Player Matchup

Erlang Shen
Erlang Shen
Diamond V
DestroyerViZs
Erlang Shen
Diamond V
Level 119
God Stats
11W - 15L
1,370 SR
Queue Stats
590W - 579L
1,907 MMR
Party 1
Ganesha
Ganesha
Platinum II
SimulatormannV2
Ganesha
Platinum II
Level 106
God Stats
32W - 49L
1,491 SR
Queue Stats
522W - 512L
1,912 MMR
Party 1
Ra
Ra
Diamond I
empeetree
Ra
Diamond I
Level 159
God Stats
25W - 31L
1,590 SR
Queue Stats
590W - 593L
2,385 MMR
Solo
Hercules
Hercules
Diamond I
xXdownpinXx
Hercules
Diamond I
Level 159
God Stats
34W - 30L
1,610 SR
Queue Stats
391W - 389L
2,448 MMR
Solo
Heimdallr
Heimdallr
Masters
Ŕuby
Heimdallr
Masters
Level 146
God Stats
4W - 2L
1,944 SR
Queue Stats
87W - 82L
2,684 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,601 SR
2,267 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,600 SR
2,093 MMR
Gilgamesh
Gilgamesh
Diamond III
 
Gilgamesh
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
Melih_Turc
Thoth
Masters
Level 151
God Stats
43W - 30L
1,697 SR
Queue Stats
548W - 543L
2,590 MMR
Solo
Horus
Horus
Diamond V
Yayazouu78_
Horus
Diamond V
Level 107
God Stats
4W - 1L
1,535 SR
Queue Stats
137W - 124L
2,040 MMR
Solo
Mercury
Mercury
Diamond II
xxcrgxx
Mercury
Diamond II
Level 69
God Stats
10W - 2L
1,767 SR
Queue Stats
15W - 5L
2,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DestroyerViZs
Erlang Shen
8
0 / 2 / 0
4,627
463
1,999
6,434
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 0
5,086
509
1,091
6,768
2,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 1
5,285
529
801
3,824
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
xXdownpinXx
Hercules
10
0 / 0 / 0
5,261
526
3,592
6,259
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Ŕuby
Heimdallr
8
1 / 3 / 0
4,919
492
6,048
6,295
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetCliodhnaAwilix

VS

Bans
OdinGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 0 / 1
6,010
601
6,138
6,260
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
 
Chronos
10
0 / 1 / 2
5,377
538
3,719
6,244
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
11
2 / 0 / 1
6,138
614
4,810
2,156
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 2
5,428
543
3,165
7,319
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
xxcrgxx
Mercury
11
4 / 0 / 2
6,493
649
3,428
4,346
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
1
2.5
W
Chronos
 
Chronos
0
1
2
1
L
Erlang Shen
DestroyerViZs
Erlang Shen
0
2
0
0
W
Thoth
2
0
1
2.5
L
1
1
0
1
W
1
1
2
2
L
0
3
1
0.17
L
Hercules
xXdownpinXx
Hercules
0
0
0
0
W
Mercury
xxcrgxx
Mercury
4
0
2
5
L
Heimdallr
Ŕuby
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,531
Damage
21,260
29,580
Taken
26,325
11,835
Mitigated
10,141
10,565
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,138
2,221
0
2,545
6,260
3,351
0
65
5,739
445
34,244
W
Chronos
 
Chronos
3,719
1,633
0
3,118
6,244
1,081
0
73
6,171
36,388
0
L
Erlang Shen
DestroyerViZs
Erlang Shen
1,999
871
0
392
6,434
1,815
0
1,431
4,972
0
21,729
W
Thoth
4,810
175
0
428
2,156
525
524
255
1,901
45,338
0
L
1,091
158
996
1,907
6,768
2,504
0
2,668
4,100
11,694
0
W
3,165
1,564
674
3,179
7,319
3,924
0
1,059
6,260
0
13,444
L
801
83
135
997
3,824
921
0
1,272
2,462
34,991
0
L
Hercules
xXdownpinXx
Hercules
3,592
1,946
0
4,567
6,259
5,277
0
0
5,783
0
31,117
W
Mercury
xxcrgxx
Mercury
3,428
1,728
0
259
4,346
1,260
0
440
3,906
0
42,162
L
Heimdallr
Ŕuby
Heimdallr
6,048
3,760
0
1,571
6,295
1,318
0
3,158
3,089
0
27,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
29,446
282
Minions Killed
345
0
Camps Cleared
0
984,131
Distance Traveled
1,005,253
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,010
601
78
8
0
221,087
2
W
Chronos
5,377
538
67
7
0
173,903
2
L
Erlang Shen
4,627
463
51
5
0
225,392
2
W
Thoth
6,138
614
91
9
0
185,800
2
L
Ganesha
5,086
509
3
0
0
185,407
6
W
Horus
5,428
543
27
3
0
198,226
5
L
Ra
5,285
529
81
8
0
196,114
0
L
Hercules
5,261
526
71
7
0
198,694
3
W
Mercury
6,493
649
82
8
0
226,237
1
L
Heimdallr
4,919
492
76
8
0
178,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role