Player Matchup

Agni
Agni
Gorg94
Agni
Level 43
God Stats
17W - 14L
1,774 SR
Queue Stats
116W - 114L
1,557 Elo+
Solo
Yemoja
Yemoja
Ljayxz
Yemoja
Level 121
God Stats
18W - 19L
1,577 SR
Queue Stats
245W - 300L
1,447 Elo+
Party 2
Mercury
Mercury
Stompingg
Mercury
Level 107
God Stats
18W - 13L
1,682 SR
Queue Stats
286W - 172L
1,667 Elo+
Party 3
Gilgamesh
Gilgamesh
VastLife
Gilgamesh
Level 29
God Stats
12W - 1L
1,999 SR
Queue Stats
59W - 46L
1,524 Elo+
Party 3
Chang'e
Chang'e
babyblithey
Chang'e
Level 98
God Stats
29W - 37L
1,477 SR
Queue Stats
287W - 345L
1,463 Elo+
Party 2
Team Averages
Level 80
1,702 SR
1,531 Elo+

VS

Team Averages
Level 83
1,526 SR
1,564 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ASAPMobERA
Zeus
Level 128
God Stats
15W - 11L
1,702 SR
Queue Stats
36W - 33L
1,579 Elo+
Party 1
Thor
Thor
Latrec8899
Thor
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,818 Elo+
Solo
Hachiman
Hachiman
LegitCactus
Hachiman
Level 27
God Stats
1W - 6L
1,219 SR
Queue Stats
15W - 30L
1,365 Elo+
Solo
Bacchus
Bacchus
lx Grizzly
Bacchus
Level 128
God Stats
2W - 3L
1,708 SR
Queue Stats
18W - 14L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Gorg94
Agni
16
7 / 0 / 8
9,428
943
10,003
5,651
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Ljayxz
Yemoja
14
2 / 1 / 8
7,854
785
4,208
9,220
7,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Stompingg
Mercury
15
6 / 4 / 9
9,251
925
12,017
12,085
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
VastLife
Gilgamesh
13
3 / 2 / 8
8,179
818
4,365
8,496
5,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
babyblithey
Chang'e
14
2 / 1 / 7
7,976
798
2,889
7,571
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 2 / 5
6,418
642
3,826
4,896
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 1
8,091
809
9,461
5,449
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 2
6,171
617
5,462
10,309
4,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
LegitCactus
Hachiman
12
4 / 6 / 1
7,628
763
7,620
11,779
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
lx Grizzly
Bacchus
12
1 / 3 / 4
6,936
694
3,673
8,359
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
20
Kills
8
8
Deaths
21
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
5
1.25
L
3
2
1
1.75
W
Agni
Gorg94
Agni
7
0
8
11
L
0
8
2
0.13
L
Hachiman
LegitCactus
Hachiman
4
6
1
0.75
W
Yemoja
Ljayxz
Yemoja
2
1
8
6
W
Mercury
Stompingg
Mercury
6
4
9
2.63
W
Gilgamesh
VastLife
Gilgamesh
3
2
8
3.5
W
Chang'e
babyblithey
Chang'e
2
1
7
5.5
L
Bacchus
lx Grizzly
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,482
Damage
30,042
43,023
Taken
40,792
23,149
Mitigated
21,801
10,005
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,826
187
0
125
4,896
1,868
39
1,319
3,461
18,465
0
L
9,461
591
0
391
5,449
2,032
0
3,811
1,529
33,110
0
W
Agni
Gorg94
Agni
10,003
494
0
1,882
5,651
2,072
109
2,145
3,506
33,658
0
L
5,462
565
0
930
10,309
4,138
0
3,351
6,857
0
16,384
L
Hachiman
LegitCactus
Hachiman
7,620
3,909
0
1,247
11,779
4,379
246
5,707
5,964
0
17,280
W
Yemoja
Ljayxz
Yemoja
4,208
503
1,789
337
9,220
7,398
602
3,893
5,327
14,516
0
W
Mercury
Stompingg
Mercury
12,017
5,913
0
1,244
12,085
4,634
537
5,131
6,954
0
30,721
W
Gilgamesh
VastLife
Gilgamesh
4,365
465
0
920
8,496
5,204
160
3,319
5,177
0
14,681
W
Chang'e
babyblithey
Chang'e
2,889
94
1,855
1,978
7,571
3,841
869
3,220
4,351
20,806
0
L
Bacchus
lx Grizzly
Bacchus
3,673
359
0
348
8,359
9,384
0
2,912
5,416
11,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,688
Gold Earned
35,244
207
Minions Killed
188
12
Camps Cleared
5
977,746
Distance Traveled
835,006
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,418
642
35
4
0
185,021
0
L
Zeus
8,091
809
62
6
2
179,984
2
W
Agni
9,428
943
60
6
5
194,113
1
L
Thor
6,171
617
32
3
2
154,094
0
L
Hachiman
7,628
763
35
4
1
155,214
1
W
Yemoja
7,854
785
28
3
0
166,154
1
W
Mercury
9,251
925
58
6
4
212,257
3
W
Gilgamesh
8,179
818
25
3
1
210,142
3
W
Chang'e
7,976
798
36
4
2
195,080
3
L
Bacchus
6,936
694
24
2
0
160,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role