Player Matchup

Nu Wa
Nu Wa
BEAST172285
Nu Wa
Level 142
God Stats
29W - 31L
1,529 SR
Queue Stats
591W - 580L
1,512 Elo+
Party 1
Ullr
Ullr
FailingWumbology
Ullr
Level 77
God Stats
70W - 74L
1,512 SR
Queue Stats
127W - 127L
1,546 Elo+
Party 1
Achilles
Achilles
Ruthless Frosty
Achilles
Level 127
God Stats
10W - 2L
1,536 SR
Queue Stats
34W - 36L
1,421 Elo+
Solo
Ares
Ares
TurnItToWumbo
Ares
Level 67
God Stats
1W - 1L
1,683 SR
Queue Stats
92W - 85L
1,552 Elo+
Party 1
Chiron
Chiron
mhiiaa
Chiron
Level 43
God Stats
4W - 2L
1,667 SR
Queue Stats
43W - 54L
1,345 Elo+
Solo
Team Averages
Level 91
1,586 SR
1,475 Elo+

VS

Team Averages
Level 85
1,408 SR
1,486 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dacty
Pele
Level 127
God Stats
1W - 4L
1,248 SR
Queue Stats
378W - 408L
1,417 Elo+
Solo
Cthulhu
Cthulhu
EddySpagooti
Cthulhu
Level 128
God Stats
0W - 1L
1,269 SR
Queue Stats
223W - 254L
1,512 Elo+
Solo
Hel
Hel
SirEwokMcYubNub
Hel
Level 57
God Stats
0W - 1L
1,526 SR
Queue Stats
3W - 4L
1,448 Elo+
Party 2
Hou Yi
Hou Yi
TheColdDragon12
Hou Yi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,377
538
2,910
5,674
2,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 0 / 2
6,181
618
4,237
4,453
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
9
4 / 0 / 3
5,991
599
4,161
5,237
2,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 6
5,142
514
3,116
6,002
3,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
mhiiaa
Chiron
9
0 / 1 / 2
5,461
546
2,048
5,269
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 2 / 0
4,347
435
1,216
4,155
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
Dacty
Pele
9
0 / 2 / 0
5,114
511
1,558
5,851
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
EddySpagooti
Cthulhu
7
0 / 2 / 2
4,974
497
3,871
7,901
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 0
4,846
485
3,551
4,888
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 0
5,008
501
4,487
5,155
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
W
1
1
0
1
L
Pele
Dacty
Pele
0
2
0
0
L
Cthulhu
EddySpagooti
Cthulhu
0
2
2
0.5
W
6
0
2
7
W
Achilles
4
0
3
5.5
L
1
4
0
0.25
L
1
1
0
1
W
0
0
6
3
W
Chiron
mhiiaa
Chiron
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,472
Damage
14,683
26,635
Taken
27,950
10,877
Mitigated
9,178
12,782
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,216
260
0
1,070
4,155
1,015
0
202
3,721
0
12,251
W
2,910
506
0
2,713
5,674
2,266
0
2,541
3,133
30,865
0
L
Pele
Dacty
Pele
1,558
395
0
2,552
5,851
1,656
0
660
5,086
0
29,518
L
Cthulhu
EddySpagooti
Cthulhu
3,871
450
189
1,876
7,901
3,586
0
2,034
5,797
16,093
0
W
4,237
1,969
0
2,656
4,453
1,437
0
996
3,457
0
29,217
W
Achilles
4,161
1,549
0
2,084
5,237
2,513
240
191
5,046
0
24,352
L
3,551
232
745
1,527
4,888
1,502
0
2,153
2,735
15,621
0
L
4,487
2,031
0
1,879
5,155
1,419
0
977
4,167
0
27,946
W
3,116
30
388
1,972
6,002
3,251
0
2,237
3,765
10,128
0
W
Chiron
mhiiaa
Chiron
2,048
1,214
370
2,599
5,269
1,410
0
1,457
3,812
0
30,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
24,289
258
Minions Killed
212
0
Camps Cleared
0
1,006,546
Distance Traveled
876,149
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,347
435
29
3
0
105,238
3
W
Nu Wa
5,377
538
52
5
0
150,785
4
L
Pele
5,114
511
68
7
0
216,468
5
L
Cthulhu
4,974
497
21
2
0
196,774
5
W
Ullr
6,181
618
68
7
0
219,742
3
W
Achilles
5,991
599
44
4
0
236,919
3
L
Hel
4,846
485
35
4
0
166,087
0
L
Hou Yi
5,008
501
59
6
0
191,582
1
W
Ares
5,142
514
14
1
0
210,000
0
W
Chiron
5,461
546
80
8
0
189,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role