Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Masters
Lay7
Ganesha
Masters
Level 124
God Stats
6W - 7L
1,573 SR
Queue Stats
723W - 670L
2,466 MMR
Solo
Fenrir
Fenrir
Diamond III
Xx_candlewall_xX
Fenrir
Diamond III
Level 107
God Stats
31W - 27L
1,632 SR
Queue Stats
427W - 417L
2,275 MMR
Solo
Freya
Freya
Masters
elbananero_123
Freya
Masters
Level 157
God Stats
3W - 2L
1,635 SR
Queue Stats
419W - 393L
2,686 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Ŕuby
Ah Muzen Cab
Masters
Level 146
God Stats
2W - 0L
1,784 SR
Queue Stats
87W - 82L
2,638 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,625 SR
2,313 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,613 SR
2,530 MMR
Janus
Janus
Diamond III
DarkMagician141
Janus
Diamond III
Level 129
God Stats
1W - 4L
1,339 SR
Queue Stats
300W - 296L
2,283 MMR
Solo
Camazotz
Camazotz
Masters
Dilano2005
Camazotz
Masters
Level 160
God Stats
28W - 15L
1,806 SR
Queue Stats
757W - 626L
3,421 MMR
Solo
Achilles
Achilles
Diamond II
KaOsPoSeIdOn13
Achilles
Diamond II
Level 156
God Stats
21W - 29L
1,542 SR
Queue Stats
540W - 512L
2,424 MMR
Solo
Sobek
Sobek
Platinum I
Riedle06
Sobek
Platinum I
Level 126
God Stats
2W - 3L
1,573 SR
Queue Stats
97W - 81L
2,178 MMR
Solo
Chiron
Chiron
Masters
lordvasco_ez
Chiron
Masters
Level 147
God Stats
9W - 9L
1,806 SR
Queue Stats
318W - 288L
2,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 1 / 10
12,551
598
13,773
20,365
22,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
Lay7
Ganesha
17
0 / 4 / 18
11,186
533
6,935
24,555
26,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 4 / 13
12,138
578
17,207
20,743
9,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
8 / 0 / 9
12,732
606
14,753
12,784
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Ŕuby
Ah Muzen Cab
18
11 / 3 / 10
12,905
615
17,441
13,230
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GebArtioAphroditeLoki

VS

Bans
Hou YiSolBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 0
9,897
471
12,822
13,071
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Dilano2005
Camazotz
16
5 / 6 / 1
10,065
479
16,031
20,640
7,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
14
1 / 5 / 1
8,405
400
8,112
18,720
16,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
Riedle06
Sobek
11
0 / 6 / 6
7,929
378
5,110
19,471
15,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
16
1 / 8 / 3
9,831
468
11,634
16,454
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
23
31
Kills
12
12
Deaths
31
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
10
11
L
5
6
0
0.83
L
Camazotz
Dilano2005
Camazotz
5
6
1
0.92
L
Achilles
1
5
1
0.3
W
Ganesha
Lay7
Ganesha
0
4
18
2.25
L
Sobek
Riedle06
Sobek
0
6
6
0.5
W
6
4
13
3.13
W
8
0
9
12.5
L
Chiron
1
8
3
0.31
W
Ah Muzen Cab
Ŕuby
Ah Muzen Cab
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,109
Damage
53,709
91,677
Taken
88,356
69,820
Mitigated
46,838
44,147
Healing
24,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,773
2,343
0
13,377
20,365
22,995
128
4,404
15,236
7,149
67,699
L
12,822
689
86
2,138
13,071
3,031
0
3,584
9,450
74,217
0
L
Camazotz
Dilano2005
Camazotz
16,031
6,226
0
8,143
20,640
7,120
0
3,839
16,620
0
74,331
L
Achilles
8,112
982
0
3,187
18,720
16,441
0
3,677
14,290
5,288
42,539
W
Ganesha
Lay7
Ganesha
6,935
142
885
6,789
24,555
26,843
443
4,395
18,390
38,414
0
L
Sobek
Riedle06
Sobek
5,110
360
585
5,383
19,471
15,171
0
7,412
11,741
16,095
0
W
17,207
4,686
0
9,027
20,743
9,254
1,023
3,247
16,894
0
95,383
W
14,753
4,798
0
8,099
12,784
5,009
1,022
2,830
9,758
103,173
0
L
Chiron
11,634
3,285
665
4,224
16,454
5,075
878
5,042
11,386
0
78,176
W
Ah Muzen Cab
Ŕuby
Ah Muzen Cab
17,441
6,580
0
5,970
13,230
5,719
3,512
5,332
7,613
0
102,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,512
Gold Earned
46,127
620
Minions Killed
526
0
Camps Cleared
0
2,092,919
Distance Traveled
1,906,166
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,551
598
136
6
0
438,126
5
L
Janus
9,897
471
154
7
0
362,039
7
L
Camazotz
10,065
479
120
6
0
429,936
3
L
Achilles
8,405
400
77
4
0
368,553
4
W
Ganesha
11,186
533
15
1
0
388,666
7
L
Sobek
7,929
378
18
1
0
401,044
3
W
Fenrir
12,138
578
119
6
0
479,850
8
W
Freya
12,732
606
172
8
0
382,357
7
L
Chiron
9,831
468
157
7
0
344,594
7
W
Ah Muzen Cab
12,905
615
178
8
0
403,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role