Player Matchup

Freya
Freya
 
Freya
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
XD8mon-Slayer
Susano
Level 27
God Stats
7W - 6L
1,496 SR
Queue Stats
39W - 54L
1,266 Elo+
Party 1
Chaac
Chaac
apeking116
Chaac
Level 116
God Stats
29W - 33L
1,414 SR
Queue Stats
375W - 395L
1,354 Elo+
Party 1
Vulcan
Vulcan
djhev221
Vulcan
Level 83
God Stats
9W - 5L
1,634 SR
Queue Stats
319W - 250L
1,604 Elo+
Party 2
Sylvanus
Sylvanus
hamrosepham
Sylvanus
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 204L
1,611 Elo+
Party 2
Team Averages
Level 61
1,509 SR
1,467 Elo+

VS

Team Averages
Level 64
1,423 SR
1,376 Elo+
Heimdallr
Heimdallr
Beezo2Cold
Heimdallr
Level 37
God Stats
2W - 5L
1,396 SR
Queue Stats
39W - 48L
1,404 Elo+
Solo
Cernunnos
Cernunnos
Blackgrl_Smasher
Cernunnos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,402 Elo+
Solo
Neith
Neith
FarquadContinues
Neith
Level 64
God Stats
3W - 5L
1,320 SR
Queue Stats
218W - 250L
1,368 Elo+
Solo
Chaac
Chaac
ahundredbands23
Chaac
Level 101
God Stats
12W - 16L
1,446 SR
Queue Stats
196W - 223L
1,332 Elo+
Solo
Nox
Nox
fospia
Nox
Level 86
God Stats
27W - 32L
1,456 SR
Queue Stats
402W - 461L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
25 / 1 / 1
13,294
739
23,939
18,756
8,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 9 / 12
9,179
510
7,810
16,107
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
13
0 / 3 / 14
8,542
475
6,323
18,980
16,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
djhev221
Vulcan
18
13 / 0 / 3
11,707
650
11,531
9,380
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
hamrosepham
Sylvanus
16
5 / 1 / 19
10,369
576
8,271
15,338
16,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beezo2Cold
Heimdallr
12
2 / 12 / 2
7,923
440
7,577
14,577
4,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
14
6 / 8 / 1
8,522
473
12,047
15,731
6,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 9 / 0
8,113
451
6,106
13,577
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 8 / 6
8,010
445
10,145
19,016
18,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
fospia
Nox
11
1 / 9 / 1
7,339
408
5,667
11,541
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
22
45
Kills
12
14
Deaths
46
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
25
1
1
25.5
L
Heimdallr
Beezo2Cold
Heimdallr
2
12
2
0.25
L
Cernunnos
6
8
1
0.81
L
2
9
0
0.22
W
2
9
12
0.89
L
1
8
6
0.5
W
Chaac
0
3
14
2.33
W
Vulcan
djhev221
Vulcan
13
0
3
14.5
L
Nox
fospia
Nox
1
9
1
0.17
W
Sylvanus
hamrosepham
Sylvanus
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,874
Damage
41,542
78,561
Taken
74,442
50,910
Mitigated
36,215
31,778
Healing
13,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
23,939
10,199
0
9,426
18,756
8,038
1,235
1,011
17,629
115,341
0
L
Heimdallr
Beezo2Cold
Heimdallr
7,577
3,775
0
1,192
14,577
4,324
217
8,718
5,772
0
30,589
L
Cernunnos
12,047
5,319
0
3,553
15,731
6,205
23
7,102
8,221
0
51,905
L
6,106
2,983
0
2,616
13,577
3,793
810
11,285
2,292
0
38,442
W
7,810
1,201
465
4,050
16,107
5,518
1,980
37
16,042
0
47,996
L
10,145
1,584
0
5,260
19,016
18,347
628
7,622
11,030
0
40,513
W
Chaac
6,323
1,254
381
7,023
18,980
16,758
1,365
1,028
17,866
0
31,042
W
Vulcan
djhev221
Vulcan
11,531
4,542
0
827
9,380
4,596
542
2,113
7,157
84,471
0
L
Nox
fospia
Nox
5,667
358
0
653
11,541
3,546
41
7,800
3,698
33,930
0
W
Sylvanus
hamrosepham
Sylvanus
8,271
3,331
3,881
5,725
15,338
16,000
1,273
1,072
14,200
44,780
12,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,091
Gold Earned
39,907
519
Minions Killed
348
0
Camps Cleared
0
1,818,228
Distance Traveled
1,465,730
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,294
739
158
9
0
365,544
1
L
Heimdallr
7,923
440
48
3
0
324,180
3
L
Cernunnos
8,522
473
85
5
0
302,947
0
L
Neith
8,113
451
80
4
0
245,248
1
W
Susano
9,179
510
80
4
0
347,669
1
L
Chaac
8,010
445
63
4
0
305,224
6
W
Chaac
8,542
475
42
2
0
376,719
1
W
Vulcan
11,707
650
145
8
0
408,895
0
L
Nox
7,339
408
72
4
0
288,131
6
W
Sylvanus
10,369
576
94
5
0
319,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role