Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BF4 Hunts
Yemoja
Level 107
God Stats
1W - 1L
1,917 SR
Queue Stats
169W - 113L
1,693 Elo+
Party 1
Osiris
Osiris
Fazwatch
Osiris
Level 158
God Stats
0W - 1L
1,587 SR
Queue Stats
35W - 20L
1,676 Elo+
Party 1
King Arthur
King Arthur
GorySpice7
King Arthur
Level 119
God Stats
2W - 2L
1,529 SR
Queue Stats
199W - 191L
1,574 Elo+
Party 1
Cerberus
Cerberus
JoyrdKavil
Cerberus
Level 159
God Stats
16W - 8L
1,641 SR
Queue Stats
976W - 887L
1,576 Elo+
Party 1
Team Averages
Level 138
1,635 SR
1,604 Elo+

VS

Team Averages
Level 129
1,541 SR
1,578 Elo+
Aphrodite
Aphrodite
ImErenYeager
Aphrodite
Level 160
God Stats
9W - 3L
1,841 SR
Queue Stats
610W - 462L
1,593 Elo+
Solo
Janus
Janus
Reychard
Janus
Level 99
God Stats
1W - 3L
1,375 SR
Queue Stats
178W - 140L
1,608 Elo+
Solo
Bellona
Bellona
SadEboyHours
Bellona
Level 118
God Stats
1W - 0L
1,796 SR
Queue Stats
55W - 53L
1,582 Elo+
Solo
Medusa
Medusa
TheBroomKeeper
Medusa
Level 146
God Stats
1W - 2L
1,381 SR
Queue Stats
210W - 194L
1,594 Elo+
Solo
Ullr
Ullr
llkiikell
Ullr
Level 121
God Stats
6W - 17L
1,314 SR
Queue Stats
763W - 757L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
6 / 8 / 6
14,113
784
15,123
14,616
7,191
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
BF4 Hunts
Yemoja
15
1 / 5 / 6
10,567
587
7,406
20,110
23,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Fazwatch
Osiris
20
7 / 5 / 9
13,872
771
19,347
28,361
35,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
GorySpice7
King Arthur
17
1 / 9 / 8
11,353
631
14,118
28,571
36,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
JoyrdKavil
Cerberus
17
3 / 10 / 7
11,187
622
15,455
32,326
41,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ImErenYeager
Aphrodite
20
6 / 2 / 28
14,080
782
19,671
22,613
16,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
Reychard
Janus
20
7 / 8 / 24
13,055
725
25,605
15,892
6,597
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SadEboyHours
Bellona
20
12 / 4 / 18
14,242
791
20,116
31,396
46,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 5 / 18
15,270
848
39,654
19,820
10,915
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
2
0 / 0 / 0
5,158
287
0
0
0

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
125
18
Kills
37
37
Deaths
19
36
Assists
88
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
6
8
6
1.13
L
Yemoja
BF4 Hunts
Yemoja
1
5
6
0.8
L
Osiris
Fazwatch
Osiris
7
5
9
2.3
L
King Arthur
GorySpice7
King Arthur
1
9
8
0.56
W
Aphrodite
ImErenYeager
Aphrodite
6
2
28
10
L
Cerberus
JoyrdKavil
Cerberus
3
10
7
0.65
W
Janus
Reychard
Janus
7
8
24
2.38
W
Bellona
SadEboyHours
Bellona
12
4
18
5.25
W
12
5
18
4.2
W
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,449
Damage
105,046
123,984
Taken
89,721
143,268
Mitigated
81,013
35,761
Healing
43,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
15,123
2,827
699
2,621
14,616
7,191
1,264
4,245
10,311
37,299
6,148
L
Yemoja
BF4 Hunts
Yemoja
7,406
1,736
9,567
4,636
20,110
23,035
989
9,478
10,632
12,867
0
L
Osiris
Fazwatch
Osiris
19,347
6,187
1,008
6,614
28,361
35,261
474
9,577
18,784
0
44,578
L
King Arthur
GorySpice7
King Arthur
14,118
1,320
1,910
2,951
28,571
36,420
237
12,613
15,924
0
24,788
W
Aphrodite
ImErenYeager
Aphrodite
19,671
3,220
14,852
13,585
22,613
16,524
1,048
8,618
13,790
54,190
0
L
Cerberus
JoyrdKavil
Cerberus
15,455
542
750
5,005
32,326
41,361
203
11,984
20,088
23,360
0
W
Janus
Reychard
Janus
25,605
2,651
1,905
1,205
15,892
6,597
1,049
7,811
7,942
41,625
0
W
Bellona
SadEboyHours
Bellona
20,116
5,301
4,149
6,866
31,396
46,977
1,179
8,363
22,279
3,878
31,909
W
39,654
16,264
61
501
19,820
10,915
3,411
7,974
11,668
0
75,663
W
Ullr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,092
Gold Earned
61,805
158
Minions Killed
183
0
Camps Cleared
0
1,384,300
Distance Traveled
1,281,306
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,113
784
63
4
0
259,344
0
L
Yemoja
10,567
587
11
1
0
258,338
1
L
Osiris
13,872
771
45
3
0
323,895
0
L
King Arthur
11,353
631
23
1
0
266,770
1
W
Aphrodite
14,080
782
75
4
0
353,717
1
L
Cerberus
11,187
622
16
1
0
275,953
0
W
Janus
13,055
725
34
2
0
288,960
0
W
Bellona
14,242
791
27
2
0
332,671
0
W
Medusa
15,270
848
47
3
0
305,958
1
W
Ullr
5,158
287
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role