Player Matchup

Kukulkan
Kukulkan
Dewneh
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,355 Elo+
Party 2
Fafnir
Fafnir
GODOFWARR91
Fafnir
Level 109
God Stats
61W - 88L
1,467 SR
Queue Stats
505W - 681L
1,436 Elo+
Party 2
Artemis
Artemis
milkymilo
Artemis
Level 83
God Stats
42W - 42L
1,536 SR
Queue Stats
397W - 519L
1,326 Elo+
Party 2
Team Averages
Level 66
1,501 SR
1,373 Elo+

VS

Team Averages
Level 60
1,695 SR
1,558 Elo+
Odin
Odin
Kuudos
Odin
Level 89
God Stats
6W - 2L
1,853 SR
Queue Stats
98W - 59L
1,592 Elo+
Party 1
Scylla
Scylla
Neostarstrike
Scylla
Level 27
God Stats
4W - 5L
1,554 SR
Queue Stats
48W - 43L
1,509 Elo+
Party 1
Chiron
Chiron
psylock999
Chiron
Level 63
God Stats
8W - 2L
1,678 SR
Queue Stats
134W - 120L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dewneh
Kukulkan
13
1 / 12 / 4
9,560
598
4,798
16,325
5,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
13
1 / 7 / 6
9,847
615
5,057
18,070
16,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
milkymilo
Artemis
16
7 / 8 / 1
11,954
747
18,604
15,641
5,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kuudos
Odin
17
7 / 2 / 18
12,321
770
12,251
17,991
14,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 2 / 11
11,935
746
13,299
11,835
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
psylock999
Chiron
16
12 / 5 / 11
12,213
763
19,683
13,383
4,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
9
Kills
27
27
Deaths
9
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dewneh
Kukulkan
1
12
4
0.25
L
Fafnir
1
7
6
0.57
W
Odin
Kuudos
Odin
7
2
18
8
W
8
2
11
6.75
L
Artemis
milkymilo
Artemis
7
8
1
0.94
W
Chiron
psylock999
Chiron
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,459
Damage
45,233
50,036
Taken
43,209
27,775
Mitigated
22,483
5,006
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dewneh
Kukulkan
4,798
558
0
287
16,325
5,244
44
5,280
10,501
19,676
0
L
Fafnir
5,057
1,013
0
2,494
18,070
16,765
0
5,260
11,989
12,327
432
W
Odin
Kuudos
Odin
12,251
3,156
0
3,375
17,991
14,211
293
3,396
14,595
6,534
30,251
W
13,299
327
100
2,630
11,835
3,595
571
2,941
8,894
47,169
0
L
Artemis
milkymilo
Artemis
18,604
5,083
557
1,668
15,641
5,766
0
4,205
10,895
0
48,937
W
Chiron
psylock999
Chiron
19,683
8,346
1,829
2,766
13,383
4,677
1,690
4,007
9,376
0
49,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
36,469
122
Minions Killed
188
2
Camps Cleared
12
715,454
Distance Traveled
823,048
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,560
598
39
2
0
240,023
1
L
Fafnir
9,847
615
18
1
0
242,860
1
W
Odin
12,321
770
49
3
4
278,305
1
W
Scylla
11,935
746
91
6
4
276,384
1
L
Artemis
11,954
747
65
4
2
232,571
2
W
Chiron
12,213
763
48
3
4
268,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role