
Tiamat
3,244
245
0
1,297
2,909
1,622
0
805
1,982
38,145
0
L
Nu Wa
ItsaSmee
Nu Wa
4,151
589
0
500
3,774
924
0
814
2,778
27,607
0
L
2,424
1,290
0
1,286
4,756
822
0
1,058
3,698
0
28,616
L
Mulan
Nomadinau
Mulan
4,583
1,008
0
2,280
8,992
5,379
0
394
8,258
1,032
20,853
W
Cliodhna
Raidin
Cliodhna
3,828
426
0
4,036
6,435
1,825
0
1,762
4,280
0
35,204
W
Ratatoskr
Rukinder
Ratatoskr
8,581
2,692
560
4,711
8,067
3,856
0
862
6,547
0
44,051
L
Osiris
ShaZow
Osiris
2,994
647
0
1,965
6,221
2,474
0
1,242
4,929
0
15,471
W
Khepri
TechNonU
Khepri
1,968
91
174
2,329
6,824
4,492
0
716
5,819
12,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,955
Gold Earned
25,044
356
Minions Killed
275
0
Camps Cleared
0
1,048,006
Distance Traveled
994,370
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,027
603
95
10
0
181,603
2
L
Bakasura
5,354
535
71
7
0
229,105
3
W
Tiamat
6,347
635
85
9
0
200,448
3
L
Nu Wa
4,890
489
60
6
0
190,408
1
L
Neith
4,958
496
74
7
0
198,959
2
L
Mulan
4,721
472
51
5
0
180,118
4
W
Cliodhna
5,377
538
66
7
0
231,730
3
W
Ratatoskr
7,672
767
99
10
0
228,887
3
L
Osiris
5,121
512
19
2
0
195,780
2
W
Khepri
5,532
553
11
1
0
205,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role