Player Matchup

Freya
Freya
Delta_Da_Steppa
Freya
Level 142
God Stats
6W - 4L
1,726 SR
Queue Stats
118W - 108L
1,610 Elo+
Party 1
Achilles
Achilles
TheInsomniacWolf
Achilles
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 97L
1,535 Elo+
Party 1
Bellona
Bellona
Unholy-Kindness
Bellona
Level 145
God Stats
28W - 26L
1,497 SR
Queue Stats
270W - 230L
1,513 Elo+
Party 1
Athena
Athena
flamebarrel1
Athena
Level 106
God Stats
17W - 15L
1,584 SR
Queue Stats
257W - 232L
1,529 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
shadowluik
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 245L
1,576 Elo+
Party 3
Team Averages
Level 134
1,561 SR
1,553 Elo+

VS

Team Averages
Level 111
1,586 SR
1,615 Elo+
Achilles
Achilles
FreshThyme
Achilles
Level 117
God Stats
16W - 14L
1,574 SR
Queue Stats
485W - 491L
1,627 Elo+
Solo
Anhur
Anhur
GoobisNuBis
Anhur
Level 148
God Stats
2W - 1L
1,447 SR
Queue Stats
90W - 59L
1,619 Elo+
Party 2
Ymir
Ymir
GucciKitten
Ymir
Level 144
God Stats
1W - 0L
1,445 SR
Queue Stats
110W - 76L
1,620 Elo+
Party 2
Nemesis
Nemesis
TheWeedCrack
Nemesis
Level 69
God Stats
44W - 25L
1,651 SR
Queue Stats
151W - 111L
1,573 Elo+
Solo
Poseidon
Poseidon
iGluest1ck
Poseidon
Level 76
God Stats
1W - 0L
1,812 SR
Queue Stats
5W - 2L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
9,364
493
8,380
15,850
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 10 / 2
8,871
467
4,308
17,168
12,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 7 / 1
8,282
436
7,849
20,871
16,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
13
3 / 2 / 6
8,984
473
9,466
19,671
20,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
shadowluik
Ah Muzen Cab
13
6 / 6 / 3
8,767
461
13,517
16,496
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FreshThyme
Achilles
18
6 / 0 / 6
11,517
606
14,737
17,771
13,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 5
10,142
534
10,068
13,561
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 9
9,503
500
6,394
16,563
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
TheWeedCrack
Nemesis
19
10 / 1 / 9
12,232
644
14,533
11,235
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
iGluest1ck
Poseidon
18
12 / 5 / 9
12,132
639
25,414
9,609
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
14
Kills
32
32
Deaths
14
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Achilles
FreshThyme
Achilles
6
0
6
9
W
2
4
5
1.13
W
2
4
9
1.63
L
3
10
2
0.4
W
Nemesis
TheWeedCrack
Nemesis
10
1
9
14.5
L
0
7
1
0.07
L
Athena
3
2
6
3
W
Poseidon
iGluest1ck
Poseidon
12
5
9
3.3
L
Ah Muzen Cab
shadowluik
Ah Muzen Cab
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,520
Damage
71,146
90,056
Taken
68,739
60,888
Mitigated
40,783
20,093
Healing
19,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,380
3,242
0
6,958
15,850
6,468
0
6,293
9,430
60,102
10,071
W
Achilles
FreshThyme
Achilles
14,737
3,778
9
8,859
17,771
13,836
0
3,335
13,707
11,379
71,377
W
10,068
4,154
0
3,772
13,561
4,833
2,146
3,376
10,185
0
76,287
W
6,394
1,520
0
1,906
16,563
13,283
257
3,611
12,911
20,747
0
L
4,308
1,006
0
2,260
17,168
12,000
210
8,739
8,347
0
57,969
W
Nemesis
TheWeedCrack
Nemesis
14,533
6,451
0
4,883
11,235
4,737
3,056
2,543
8,553
0
73,736
L
7,849
2,917
0
2,418
20,871
16,652
642
5,683
14,131
0
48,150
L
Athena
9,466
2,001
0
4,952
19,671
20,781
0
7,240
12,255
30,962
0
W
Poseidon
iGluest1ck
Poseidon
25,414
3,784
0
270
9,609
4,094
1,696
3,992
5,617
102,098
0
L
Ah Muzen Cab
shadowluik
Ah Muzen Cab
13,517
5,210
0
3,505
16,496
4,987
0
5,597
10,899
0
55,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,268
Gold Earned
55,526
477
Minions Killed
595
0
Camps Cleared
0
1,809,128
Distance Traveled
1,984,071
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,364
493
117
6
0
346,072
2
W
Achilles
11,517
606
155
8
0
406,011
7
W
Anhur
10,142
534
124
7
0
349,632
9
W
Ymir
9,503
500
34
2
0
378,463
9
L
Achilles
8,871
467
120
6
0
352,704
3
W
Nemesis
12,232
644
119
6
0
443,980
4
L
Bellona
8,282
436
97
5
0
359,483
0
L
Athena
8,984
473
59
3
0
383,925
6
W
Poseidon
12,132
639
163
9
0
405,985
3
L
Ah Muzen Cab
8,767
461
84
4
0
366,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role