Player Matchup

King Arthur
King Arthur
Alvin Yakatorii
King Arthur
Level 26
God Stats
3W - 6L
1,456 SR
Queue Stats
20W - 23L
1,331 Elo+
Party 2
Ymir
Ymir
Artamisa
Ymir
Level 27
God Stats
5W - 8L
1,369 SR
Queue Stats
22W - 24L
1,332 Elo+
Party 2
Chaac
Chaac
PapiKota5477
Chaac
Level 47
God Stats
4W - 4L
1,521 SR
Queue Stats
115W - 152L
1,401 Elo+
Party 2
Team Averages
Level 33
1,448 SR
1,355 Elo+

VS

Team Averages
Level 54
1,410 SR
1,450 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ColonelKajo
Hades
Level 59
God Stats
2W - 5L
1,000 SR
Queue Stats
36W - 50L
1,333 Elo+
Solo
Kuzenbo
Kuzenbo
SnowNinja369
Kuzenbo
Level 15
God Stats
9W - 1L
1,730 SR
Queue Stats
27W - 10L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alvin Yakatorii
King Arthur
11
1 / 3 / 2
7,412
618
5,765
10,479
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
2 / 8 / 1
7,731
644
7,883
14,609
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 1
7,061
588
8,657
14,908
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
7 / 1 / 9
9,403
784
16,466
7,282
2,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 1 / 10
9,556
796
10,401
9,038
4,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
SnowNinja369
Kuzenbo
12
3 / 2 / 7
8,928
744
6,578
13,964
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
17
17
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
9
11.5
L
King Arthur
Alvin Yakatorii
King Arthur
1
3
2
0.67
L
Ymir
2
8
1
0.31
W
7
1
10
12
L
1
6
1
0.25
W
Kuzenbo
SnowNinja369
Kuzenbo
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,305
Damage
33,445
39,996
Taken
30,284
21,016
Mitigated
21,938
7,147
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,466
4,516
0
1,682
7,282
2,690
799
704
6,538
0
45,683
L
King Arthur
Alvin Yakatorii
King Arthur
5,765
654
445
2,646
10,479
6,911
0
5,086
5,393
407
19,427
L
Ymir
7,883
2,019
173
1,754
14,609
7,232
0
6,406
8,203
22,389
0
W
10,401
1,341
173
4,130
9,038
4,870
416
3,338
5,154
32,093
0
L
8,657
1,713
0
2,129
14,908
6,873
0
5,801
9,107
0
19,993
W
Kuzenbo
SnowNinja369
Kuzenbo
6,578
1,851
426
3,414
13,964
14,378
66
4,170
9,066
23,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,204
Gold Earned
27,887
111
Minions Killed
148
2
Camps Cleared
9
581,604
Distance Traveled
657,655
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,403
784
55
5
3
226,951
0
L
King Arthur
7,412
618
45
4
1
206,243
2
L
Ymir
7,731
644
40
3
0
168,664
2
W
Hades
9,556
796
68
6
2
223,229
3
L
Chaac
7,061
588
26
2
1
206,697
0
W
Kuzenbo
8,928
744
25
2
4
207,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role