Player Matchup

Apollo
Apollo
BeefHand
Apollo
Level 160
God Stats
16W - 19L
1,450 SR
Queue Stats
893W - 935L
1,557 Elo+
Solo
Fenrir
Fenrir
HaniKW
Fenrir
Level 116
God Stats
2W - 2L
1,570 SR
Queue Stats
693W - 724L
1,481 Elo+
Party 1
Anhur
Anhur
KevinSev
Anhur
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 31L
1,457 Elo+
Solo
Ares
Ares
MustaphaQ8
Ares
Level 87
God Stats
15W - 16L
1,452 SR
Queue Stats
660W - 713L
1,488 Elo+
Party 1
Neith
Neith
Zatarol
Neith
Level 148
God Stats
3W - 9L
1,558 SR
Queue Stats
216W - 231L
1,502 Elo+
Solo
Team Averages
Level 124
1,506 SR
1,497 Elo+

VS

Team Averages
Level 109
1,571 SR
1,615 Elo+
Mulan
Mulan
 
Mulan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BoogleGomp
Cthulhu
Level 160
God Stats
11W - 8L
1,593 SR
Queue Stats
405W - 384L
1,604 Elo+
Party 2
Kuzenbo
Kuzenbo
kinkypanda420
Kuzenbo
Level 127
God Stats
6W - 4L
1,613 SR
Queue Stats
128W - 119L
1,590 Elo+
Party 2
Hachiman
Hachiman
ltzTubby
Hachiman
Level 109
God Stats
2W - 0L
1,744 SR
Queue Stats
12W - 3L
1,768 Elo+
Party 2
Ares
Ares
saltyskeleton
Ares
Level 64
God Stats
2W - 2L
1,406 SR
Queue Stats
320W - 307L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BeefHand
Apollo
12
1 / 3 / 9
6,819
852
5,288
5,981
2,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
HaniKW
Fenrir
10
2 / 7 / 8
6,279
785
5,278
9,254
3,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
KevinSev
Anhur
12
2 / 3 / 5
6,927
866
6,414
5,939
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 4 / 5
7,667
958
5,815
10,281
8,829
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Zatarol
Neith
12
1 / 2 / 10
6,753
844
6,158
4,797
1,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
5 / 2 / 5
8,013
1,002
6,391
8,520
5,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
BoogleGomp
Cthulhu
15
7 / 3 / 9
8,587
1,073
12,748
10,199
13,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
13
1 / 1 / 11
7,936
992
3,907
9,649
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
ltzTubby
Hachiman
15
6 / 2 / 5
8,606
1,076
6,587
5,294
1,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 9
7,017
877
2,749
11,441
13,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
58
11
Kills
19
19
Deaths
12
37
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
5
3.75
L
Apollo
BeefHand
Apollo
1
3
9
1.83
W
Cthulhu
BoogleGomp
Cthulhu
7
3
9
3.83
L
Fenrir
HaniKW
Fenrir
2
7
8
0.86
L
Anhur
KevinSev
Anhur
2
3
5
1.5
L
5
4
5
1.88
L
Neith
Zatarol
Neith
1
2
10
3
W
Kuzenbo
1
1
11
6.5
W
Hachiman
ltzTubby
Hachiman
6
2
5
4.25
W
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,953
Damage
32,382
36,252
Taken
45,103
19,881
Mitigated
44,283
5,410
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,391
1,502
860
2,305
8,520
5,184
1,337
1,669
6,851
0
12,144
L
Apollo
BeefHand
Apollo
5,288
2,111
1,208
747
5,981
2,389
366
3,097
2,755
0
16,191
W
Cthulhu
BoogleGomp
Cthulhu
12,748
443
1,065
1,605
10,199
13,282
116
793
8,670
21,200
0
L
Fenrir
HaniKW
Fenrir
5,278
715
902
529
9,254
3,912
0
4,587
4,468
0
6,711
L
Anhur
KevinSev
Anhur
6,414
2,086
472
722
5,939
2,845
0
3,271
2,317
0
13,275
L
5,815
281
0
305
10,281
8,829
110
4,833
4,967
7,764
0
L
Neith
Zatarol
Neith
6,158
1,383
0
525
4,797
1,906
216
2,342
2,341
0
16,753
W
Kuzenbo
3,907
952
1,620
2,457
9,649
10,750
754
1,769
7,880
12,583
0
W
Hachiman
ltzTubby
Hachiman
6,587
2,226
0
1,071
5,294
1,365
1,907
559
4,195
0
20,011
W
2,749
74
1,584
1,129
11,441
13,702
258
1,025
10,268
6,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
40,159
73
Minions Killed
87
0
Camps Cleared
0
727,913
Distance Traveled
830,776
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,013
1,002
7
1
0
159,600
1
L
Apollo
6,819
852
20
3
0
153,583
0
W
Cthulhu
8,587
1,073
26
3
0
176,677
0
L
Fenrir
6,279
785
5
1
0
130,789
0
L
Anhur
6,927
866
27
3
0
136,691
1
L
Ares
7,667
958
2
0
0
124,902
0
L
Neith
6,753
844
19
2
0
181,948
5
W
Kuzenbo
7,936
992
21
3
0
191,110
3
W
Hachiman
8,606
1,076
28
4
0
143,069
1
W
Ares
7,017
877
5
1
0
160,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role