Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BlackCross25
Hera
Level 102
God Stats
2W - 1L
1,775 SR
Queue Stats
421W - 371L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
NaupaSONIC
Sun Wukong
Level 127
God Stats
8W - 6L
1,628 SR
Queue Stats
722W - 702L
1,475 Elo+
Party 2
Nemesis
Nemesis
PEWPEWUDED2779
Nemesis
Level 34
God Stats
1W - 1L
1,610 SR
Queue Stats
6W - 22L
1,127 Elo+
Solo
Bacchus
Bacchus
Y2KFox1127
Bacchus
Level 59
God Stats
30W - 40L
1,395 SR
Queue Stats
164W - 221L
1,355 Elo+
Solo
Team Averages
Level 81
1,582 SR
1,391 Elo+

VS

Team Averages
Level 84
1,606 SR
1,780 Elo+
Hachiman
Hachiman
AhjinXL
Hachiman
Level 18
God Stats
3W - 0L
1,807 SR
Queue Stats
65W - 11L
1,887 Elo+
Party 1
Osiris
Osiris
BadMemories
Osiris
Level 160
God Stats
1W - 2L
1,149 SR
Queue Stats
393W - 283L
1,768 Elo+
Party 1
Fafnir
Fafnir
Fertilebasher
Fafnir
Level 129
God Stats
23W - 17L
1,644 SR
Queue Stats
1,072W - 904L
1,911 Elo+
Party 1
Bacchus
Bacchus
Victor_Mikhsm
Bacchus
Level 86
God Stats
9W - 4L
1,546 SR
Queue Stats
344W - 354L
1,392 Elo+
Solo
Sol
Sol
macchiatoV2
Sol
Level 25
God Stats
4W - 0L
1,882 SR
Queue Stats
67W - 5L
1,939 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
0 / 5 / 0
4,579
458
1,252
6,416
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 0
5,155
516
2,612
5,139
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
NaupaSONIC
Sun Wukong
10
1 / 2 / 2
5,785
579
4,314
5,868
3,425
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
1 / 4 / 0
4,138
414
1,161
5,145
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Y2KFox1127
Bacchus
7
1 / 4 / 1
4,733
473
2,831
6,351
4,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AhjinXL
Hachiman
11
6 / 1 / 6
6,478
648
5,865
5,504
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
9
2 / 3 / 1
5,565
557
3,990
7,255
4,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 0 / 12
6,802
680
4,409
7,772
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
10
1 / 0 / 2
5,605
561
1,427
4,779
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 0 / 2
7,457
746
5,994
4,670
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
20
20
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
5
0
0
W
Hachiman
AhjinXL
Hachiman
6
1
6
9
W
Osiris
2
3
1
0.83
L
1
5
0
0.2
W
3
0
12
9
L
Sun Wukong
NaupaSONIC
Sun Wukong
1
2
2
1
L
1
4
0
0.25
W
Bacchus
1
0
2
2
L
Bacchus
Y2KFox1127
Bacchus
1
4
1
0.38
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,170
Damage
21,685
28,919
Taken
29,980
12,485
Mitigated
17,857
3,578
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,252
707
0
931
6,416
1,537
0
2,317
4,099
0
18,478
W
Hachiman
AhjinXL
Hachiman
5,865
2,290
0
2,743
5,504
1,534
140
914
4,590
0
36,230
W
Osiris
3,990
1,536
0
2,143
7,255
4,559
0
925
6,304
0
26,499
L
2,612
927
0
810
5,139
1,532
0
2,332
2,807
26,860
0
W
4,409
1,034
381
3,095
7,772
7,614
341
1,914
5,786
14,762
0
L
Sun Wukong
NaupaSONIC
Sun Wukong
4,314
954
0
584
5,868
3,425
0
1,510
3,998
0
31,841
L
1,161
478
0
817
5,145
1,608
0
3,067
2,013
0
8,061
W
Bacchus
1,427
42
0
2,434
4,779
2,440
0
678
4,065
24,577
0
L
Bacchus
Y2KFox1127
Bacchus
2,831
227
0
436
6,351
4,383
0
1,796
4,485
10,728
0
W
5,994
3,432
0
2,803
4,670
1,710
2,991
802
3,792
39,799
5,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,390
Gold Earned
31,907
198
Minions Killed
300
0
Camps Cleared
0
917,745
Distance Traveled
940,492
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,579
458
35
4
0
187,608
2
W
Hachiman
6,478
648
69
7
0
172,896
4
W
Osiris
5,565
557
61
6
0
178,216
3
L
Hera
5,155
516
57
6
0
171,525
3
W
Fafnir
6,802
680
17
2
0
178,046
3
L
Sun Wukong
5,785
579
75
8
0
184,667
0
L
Nemesis
4,138
414
19
2
0
193,504
3
W
Bacchus
5,605
561
64
6
0
226,015
4
L
Bacchus
4,733
473
12
1
0
180,441
0
W
Sol
7,457
746
89
9
0
185,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role