Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Lavadorasesina
Ares
Level 47
God Stats
2W - 1L
1,668 SR
Queue Stats
151W - 100L
1,534 Elo+
Party 1
Janus
Janus
XeroTix7
Janus
Level 89
God Stats
16W - 20L
1,414 SR
Queue Stats
477W - 513L
1,402 Elo+
Solo
Bakasura
Bakasura
Zippotrón
Bakasura
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 144L
1,534 Elo+
Party 1
Neith
Neith
ofekPL
Neith
Level 127
God Stats
3W - 14L
1,238 SR
Queue Stats
541W - 602L
1,419 Elo+
Solo
Team Averages
Level 79
1,464 SR
1,478 Elo+

VS

Team Averages
Level 50
1,525 SR
1,507 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GrünkohlmitSpeck
Bacchus
Level 45
God Stats
77W - 80L
1,528 SR
Queue Stats
95W - 98L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Möwe
Kukulkan
Level 45
God Stats
3W - 5L
1,308 SR
Queue Stats
172W - 177L
1,416 Elo+
Solo
Artemis
Artemis
Torokin
Artemis
Level 29
God Stats
3W - 2L
1,728 SR
Queue Stats
68W - 67L
1,581 Elo+
Party 2
Loki
Loki
babtunda
Loki
Level 46
God Stats
1W - 3L
1,562 SR
Queue Stats
92W - 100L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
4 / 0 / 1
6,024
669
3,552
4,364
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 2 / 3
5,088
565
2,822
5,539
2,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
XeroTix7
Janus
10
4 / 0 / 3
5,912
657
2,774
1,907
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Zippotrón
Bakasura
9
1 / 1 / 1
5,125
569
999
4,612
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Neith
ofekPL
Neith
8
1 / 3 / 2
5,062
562
3,736
6,012
1,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 5 / 0
4,619
513
2,640
7,768
6,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 1 / 4
4,698
522
1,214
3,828
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Möwe
Kukulkan
9
1 / 4 / 0
5,040
560
1,229
4,687
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Torokin
Artemis
8
4 / 3 / 0
5,016
557
6,727
5,642
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
5
0 / 0 / 0
3,872
430
178
1,405
268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
6
6
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
0
1
4.5
L
Cabrakan
 
Cabrakan
1
5
0
0.2
L
0
1
4
2
W
2
2
3
1.75
L
Kukulkan
Möwe
Kukulkan
1
4
0
0.25
L
Artemis
Torokin
Artemis
4
3
0
1.33
W
Janus
XeroTix7
Janus
4
0
3
5.5
W
Bakasura
Zippotrón
Bakasura
1
1
1
1.5
L
Loki
0
0
0
0
W
Neith
ofekPL
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,883
Damage
11,988
22,434
Taken
23,330
8,574
Mitigated
11,756
7,522
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,552
1,581
0
1,606
4,364
2,692
0
1,895
2,469
0
27,266
L
Cabrakan
 
Cabrakan
2,640
504
0
1,133
7,768
6,387
0
1,221
6,471
20,739
0
L
1,214
132
0
1,178
3,828
1,988
0
521
3,307
7,060
0
W
2,822
297
0
1,382
5,539
2,289
0
1,162
4,377
10,010
0
L
Kukulkan
Möwe
Kukulkan
1,229
90
0
563
4,687
1,478
0
1,932
2,727
28,916
0
L
Artemis
Torokin
Artemis
6,727
2,580
0
1,939
5,642
1,635
0
1,922
3,720
0
27,398
W
Janus
XeroTix7
Janus
2,774
281
0
497
1,907
476
0
638
1,269
28,772
0
W
Bakasura
Zippotrón
Bakasura
999
712
0
2,381
4,612
1,900
0
977
3,635
0
20,410
L
Loki
178
50
0
742
1,405
268
0
0
1,405
0
9,342
W
Neith
ofekPL
Neith
3,736
502
0
1,656
6,012
1,217
0
411
5,601
0
25,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
23,245
259
Minions Killed
199
0
Camps Cleared
0
918,800
Distance Traveled
668,306
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,024
669
67
7
0
190,599
0
L
Cabrakan
4,619
513
48
5
0
122,278
1
L
Bacchus
4,698
522
17
2
0
178,210
1
W
Ares
5,088
565
17
2
0
167,913
0
L
Kukulkan
5,040
560
62
7
0
151,679
4
L
Artemis
5,016
557
44
5
0
131,633
0
W
Janus
5,912
657
59
7
0
196,735
3
W
Bakasura
5,125
569
66
7
0
219,618
0
L
Loki
3,872
430
28
3
0
84,506
0
W
Neith
5,062
562
50
6
0
143,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role