Player Matchup

Terra
Terra
 
Terra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DankDerith
Hou Yi
Level 158
God Stats
2W - 0L
1,641 SR
Queue Stats
168W - 115L
1,586 Elo+
Party 2
Geb
Geb
ISuckAtSmit
Geb
Level 60
God Stats
5W - 4L
1,650 SR
Queue Stats
298W - 234L
1,549 Elo+
Party 2
Osiris
Osiris
LuminousBahamut
Osiris
Level 146
God Stats
1W - 1L
1,113 SR
Queue Stats
25W - 25L
1,523 Elo+
Party 2
Chiron
Chiron
SPD ThR4Sh3R
Chiron
Level 105
God Stats
5W - 4L
1,501 SR
Queue Stats
439W - 462L
1,516 Elo+
Solo
Team Averages
Level 122
1,481 SR
1,535 Elo+

VS

Team Averages
Level 98
1,528 SR
1,563 Elo+
Chaac
Chaac
CallMeColin
Chaac
Level 69
God Stats
1W - 1L
1,615 SR
Queue Stats
22W - 19L
1,581 Elo+
Party 1
Zhong Kui
Zhong Kui
DeathBully
Zhong Kui
Level 93
God Stats
0W - 2L
1,710 SR
Queue Stats
21W - 16L
1,606 Elo+
Party 1
Chernobog
Chernobog
LosMcToast
Chernobog
Level 156
God Stats
1W - 2L
1,538 SR
Queue Stats
223W - 193L
1,557 Elo+
Party 3
Sobek
Sobek
Sysnickle
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,508 Elo+
Party 1
Horus
Horus
TXxOVERKILLxXT
Horus
Level 122
God Stats
0W - 2L
1,279 SR
Queue Stats
155W - 131L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
4 / 2 / 16
10,618
758
15,049
17,540
17,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
DankDerith
Hou Yi
20
13 / 2 / 10
12,652
904
26,736
12,456
5,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 11
10,468
748
15,209
24,200
31,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 16
9,678
691
10,988
18,262
16,588
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
18
4 / 2 / 15
10,926
780
29,573
15,606
7,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
9,740
696
22,895
28,788
25,851
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
DeathBully
Zhong Kui
17
3 / 6 / 7
10,946
782
22,368
20,537
14,863
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
LosMcToast
Chernobog
16
4 / 4 / 4
9,598
686
12,803
13,815
6,527
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Sysnickle
Sobek
16
2 / 3 / 7
10,424
745
7,319
20,169
24,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
1 / 5 / 9
10,267
733
5,853
24,910
30,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
47
24
Kills
13
15
Deaths
24
68
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
2
16
6
L
3
6
7
1.08
W
Hou Yi
DankDerith
Hou Yi
13
2
10
9
L
Zhong Kui
DeathBully
Zhong Kui
3
6
7
1.08
W
2
5
11
1.5
L
Chernobog
LosMcToast
Chernobog
4
4
4
1.5
W
1
4
16
2.25
W
Chiron
4
2
15
5.75
L
Sobek
Sysnickle
Sobek
2
3
7
1.83
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,555
Damage
71,238
88,064
Taken
108,219
78,279
Mitigated
101,962
36,578
Healing
42,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
15,049
889
12,192
6,178
17,540
17,419
510
8,297
9,243
23,558
0
L
22,895
2,731
1,569
8,430
28,788
25,851
0
8,613
20,175
0
41,677
W
Hou Yi
DankDerith
Hou Yi
26,736
11,361
311
559
12,456
5,529
3,003
4,343
8,113
0
43,087
L
Zhong Kui
DeathBully
Zhong Kui
22,368
1,283
5,314
3,804
20,537
14,863
1,420
5,497
15,040
34,579
0
W
15,209
294
1,640
2,337
24,200
31,675
541
8,172
16,028
28,631
0
L
Chernobog
LosMcToast
Chernobog
12,803
6,350
2,156
1,573
13,815
6,527
604
4,368
9,447
0
37,485
W
10,988
3,357
3,344
2,165
18,262
16,588
1,300
5,156
13,106
0
20,025
W
Chiron
29,573
4,847
4,756
3,096
15,606
7,068
1,231
3,719
11,887
0
53,670
L
Sobek
Sysnickle
Sobek
7,319
578
2,147
5,765
20,169
24,377
0
5,368
14,801
12,784
0
L
5,853
2,538
5,337
6,648
24,910
30,344
163
6,412
18,498
0
9,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,342
Gold Earned
50,975
146
Minions Killed
134
0
Camps Cleared
0
1,342,801
Distance Traveled
1,298,822
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,618
758
17
1
0
313,544
1
L
Chaac
9,740
696
28
2
0
266,883
2
W
Hou Yi
12,652
904
44
3
0
263,821
0
L
Zhong Kui
10,946
782
31
2
0
262,762
0
W
Geb
10,468
748
29
2
0
263,023
1
L
Chernobog
9,598
686
61
4
0
247,834
3
W
Osiris
9,678
691
8
1
0
244,286
2
W
Chiron
10,926
780
48
3
0
258,127
0
L
Sobek
10,424
745
11
1
0
280,230
0
L
Horus
10,267
733
3
0
0
241,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role