Player Matchup

Xbalanque
Xbalanque
Douuma
Xbalanque
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 98L
1,474 Elo+
Party 2
Artio
Artio
Gingturd
Artio
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,364 Elo+
Solo
Thanatos
Thanatos
VIJI199707
Thanatos
Level 65
God Stats
4W - 3L
1,625 SR
Queue Stats
283W - 305L
1,486 Elo+
Solo
Fenrir
Fenrir
WillDrak
Fenrir
Level 147
God Stats
5W - 5L
1,132 SR
Queue Stats
235W - 251L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
urilink333
Kukulkan
Level 116
God Stats
6W - 8L
1,453 SR
Queue Stats
282W - 300L
1,474 Elo+
Party 2
Team Averages
Level 112
1,442 SR
1,455 Elo+

VS

Team Averages
Level 121
1,584 SR
1,616 Elo+
Sylvanus
Sylvanus
Astоlfо
Sylvanus
Level 136
God Stats
2W - 1L
1,595 SR
Queue Stats
263W - 228L
1,597 Elo+
Party 1
Hachiman
Hachiman
GoоdBoy
Hachiman
Level 155
God Stats
2W - 3L
1,523 SR
Queue Stats
49W - 33L
1,667 Elo+
Party 1
Bacchus
Bacchus
StepDadPov-
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,505 Elo+
Party 1
Ratatoskr
Ratatoskr
Thekrakeneater
Ratatoskr
Level 141
God Stats
2W - 1L
1,611 SR
Queue Stats
81W - 69L
1,624 Elo+
Party 1
Nemesis
Nemesis
VomitingBrains
Nemesis
Level 160
God Stats
9W - 2L
1,691 SR
Queue Stats
354W - 292L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Douuma
Xbalanque
16
2 / 15 / 9
10,261
428
8,947
20,600
7,512
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Gingturd
Artio
16
2 / 5 / 9
10,699
446
6,903
24,702
31,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
VIJI199707
Thanatos
17
7 / 13 / 4
11,003
458
8,949
26,678
9,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
WillDrak
Fenrir
19
9 / 9 / 4
13,679
570
21,760
29,509
32,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
urilink333
Kukulkan
19
2 / 6 / 1
11,200
467
13,462
15,717
7,020
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Astоlfо
Sylvanus
19
10 / 5 / 8
13,437
560
19,208
21,620
17,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
GoоdBoy
Hachiman
20
17 / 6 / 10
14,710
613
31,727
20,148
8,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
StepDadPov-
Bacchus
19
4 / 3 / 9
12,931
539
12,207
16,800
20,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Thekrakeneater
Ratatoskr
20
13 / 2 / 12
14,381
599
22,378
17,617
10,080
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 6 / 15
12,519
522
11,194
23,437
21,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
22
Kills
48
48
Deaths
22
27
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Astоlfо
Sylvanus
10
5
8
2.8
L
Xbalanque
Douuma
Xbalanque
2
15
9
0.43
L
Artio
Gingturd
Artio
2
5
9
1.3
W
Hachiman
GoоdBoy
Hachiman
17
6
10
3.67
W
Bacchus
StepDadPov-
Bacchus
4
3
9
2.83
W
Ratatoskr
Thekrakeneater
Ratatoskr
13
2
12
9.5
L
Thanatos
VIJI199707
Thanatos
7
13
4
0.69
W
4
6
15
1.92
L
Fenrir
WillDrak
Fenrir
9
9
4
1.22
L
Kukulkan
urilink333
Kukulkan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,021
Damage
96,714
117,206
Taken
99,622
88,470
Mitigated
78,512
24,165
Healing
34,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Astоlfо
Sylvanus
19,208
6,376
6,076
8,551
21,620
17,662
3,354
9,245
12,293
76,509
14,251
L
Xbalanque
Douuma
Xbalanque
8,947
3,310
0
770
20,600
7,512
0
2,349
18,251
0
51,461
L
Artio
Gingturd
Artio
6,903
1,152
1,589
4,682
24,702
31,152
224
3,266
21,436
26,818
0
W
Hachiman
GoоdBoy
Hachiman
31,727
17,477
0
4,151
20,148
8,770
4,527
3,046
16,777
0
109,895
W
Bacchus
StepDadPov-
Bacchus
12,207
2,138
0
4,384
16,800
20,307
2,313
903
15,358
73,983
0
W
Ratatoskr
Thekrakeneater
Ratatoskr
22,378
5,062
0
6,655
17,617
10,080
2,382
2,859
14,488
0
102,589
L
Thanatos
VIJI199707
Thanatos
8,949
2,900
0
11,525
26,678
9,944
743
8,014
18,664
0
52,811
W
11,194
4,528
599
4,509
23,437
21,693
641
4,760
18,410
0
61,646
L
Fenrir
WillDrak
Fenrir
21,760
5,455
0
3,847
29,509
32,842
995
9,633
19,876
273
56,286
L
Kukulkan
urilink333
Kukulkan
13,462
1,523
0
1,752
15,717
7,020
630
6,158
9,559
98,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,842
Gold Earned
67,978
477
Minions Killed
626
0
Camps Cleared
0
2,010,566
Distance Traveled
2,198,863
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,437
560
132
6
0
388,414
2
L
Xbalanque
10,261
428
80
3
0
357,005
6
L
Artio
10,699
446
31
1
0
439,252
2
W
Hachiman
14,710
613
141
6
0
382,058
4
W
Bacchus
12,931
539
121
5
0
451,997
1
W
Ratatoskr
14,381
599
153
6
0
560,401
1
L
Thanatos
11,003
458
81
3
0
386,763
3
W
Nemesis
12,519
522
79
3
0
415,993
6
L
Fenrir
13,679
570
96
4
0
416,827
4
L
Kukulkan
11,200
467
189
8
0
410,719
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role