Player Matchup

Ra
Ra
 
Ra
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BroganWayne
Ullr
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 6L
1,701 Elo+
Party 1
Discordia
Discordia
LawlumBawlum
Discordia
Level 34
God Stats
33W - 29L
1,544 SR
Queue Stats
162W - 137L
1,544 Elo+
Party 2
Chang'e
Chang'e
Liiishaa
Chang'e
Level 128
God Stats
10W - 2L
1,897 SR
Queue Stats
54W - 14L
1,809 Elo+
Party 1
Mulan
Mulan
名为完全败北之鞭
Mulan
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 58L
1,473 Elo+
Solo
Team Averages
Level 55
1,588 SR
1,605 Elo+

VS

Team Averages
Level 66
1,538 SR
1,511 Elo+
Neith
Neith
ImUnbreakable
Neith
Level 96
God Stats
2W - 3L
1,465 SR
Queue Stats
11W - 11L
1,509 Elo+
Party 3
Atlas
Atlas
OtakuBloodMoon
Atlas
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 23L
1,468 Elo+
Solo
Fafnir
Fafnir
XxF3ARxX9579
Fafnir
Level 127
God Stats
0W - 1L
1,678 SR
Queue Stats
10W - 13L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
christane
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,518 Elo+
Party 3
Ao Kuang
Ao Kuang
clearking99
Ao Kuang
Level 37
God Stats
33W - 31L
1,546 SR
Queue Stats
254W - 240L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 0 / 17
10,868
988
12,902
6,303
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 3 / 15
12,711
1,156
25,549
17,007
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
LawlumBawlum
Discordia
19
5 / 1 / 21
12,024
1,093
22,121
4,816
1,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Liiishaa
Chang'e
19
13 / 1 / 15
12,490
1,135
27,126
15,987
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 4 / 16
10,695
972
11,087
13,688
12,506
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
10,350
941
10,551
13,900
4,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 12 / 3
9,958
905
13,630
25,929
10,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
16
2 / 9 / 4
10,204
928
18,123
30,940
17,639
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
christane
Baron Samedi
15
0 / 10 / 3
9,028
821
5,103
22,060
7,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
clearking99
Ao Kuang
15
2 / 3 / 3
9,567
870
3,678
13,856
4,797
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
25
35
Kills
9
9
Deaths
35
84
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
17
11.5
W
10
3
15
5.83
L
3
1
3
4.5
W
Discordia
LawlumBawlum
Discordia
5
1
21
15.5
W
Chang'e
Liiishaa
Chang'e
13
1
15
20.5
L
2
12
3
0.29
L
Fafnir
2
9
4
0.44
L
Baron Samedi
christane
Baron Samedi
0
10
3
0.15
L
Ao Kuang
clearking99
Ao Kuang
2
3
3
1.17
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,785
Damage
51,085
57,801
Taken
106,685
27,533
Mitigated
45,051
17,943
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,902
439
952
745
6,303
2,018
0
5,170
1,133
34,534
0
W
25,549
14,172
0
1,366
17,007
5,603
0
12,781
4,226
0
41,673
L
10,551
3,987
0
1,186
13,900
4,618
0
8,844
4,984
0
39,354
W
Discordia
LawlumBawlum
Discordia
22,121
531
0
510
4,816
1,682
0
2,404
2,412
39,854
0
W
Chang'e
Liiishaa
Chang'e
27,126
2,150
6,498
7,464
15,987
5,724
0
10,301
5,686
49,182
0
L
13,630
3,213
0
1,926
25,929
10,079
0
15,953
9,712
30,302
0
L
Fafnir
18,123
6,564
0
4,901
30,940
17,639
0
17,406
13,258
29,281
0
L
Baron Samedi
christane
Baron Samedi
5,103
351
872
1,014
22,060
7,918
0
13,004
8,902
17,595
0
L
Ao Kuang
clearking99
Ao Kuang
3,678
390
0
2,479
13,856
4,797
0
9,144
4,614
11,031
0
W
11,087
941
0
408
13,688
12,506
0
9,878
3,810
6,952
15,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,788
Gold Earned
49,107
215
Minions Killed
161
12
Camps Cleared
3
1,067,700
Distance Traveled
794,335
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,868
988
75
7
0
239,092
0
W
Ullr
12,711
1,156
29
3
10
192,823
0
L
Neith
10,350
941
58
5
2
193,219
1
W
Discordia
12,024
1,093
33
3
1
219,518
0
W
Chang'e
12,490
1,135
59
5
1
223,210
1
L
Atlas
9,958
905
37
3
0
168,849
0
L
Fafnir
10,204
928
22
2
0
176,085
0
L
Baron Samedi
9,028
821
33
3
0
127,193
0
L
Ao Kuang
9,567
870
11
1
1
128,989
0
W
Mulan
10,695
972
19
2
0
193,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role