Player Matchup

Apollo
Apollo
Briight_18
Apollo
Level 88
God Stats
1W - 1L
1,844 SR
Queue Stats
25W - 25L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
Deicide-Colossus
Cthulhu
Level 120
God Stats
7W - 5L
1,567 SR
Queue Stats
24W - 22L
1,557 Elo+
Party 1
Janus
Janus
NoticesUrBolgy_
Janus
Level 46
God Stats
3W - 3L
1,389 SR
Queue Stats
82W - 81L
1,448 Elo+
Party 1
Team Averages
Level 85
1,600 SR
1,512 Elo+

VS

Team Averages
Level 24
1,439 SR
1,297 Elo+
Neith
Neith
IkomaDDT
Neith
Level 25
God Stats
57W - 59L
1,506 SR
Queue Stats
69W - 96L
1,254 Elo+
Party 2
Ymir
Ymir
RIP3200_
Ymir
Level 41
God Stats
1W - 9L
1,349 SR
Queue Stats
95W - 131L
1,429 Elo+
Party 2
Nemesis
Nemesis
bananeoxe
Nemesis
Level 5
God Stats
1W - 1L
1,462 SR
Queue Stats
1W - 9L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Briight_18
Apollo
12
8 / 2 / 6
8,959
814
6,587
7,495
2,623
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 0 / 10
8,744
795
13,878
13,260
10,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 15
8,324
757
11,462
4,007
1,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IkomaDDT
Neith
9
0 / 5 / 1
6,118
556
5,608
11,729
4,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
2 / 8 / 0
7,396
672
4,138
17,881
9,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
bananeoxe
Nemesis
8
0 / 4 / 1
6,234
567
890
8,003
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
17
Kills
2
2
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
Briight_18
Apollo
8
2
6
5.5
W
7
0
10
12
L
Neith
IkomaDDT
Neith
0
5
1
0.1
W
2
0
15
9.5
L
Ymir
2
8
0
0.25
L
Nemesis
bananeoxe
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
10,636
24,762
Taken
37,613
14,802
Mitigated
16,694
10,863
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Briight_18
Apollo
6,587
4,654
390
1,981
7,495
2,623
1,047
1,028
6,467
0
35,202
W
13,878
491
725
5,917
13,260
10,875
390
2,301
10,959
30,209
0
L
Neith
IkomaDDT
Neith
5,608
1,926
103
895
11,729
4,004
0
9,011
2,361
0
18,009
W
11,462
1,046
538
1,312
4,007
1,304
629
1,635
2,372
30,011
0
L
Ymir
4,138
683
321
3,089
17,881
9,803
0
9,703
7,777
20,995
0
L
Nemesis
bananeoxe
Nemesis
890
56
0
336
8,003
2,887
0
5,567
2,135
0
3,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
19,748
133
Minions Killed
61
9
Camps Cleared
0
629,016
Distance Traveled
444,085
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,959
814
51
5
4
197,043
2
W
Cthulhu
8,744
795
33
3
1
219,806
0
L
Neith
6,118
556
24
2
0
168,684
1
W
Janus
8,324
757
49
4
4
212,167
0
L
Ymir
7,396
672
31
3
0
137,694
3
L
Nemesis
6,234
567
6
1
0
137,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role