Player Matchup

Bacchus
Bacchus
Grenexo
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 85L
1,483 Elo+
Party 2
Mercury
Mercury
KoboiMx
Mercury
Level 29
God Stats
6W - 3L
1,636 SR
Queue Stats
169W - 139L
1,512 Elo+
Party 4
Scylla
Scylla
Mikko509
Scylla
Level 87
God Stats
14W - 11L
1,584 SR
Queue Stats
392W - 382L
1,581 Elo+
Party 4
Poseidon
Poseidon
MiniFlip360
Poseidon
Level 44
God Stats
0W - 6L
1,476 SR
Queue Stats
3W - 11L
1,328 Elo+
Solo
Izanami
Izanami
tbhlost
Izanami
Level 28
God Stats
9W - 8L
1,550 SR
Queue Stats
57W - 63L
1,496 Elo+
Party 2
Team Averages
Level 62
1,549 SR
1,480 Elo+

VS

Team Averages
Level 84
1,692 SR
1,593 Elo+
Geb
Geb
Capt3Cheeks
Geb
Level 12
God Stats
4W - 2L
1,740 SR
Queue Stats
7W - 8L
1,268 Elo+
Party 3
Danzaburou
Danzaburou
D a f z o
Danzaburou
Level 49
God Stats
51W - 17L
1,778 SR
Queue Stats
413W - 154L
1,796 Elo+
Party 1
Ravana
Ravana
Day In Black
Ravana
Level 107
God Stats
7W - 8L
1,511 SR
Queue Stats
182W - 192L
1,387 Elo+
Party 3
Hera
Hera
Jungsito
Hera
Level 144
God Stats
18W - 9L
1,753 SR
Queue Stats
664W - 342L
1,771 Elo+
Party 1
Pele
Pele
Lovelyzhoot
Pele
Level 109
God Stats
9W - 5L
1,677 SR
Queue Stats
548W - 241L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grenexo
Bacchus
16
0 / 1 / 1
9,091
826
4,968
12,673
15,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Mercury
KoboiMx
Mercury
16
0 / 3 / 1
9,370
852
3,813
7,639
2,870
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Mikko509
Scylla
16
2 / 2 / 0
10,370
943
10,584
8,106
3,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
MiniFlip360
Poseidon
16
0 / 7 / 1
9,230
839
6,647
12,846
5,156
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
tbhlost
Izanami
16
0 / 1 / 2
9,345
850
6,478
6,188
3,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

183

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 11
10,936
994
8,221
12,014
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
D a f z o
Danzaburou
17
4 / 0 / 6
10,837
985
8,689
5,859
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
17
1 / 2 / 8
10,085
917
6,985
7,869
7,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
17
4 / 0 / 8
10,799
982
13,756
5,142
1,914
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 0 / 6
10,663
969
6,799
6,642
2,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
2
Kills
14
14
Deaths
2
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
W
Danzaburou
D a f z o
Danzaburou
4
0
6
7
W
Ravana
1
2
8
2.5
L
Bacchus
Grenexo
Bacchus
0
1
1
0.5
W
Hera
4
0
8
8
L
Mercury
KoboiMx
Mercury
0
3
1
0.17
W
5
0
6
8
L
Scylla
Mikko509
Scylla
2
2
0
1
L
Poseidon
MiniFlip360
Poseidon
0
7
1
0.07
L
Izanami
tbhlost
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,490
Damage
44,450
47,452
Taken
37,526
31,288
Mitigated
24,419
1,134
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,221
33
249
1,929
12,014
9,789
0
5,500
6,514
26,785
0
W
Danzaburou
D a f z o
Danzaburou
8,689
3,127
0
709
5,859
2,452
0
2,817
3,042
0
35,413
W
Ravana
6,985
1,571
0
822
7,869
7,994
0
6,233
1,636
0
18,986
L
Bacchus
Grenexo
Bacchus
4,968
234
0
305
12,673
15,901
0
6,140
6,485
11,852
0
W
Hera
13,756
1,747
80
1,218
5,142
1,914
0
3,517
1,625
34,977
0
L
Mercury
KoboiMx
Mercury
3,813
0
0
0
7,639
2,870
0
3,313
4,284
0
18,418
W
6,799
1,395
0
975
6,642
2,270
0
4,132
1,212
0
22,813
L
Scylla
Mikko509
Scylla
10,584
1,328
0
0
8,106
3,796
0
1,810
6,212
46,110
0
L
Poseidon
MiniFlip360
Poseidon
6,647
949
0
366
12,846
5,156
0
6,956
5,720
24,834
0
L
Izanami
tbhlost
Izanami
6,478
3,441
0
463
6,188
3,565
0
3,758
2,430
0
35,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,406
Gold Earned
53,320
238
Minions Killed
232
8
Camps Cleared
10
1,092,367
Distance Traveled
1,116,099
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,936
994
31
3
0
228,284
0
W
Danzaburou
10,837
985
65
6
3
200,931
0
W
Ravana
10,085
917
31
3
4
222,701
0
L
Bacchus
9,091
826
13
1
0
221,343
0
W
Hera
10,799
982
54
5
1
235,121
1
L
Mercury
9,370
852
26
2
6
271,618
1
W
Pele
10,663
969
51
5
2
229,062
1
L
Scylla
10,370
943
96
9
1
208,916
1
L
Poseidon
9,230
839
34
3
1
191,726
3
L
Izanami
9,345
850
69
6
0
198,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role