Player Matchup

Gilgamesh
Gilgamesh
GODraf_
Gilgamesh
Level 126
God Stats
48W - 26L
1,711 SR
Queue Stats
1,175W - 1,086L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
KullAmra
Cthulhu
Level 71
God Stats
77W - 51L
1,648 SR
Queue Stats
338W - 293L
1,477 Elo+
Party 1
Hachiman
Hachiman
ToxicPeacemaker
Hachiman
Level 112
God Stats
3W - 4L
1,352 SR
Queue Stats
433W - 391L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
Valerianka_
Nu Wa
Level 49
God Stats
53W - 36L
1,579 SR
Queue Stats
134W - 144L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
tofsla_i_vifsla
Erlang Shen
Level 74
God Stats
8W - 7L
1,465 SR
Queue Stats
361W - 377L
1,459 Elo+
Party 1
Team Averages
Level 86
1,551 SR
1,477 Elo+

VS

Team Averages
Level 65
1,446 SR
1,385 Elo+
Izanami
Izanami
Avid Comp
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,394 Elo+
Party 3
Ne Zha
Ne Zha
Kanama94
Ne Zha
Level 60
God Stats
5W - 6L
1,459 SR
Queue Stats
207W - 228L
1,422 Elo+
Party 2
Bellona
Bellona
Lorcanx1107
Bellona
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 3
Kukulkan
Kukulkan
alohaillest
Kukulkan
Level 107
God Stats
1W - 2L
1,463 SR
Queue Stats
175W - 179L
1,466 Elo+
Party 2
Sylvanus
Sylvanus
jencen_hnl
Sylvanus
Level 21
God Stats
0W - 3L
1,306 SR
Queue Stats
21W - 33L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GODraf_
Gilgamesh
20
4 / 5 / 11
13,051
567
13,112
22,524
10,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
KullAmra
Cthulhu
20
13 / 3 / 11
13,406
583
18,953
21,729
22,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
19
13 / 3 / 16
12,860
559
21,499
17,902
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
5 / 1 / 13
13,227
575
16,544
7,888
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
tofsla_i_vifsla
Erlang Shen
20
7 / 1 / 7
13,741
597
6,724
20,566
19,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avid Comp
Izanami
16
3 / 9 / 2
10,810
470
8,770
16,594
5,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Kanama94
Ne Zha
17
1 / 8 / 4
10,801
470
7,977
21,733
8,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Lorcanx1107
Bellona
15
3 / 9 / 3
10,213
444
15,350
24,029
15,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
alohaillest
Kukulkan
18
4 / 8 / 1
11,680
508
19,175
14,994
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
jencen_hnl
Sylvanus
15
2 / 8 / 2
9,448
411
6,509
20,576
20,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
42
Kills
13
13
Deaths
42
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Avid Comp
Izanami
3
9
2
0.44
W
Gilgamesh
GODraf_
Gilgamesh
4
5
11
1.9
L
Ne Zha
Kanama94
Ne Zha
1
8
4
0.38
W
Cthulhu
KullAmra
Cthulhu
13
3
11
6.17
L
Bellona
Lorcanx1107
Bellona
3
9
3
0.5
W
Hachiman
13
3
16
7
W
5
1
13
11.5
L
Kukulkan
alohaillest
Kukulkan
4
8
1
0.56
L
Sylvanus
jencen_hnl
Sylvanus
2
8
2
0.38
W
Erlang Shen
tofsla_i_vifsla
Erlang Shen
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,832
Damage
57,781
90,609
Taken
97,926
62,176
Mitigated
56,368
28,925
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Avid Comp
Izanami
8,770
5,774
0
1,946
16,594
5,944
820
7,278
9,074
0
66,500
W
Gilgamesh
GODraf_
Gilgamesh
13,112
3,277
0
5,502
22,524
10,769
888
6,051
16,473
0
102,193
L
Ne Zha
Kanama94
Ne Zha
7,977
2,101
0
6,012
21,733
8,392
0
5,892
15,593
0
77,129
W
Cthulhu
KullAmra
Cthulhu
18,953
1,864
2,125
2,003
21,729
22,213
576
6,661
15,068
72,316
0
L
Bellona
Lorcanx1107
Bellona
15,350
8,153
0
1,973
24,029
15,621
16
5,309
18,516
0
49,080
W
Hachiman
21,499
14,072
0
6,621
17,902
6,898
890
6,541
11,361
0
84,393
W
16,544
1,979
340
2,331
7,888
3,080
3,164
3,611
4,277
93,403
0
L
Kukulkan
alohaillest
Kukulkan
19,175
813
0
500
14,994
5,739
0
7,544
7,061
103,494
0
L
Sylvanus
jencen_hnl
Sylvanus
6,509
2,015
585
1,851
20,576
20,672
195
8,156
12,098
23,158
0
W
Erlang Shen
tofsla_i_vifsla
Erlang Shen
6,724
3,400
0
10,003
20,566
19,216
359
2,820
17,746
87
91,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,285
Gold Earned
52,952
694
Minions Killed
521
0
Camps Cleared
0
2,258,695
Distance Traveled
1,961,938
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,810
470
119
5
0
378,578
3
W
Gilgamesh
13,051
567
146
6
0
508,865
1
L
Ne Zha
10,801
470
126
5
0
436,426
5
W
Cthulhu
13,406
583
104
5
0
437,870
1
L
Bellona
10,213
444
66
3
0
399,082
3
W
Hachiman
12,860
559
103
4
0
431,617
4
W
Nu Wa
13,227
575
174
8
0
443,272
4
L
Kukulkan
11,680
508
177
8
0
365,356
4
L
Sylvanus
9,448
411
33
1
0
382,496
0
W
Erlang Shen
13,741
597
167
7
0
437,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role