Player Matchup

Bacchus
Bacchus
Cucci Crisp
Bacchus
Level 48
God Stats
19W - 11L
1,588 SR
Queue Stats
128W - 134L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ammarayad85
Ah Muzen Cab
Level 142
God Stats
145W - 149L
1,465 SR
Queue Stats
1,060W - 1,207L
1,400 Elo+
Solo
Merlin
Merlin
thetimmon69
Merlin
Level 132
God Stats
17W - 8L
1,636 SR
Queue Stats
115W - 111L
1,562 Elo+
Solo
Team Averages
Level 107
1,563 SR
1,475 Elo+

VS

Team Averages
Level 62
1,577 SR
1,354 Elo+
Chaac
Chaac
Faded Genesis10
Chaac
Level 86
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 6L
1,081 Elo+
Party 1
Neith
Neith
ImThicOfThis
Neith
Level 32
God Stats
1W - 3L
1,464 SR
Queue Stats
5W - 14L
1,307 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
R4scal
Morgan Le Fay
Level 68
God Stats
7W - 10L
1,566 SR
Queue Stats
75W - 53L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cucci Crisp
Bacchus
16
3 / 2 / 5
13,559
678
13,186
20,498
34,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
ammarayad85
Ah Muzen Cab
15
0 / 2 / 5
11,247
562
14,352
15,377
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
18
6 / 1 / 3
13,091
655
27,173
11,587
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 4
11,014
551
8,138
20,707
12,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 5 / 2
10,447
522
7,147
15,545
4,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
R4scal
Morgan Le Fay
17
4 / 3 / 1
12,325
616
21,675
23,531
9,760
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
5
5
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cucci Crisp
Bacchus
3
2
5
2.75
L
0
1
4
2
L
1
5
2
0.4
L
Morgan Le Fay
R4scal
Morgan Le Fay
4
3
1
1.5
W
Ah Muzen Cab
ammarayad85
Ah Muzen Cab
0
2
5
1.25
W
Merlin
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,711
Damage
36,960
47,462
Taken
59,783
47,232
Mitigated
27,568
15,781
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cucci Crisp
Bacchus
13,186
708
312
3,339
20,498
34,711
236
9,268
11,230
22,070
0
L
8,138
283
0
6,642
20,707
12,948
0
13,624
6,341
18
29,522
L
7,147
1,963
48
3,622
15,545
4,860
86
11,847
3,251
0
22,599
L
Morgan Le Fay
R4scal
Morgan Le Fay
21,675
685
0
5,381
23,531
9,760
0
15,420
7,202
70,737
0
W
Ah Muzen Cab
ammarayad85
Ah Muzen Cab
14,352
968
828
9,059
15,377
7,598
912
7,497
7,880
0
49,993
W
Merlin
27,173
420
183
2,060
11,587
4,923
1,290
5,558
6,029
96,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,897
Gold Earned
33,786
226
Minions Killed
247
7
Camps Cleared
7
1,224,358
Distance Traveled
1,068,985
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,559
678
14
1
0
396,459
3
L
Chaac
11,014
551
61
3
0
429,276
1
L
Neith
10,447
522
49
2
1
292,944
0
L
Morgan Le Fay
12,325
616
137
7
6
346,765
0
W
Ah Muzen Cab
11,247
562
57
3
1
434,680
9
W
Merlin
13,091
655
155
8
6
393,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role