Player Matchup

Heimdallr
Heimdallr
AhjinXL
Heimdallr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 11L
1,865 Elo+
Party 1
Erlang Shen
Erlang Shen
BadMemories
Erlang Shen
Level 160
God Stats
4W - 1L
1,752 SR
Queue Stats
393W - 283L
1,747 Elo+
Party 1
Xing Tian
Xing Tian
Fertilebasher
Xing Tian
Level 129
God Stats
12W - 8L
1,689 SR
Queue Stats
1,072W - 904L
1,900 Elo+
Party 1
Atlas
Atlas
JackReecher
Atlas
Level 158
God Stats
12W - 5L
1,779 SR
Queue Stats
1,101W - 475L
1,911 Elo+
Party 1
Pele
Pele
macchiatoV2
Pele
Level 25
God Stats
4W - 0L
1,749 SR
Queue Stats
67W - 5L
1,919 Elo+
Party 1
Team Averages
Level 98
1,694 SR
1,868 Elo+

VS

Team Averages
Level 113
1,478 SR
1,515 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CoD_MW2_thebest
Atlas
Level 157
God Stats
1W - 3L
1,494 SR
Queue Stats
15W - 18L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
CounterThatYouAV
Danzaburou
Level 21
God Stats
5W - 5L
1,610 SR
Queue Stats
15W - 15L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
GaryWartooth
Gilgamesh
Level 107
God Stats
6W - 11L
1,434 SR
Queue Stats
590W - 594L
1,514 Elo+
Solo
Loki
Loki
NocturnalPeace
Loki
Level 124
God Stats
0W - 3L
1,355 SR
Queue Stats
38W - 35L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AhjinXL
Heimdallr
12
4 / 2 / 4
7,053
641
5,167
6,705
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
BadMemories
Erlang Shen
12
3 / 0 / 3
6,808
619
3,761
7,701
4,208
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Fertilebasher
Xing Tian
9
2 / 2 / 8
6,094
554
4,150
8,929
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 2 / 1
6,386
581
9,063
6,687
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
9 / 0 / 4
8,008
728
6,951
5,912
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 4 / 0
5,990
545
3,942
7,399
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 4
4,753
432
4,095
8,876
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
CounterThatYouAV
Danzaburou
9
3 / 6 / 0
5,675
516
4,191
7,638
1,568
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
GaryWartooth
Gilgamesh
8
0 / 6 / 0
4,929
448
4,693
8,461
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 3
5,647
513
2,342
6,442
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
23
Kills
6
6
Deaths
23
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
0
0.75
W
Heimdallr
AhjinXL
Heimdallr
4
2
4
3
W
Erlang Shen
BadMemories
Erlang Shen
3
0
3
4.5
L
0
4
4
0.5
L
Danzaburou
CounterThatYouAV
Danzaburou
3
6
0
0.5
W
Xing Tian
Fertilebasher
Xing Tian
2
2
8
3
L
Gilgamesh
GaryWartooth
Gilgamesh
0
6
0
0
W
5
2
1
2.75
L
0
3
3
0.5
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,092
Damage
19,263
35,934
Taken
38,816
15,592
Mitigated
13,678
11,848
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,942
1,118
0
2,715
7,399
1,969
759
4,297
2,644
29,701
0
W
Heimdallr
AhjinXL
Heimdallr
5,167
2,666
0
3,023
6,705
2,077
279
1,184
5,521
0
45,170
W
Erlang Shen
BadMemories
Erlang Shen
3,761
2,516
0
4,038
7,701
4,208
760
0
7,701
0
43,977
L
4,095
1,797
219
1,460
8,876
4,364
0
4,301
4,387
12,028
0
L
Danzaburou
CounterThatYouAV
Danzaburou
4,191
1,831
0
420
7,638
1,568
0
2,064
5,538
0
25,726
W
Xing Tian
Fertilebasher
Xing Tian
4,150
552
241
1,987
8,929
4,975
50
2,770
6,159
11,481
0
L
Gilgamesh
GaryWartooth
Gilgamesh
4,693
957
0
1,596
8,461
4,283
0
598
7,853
770
20,994
W
9,063
2,846
0
1,060
6,687
2,455
0
3,820
2,867
30,296
0
L
2,342
236
0
2,496
6,442
1,494
0
1,197
5,181
0
31,675
W
6,951
1,299
0
1,499
5,912
1,877
0
943
4,969
0
49,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
26,994
332
Minions Killed
251
0
Camps Cleared
0
1,087,790
Distance Traveled
1,025,960
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,990
545
64
6
0
183,668
3
W
Heimdallr
7,053
641
88
8
0
203,635
3
W
Erlang Shen
6,808
619
79
7
0
228,019
0
L
Atlas
4,753
432
11
1
0
199,598
2
L
Danzaburou
5,675
516
62
6
0
229,048
2
W
Xing Tian
6,094
554
17
2
0
204,984
5
L
Gilgamesh
4,929
448
35
3
0
172,173
2
W
Atlas
6,386
581
55
5
0
207,604
2
L
Loki
5,647
513
79
7
0
241,473
3
W
Pele
8,008
728
93
8
0
243,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role