Player Matchup

Jormungandr
Jormungandr
Sharpyman
Jormungandr
Level 160
God Stats
7W - 3L
1,766 SR
Queue Stats
448W - 278L
1,667 Elo+
Party 3
Ullr
Ullr
Torrent99
Ullr
Level 158
God Stats
28W - 23L
1,693 SR
Queue Stats
428W - 328L
1,615 Elo+
Party 3
Ra
Ra
Twixii
Ra
Level 114
God Stats
2W - 0L
1,926 SR
Queue Stats
79W - 83L
1,571 Elo+
Party 2
Kali
Kali
cykelmyg
Kali
Level 129
God Stats
5W - 1L
1,887 SR
Queue Stats
58W - 54L
1,635 Elo+
Party 2
Loki
Loki
randommeter
Loki
Level 149
God Stats
6W - 1L
1,706 SR
Queue Stats
102W - 77L
1,683 Elo+
Solo
Team Averages
Level 142
1,796 SR
1,634 Elo+

VS

Team Averages
Level 148
1,559 SR
1,596 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Blazikеn
Baron Samedi
Level 160
God Stats
1W - 1L
1,641 SR
Queue Stats
104W - 42L
1,814 Elo+
Solo
Bastet
Bastet
iTzAppleZz
Bastet
Level 100
God Stats
36W - 35L
1,592 SR
Queue Stats
364W - 346L
1,567 Elo+
Solo
Hachiman
Hachiman
日本太君
Hachiman
Level 160
God Stats
1W - 4L
1,562 SR
Queue Stats
355W - 298L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sharpyman
Jormungandr
14
6 / 2 / 8
8,560
611
9,927
7,635
5,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
15
8 / 1 / 5
9,458
676
8,960
6,880
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
12
1 / 4 / 2
7,421
530
3,145
6,021
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
15
2 / 2 / 4
8,236
588
5,354
11,794
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 2 / 2
8,525
609
9,027
12,558
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 2 / 2
7,584
542
5,802
8,875
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
 
Anubis
12
2 / 4 / 3
7,083
506
4,466
8,790
3,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Blazikеn
Baron Samedi
9
1 / 4 / 4
5,602
400
3,035
8,097
5,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
iTzAppleZz
Bastet
12
1 / 5 / 1
6,910
494
9,578
12,436
9,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
日本太君
Hachiman
12
1 / 6 / 3
6,881
492
3,890
9,324
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
21
Kills
11
11
Deaths
21
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
2
2
3.5
L
Anubis
 
Anubis
2
4
3
0.88
L
Baron Samedi
Blazikеn
Baron Samedi
1
4
4
0.75
W
Jormungandr
Sharpyman
Jormungandr
6
2
8
5
W
Ullr
8
1
5
10.5
W
Ra
1
4
2
0.5
W
Kali
2
2
4
2
L
Bastet
iTzAppleZz
Bastet
1
5
1
0.3
W
4
2
2
2.5
L
Hachiman
日本太君
Hachiman
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,413
Damage
26,771
44,888
Taken
47,522
21,562
Mitigated
23,991
16,306
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,802
1,393
0
3,474
8,875
2,957
0
2,380
6,206
0
41,118
L
Anubis
 
Anubis
4,466
313
0
3,796
8,790
3,752
0
3,670
4,743
51,499
0
L
Baron Samedi
Blazikеn
Baron Samedi
3,035
468
489
2,301
8,097
5,243
0
2,639
5,093
16,203
0
W
Jormungandr
Sharpyman
Jormungandr
9,927
2,244
0
647
7,635
5,798
652
2,577
5,058
32,531
0
W
Ullr
8,960
3,809
0
1,816
6,880
2,178
1,874
1,129
5,751
0
60,522
W
Ra
3,145
682
537
1,782
6,021
1,439
534
2,041
3,980
47,376
0
W
Kali
5,354
2,616
0
6,583
11,794
5,596
0
767
10,872
0
59,200
L
Bastet
iTzAppleZz
Bastet
9,578
2,149
0
4,158
12,436
9,816
6
0
11,506
0
39,962
W
9,027
2,598
0
4,941
12,558
6,551
0
987
10,927
0
51,623
L
Hachiman
日本太君
Hachiman
3,890
2,369
0
1,961
9,324
2,223
0
3,168
5,842
0
42,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,200
Gold Earned
34,060
511
Minions Killed
372
0
Camps Cleared
0
1,391,017
Distance Traveled
1,236,772
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,584
542
92
7
0
308,020
2
L
Anubis
7,083
506
98
7
0
244,536
3
L
Baron Samedi
5,602
400
18
1
0
183,751
1
W
Jormungandr
8,560
611
59
4
0
288,341
4
W
Ullr
9,458
676
115
8
0
262,412
3
W
Ra
7,421
530
105
8
0
275,593
6
W
Kali
8,236
588
106
8
0
289,194
3
L
Bastet
6,910
494
73
5
0
247,204
4
W
Loki
8,525
609
126
9
0
275,477
4
L
Hachiman
6,881
492
91
7
0
253,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role