Player Matchup

Hera
Hera
LordOsif
Hera
Level 26
God Stats
18W - 3L
1,892 SR
Queue Stats
61W - 18L
1,820 Elo+
Party 2
Loki
Loki
TBail
Loki
Level 128
God Stats
2W - 0L
1,604 SR
Queue Stats
73W - 23L
1,832 Elo+
Party 2
Artemis
Artemis
YoSistaSnapsMe
Artemis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 41L
1,812 Elo+
Party 2
Team Averages
Level 97
1,665 SR
1,821 Elo+

VS

Team Averages
Level 48
1,505 SR
1,427 Elo+
Horus
Horus
DaddyDabbin3112
Horus
Level 29
God Stats
3W - 2L
1,516 SR
Queue Stats
86W - 85L
1,464 Elo+
Party 1
Da Ji
Da Ji
OnlySenpaii
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBigGay69
Baron Samedi
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 228L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
8 / 2 / 25
9,008
901
8,933
5,656
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
TBail
Loki
14
19 / 2 / 18
10,451
1,045
12,063
7,932
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
12 / 1 / 25
10,184
1,018
18,910
9,782
4,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 12 / 2
7,751
775
4,139
17,567
9,848
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 14 / 3
7,076
708
3,605
14,568
3,718
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
TheBigGay69
Baron Samedi
11
2 / 13 / 3
8,104
810
3,973
15,023
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
13
39
Kills
5
5
Deaths
39
68
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
12
2
0.25
W
Hera
8
2
25
10.25
L
1
14
3
0.18
W
Loki
TBail
Loki
19
2
18
14
L
Baron Samedi
TheBigGay69
Baron Samedi
2
13
3
0.27
W
12
1
25
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,906
Damage
11,717
23,370
Taken
47,158
9,756
Mitigated
17,916
6,428
Healing
3,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,139
1,533
446
1,419
17,567
9,848
320
3,630
13,527
0
12,337
W
Hera
8,933
1,964
0
612
5,656
1,947
730
857
4,767
28,563
0
L
3,605
357
0
31
14,568
3,718
190
1,937
12,394
0
12,594
W
Loki
TBail
Loki
12,063
3,162
0
2,448
7,932
3,508
532
1,535
6,047
0
27,927
L
Baron Samedi
TheBigGay69
Baron Samedi
3,973
804
296
1,078
15,023
4,350
0
3,366
11,341
10,998
0
W
18,910
11,094
989
2,379
9,782
4,301
1,351
1,675
7,907
0
32,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,643
Gold Earned
22,931
107
Minions Killed
44
7
Camps Cleared
0
544,270
Distance Traveled
362,615
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,751
775
17
2
0
137,027
2
W
Hera
9,008
901
40
4
2
183,021
0
L
Da Ji
7,076
708
15
2
0
119,492
0
W
Loki
10,451
1,045
33
3
3
185,679
2
L
Baron Samedi
8,104
810
12
1
0
106,096
0
W
Artemis
10,184
1,018
34
3
2
175,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role