Player Matchup

Sobek
Sobek
 
Sobek
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ChongshuS
Eset
Level 158
God Stats
3W - 2L
1,622 SR
Queue Stats
152W - 141L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
HolyAmid
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,513 Elo+
Solo
Cliodhna
Cliodhna
TaH Lesboules
Cliodhna
Level 155
God Stats
2W - 1L
1,545 SR
Queue Stats
189W - 167L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
majoriscanis
Baron Samedi
Level 83
God Stats
2W - 1L
1,749 SR
Queue Stats
108W - 114L
1,447 Elo+
Solo
Team Averages
Level 102
1,583 SR
1,471 Elo+

VS

Team Averages
Level 129
1,456 SR
1,445 Elo+
He Bo
He Bo
AI6666
He Bo
Level 123
God Stats
3W - 3L
1,635 SR
Queue Stats
358W - 359L
1,458 Elo+
Solo
Achilles
Achilles
G_Ponzer
Achilles
Level 117
God Stats
2W - 3L
1,524 SR
Queue Stats
253W - 247L
1,498 Elo+
Solo
Olorun
Olorun
lPYTH0N
Olorun
Level 145
God Stats
0W - 2L
1,235 SR
Queue Stats
35W - 54L
1,378 Elo+
Solo
Kuzenbo
Kuzenbo
nevermore0402
Kuzenbo
Level 160
God Stats
8W - 5L
1,519 SR
Queue Stats
235W - 231L
1,491 Elo+
Solo
Izanami
Izanami
szyderca15243
Izanami
Level 98
God Stats
2W - 3L
1,367 SR
Queue Stats
229W - 263L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
4 / 7 / 19
11,057
737
9,671
28,599
33,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eset
19
11 / 1 / 17
12,563
838
16,596
11,552
5,010
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
HolyAmid
Cu Chulainn
19
6 / 4 / 19
11,494
766
15,736
23,942
21,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
TaH Lesboules
Cliodhna
20
10 / 3 / 20
13,357
890
30,329
23,306
11,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
majoriscanis
Baron Samedi
17
3 / 1 / 25
10,698
713
13,815
14,520
8,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AI6666
He Bo
16
2 / 7 / 11
9,881
659
16,702
17,846
7,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Achilles
G_Ponzer
Achilles
17
7 / 6 / 8
10,673
712
16,969
21,917
22,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
lPYTH0N
Olorun
16
2 / 6 / 9
9,976
665
17,681
13,083
7,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
17
1 / 6 / 9
10,837
722
12,276
27,481
46,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
18
3 / 9 / 10
11,003
734
21,031
16,387
6,325
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
62
34
Kills
15
16
Deaths
34
100
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
7
19
1.93
L
He Bo
AI6666
He Bo
2
7
11
1.07
W
Eset
11
1
17
19.5
L
Achilles
G_Ponzer
Achilles
7
6
8
1.83
W
Cu Chulainn
HolyAmid
Cu Chulainn
6
4
19
3.88
W
Cliodhna
TaH Lesboules
Cliodhna
10
3
20
6.67
L
Olorun
lPYTH0N
Olorun
2
6
9
1.08
W
Baron Samedi
majoriscanis
Baron Samedi
3
1
25
15.5
L
Kuzenbo
1
6
9
0.92
L
Izanami
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,147
Damage
84,659
101,919
Taken
96,714
79,024
Mitigated
89,317
49,339
Healing
31,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,671
1,053
1,639
5,221
28,599
33,398
228
11,446
17,153
17,897
0
L
He Bo
AI6666
He Bo
16,702
293
1,521
4,628
17,846
7,378
0
5,763
12,083
22,977
0
W
Eset
16,596
932
4,656
4,390
11,552
5,010
723
5,988
5,564
35,481
0
L
Achilles
G_Ponzer
Achilles
16,969
4,137
1,603
4,837
21,917
22,328
453
11,702
10,215
4,858
20,476
W
Cu Chulainn
HolyAmid
Cu Chulainn
15,736
2,196
232
5,542
23,942
21,117
584
8,931
15,011
315
28,511
W
Cliodhna
TaH Lesboules
Cliodhna
30,329
3,203
952
10,961
23,306
11,214
2,062
11,794
11,512
0
63,890
L
Olorun
lPYTH0N
Olorun
17,681
9,416
2,246
1,450
13,083
7,072
607
5,241
7,842
37,409
4,084
W
Baron Samedi
majoriscanis
Baron Samedi
13,815
654
8,804
6,942
14,520
8,285
1,252
7,858
6,662
24,253
0
L
Kuzenbo
12,276
3,097
2,867
6,394
27,481
46,214
119
11,225
16,256
19,120
0
L
Izanami
21,031
15,414
3,010
2,656
16,387
6,325
2,293
6,381
10,006
0
39,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,169
Gold Earned
52,370
182
Minions Killed
148
0
Camps Cleared
0
1,446,447
Distance Traveled
1,278,816
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,057
737
13
1
0
249,292
5
L
He Bo
9,881
659
26
2
0
268,467
4
W
Eset
12,563
838
48
3
0
326,091
0
L
Achilles
10,673
712
21
1
0
278,996
2
W
Cu Chulainn
11,494
766
26
2
0
266,906
1
W
Cliodhna
13,357
890
63
4
0
307,115
0
L
Olorun
9,976
665
36
2
0
214,136
0
W
Baron Samedi
10,698
713
32
2
0
297,043
0
L
Kuzenbo
10,837
722
10
1
0
293,567
1
L
Izanami
11,003
734
55
4
0
223,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role